Commit Graph
2800 Commits
Author SHA1 Message Date
Henrik Rydgård 01179c2d90 Remove outdated code that reset the logenabled flags on non-Windows. Fixes #12291 2020-03-28 13:24:48 +01:00
iota97 d89a858dcd Rember cheat scroll position 2020-03-26 10:59:08 +01:00
Henrik Rydgård b0035db2ea Merge pull request #12756 from iota97/deadzone-skip
Skip deadzone option on tilt
2020-03-24 12:07:49 +01:00
Henrik Rydgård 8971183333 Merge pull request #12758 from vnctdj/chatFixes
Chat feature tweaks
2020-03-24 12:07:27 +01:00
Henrik Rydgård f317b253ae Merge pull request #12759 from unknownbrackets/ui-minor
UI: Prevent stretching game icons on detail screen
2020-03-24 08:02:13 +01:00
Unknown W. Brackets dbb19d169f UI: Prevent stretching game icons on detail.
Also, make them a bit bigger in the save data screen.
2020-03-23 17:43:58 -07:00
iota97 1795a4e34f Do not apply sensibility of deadzone skip 2020-03-23 23:48:28 +01:00
vnctdj 2a2af3a81c Fix translation things 2020-03-23 23:43:24 +01:00
vnctdj 220616e3e4 Enable chat input for SDL 2020-03-23 21:38:39 +01:00
iota97 4d6fc424cd Skip deadzone option on tilt 2020-03-23 19:23:30 +01:00
iota97 e7bcf9a4c2 Use 2 different button for CW and CCW 2020-03-23 09:24:36 +01:00
iota97 45da319ce7 Auto rotating analog 2020-03-23 00:45:22 +01:00
Henrik Rydgård 0faa3f2ce3 Merge pull request #12743 from unknownbrackets/ui-minor
UI: Disable render dup frames where it can't work
2020-03-22 11:37:19 +01:00
Unknown W. Brackets c65bfdffc6 UI: Avoid crash when atlas metadata is missing.
See #12722.
2020-03-21 21:10:20 -07:00
Unknown W. Brackets 29e1772165 UI: Avoid cached booleans for simple globals.
It's more duplicate code and not really much faster or anything.
2020-03-21 18:49:36 -07:00
Unknown W. Brackets 3b05e839e1 UI: Disable render dup frames where it can't work.
Fixes #12724.
2020-03-21 18:33:54 -07:00
orbea 39576814ac Add more assets directory paths. 2020-03-18 09:59:20 -07:00
Henrik Rydgård eeff56cdbf Merge pull request #12602 from hrydgard/frame-duplication
Add option to improve frame pacing through duplicate frames if below 60hz.
2020-03-15 18:33:06 +01:00
Henrik Rydgård d385096599 Add option to improve frame pacing through duplicate frames if framerate is below 60hz.
Should help #9736, and fixes #12325.
2020-03-15 17:33:16 +01:00
Unknown W. Brackets c430fee784 UI: Rebind the backbuffer when drawing UI.
In case it was unbound after copying to display, such as from screen
recording.  See #12305.
2020-03-15 09:22:23 -07:00
Unknown W. Brackets 4d450b528f UI: Minor cleanups to chat UI code.
Just want to avoid crashes and warnings.
2020-03-10 20:44:30 -07:00
Henrik Rydgård 6c285b6f35 Merge pull request #12696 from unknownbrackets/inputbox
Android: Enable native keyboard for OSK
2020-03-10 09:55:35 +01:00
Unknown W. Brackets 4914c04989 Windows: Warn if Windows Firewall blocks PPSSPP.
This should alert people who are using Public firewall profiles or
similar, and have their sharing blocked.
2020-03-09 23:01:55 -07:00
Unknown W. Brackets 3a40a39a63 http: Show more detailed status when scanning.
This may not help, but at least it's some information on what's going on.

Ultimately, a firewall will just result in a connection timing out.
2020-03-09 19:57:59 -07:00
Unknown W. Brackets 998f95786a Android: Enable native keyboard for OSK.
And make Windows/Qt follow the same async behavior for input boxes.
2020-03-09 18:59:53 -07:00
Henrik Rydgård 4501045224 Merge pull request #12691 from unknownbrackets/inputbox
Android: Process input prompts more clearly
2020-03-09 20:28:25 +01:00
Unknown W. Brackets 9cbf016b1d UI: Move Camera settings lower in Graphics.
Should it be in Graphics, though?  I guess it sorta is...
2020-03-08 20:45:01 -07:00
Unknown W. Brackets a3e12f4242 Android: Process input prompts more clearly.
This way, the processing is generally inline or explicitly a callback.
There's also less parsing issues since all the parsing is centralized.
2020-03-08 20:45:01 -07:00
Unknown W. Brackets efceb031ce UI: Make System_InputBox API asynchronous.
Doing this as a precursor to cleaning up the Android madness.
2020-03-08 18:59:17 -07:00
Henrik Rydgård a953257018 Merge pull request #12689 from unknownbrackets/android-shortcut
Fix game settings behavior on Android shortcut
2020-03-09 00:20:33 +01:00
Unknown W. Brackets 9d7dc97c3e Android: Reload game config on storage permission.
Before, we were saving out the global values on top of the game config
while loading them.

We seem to get the storage permission event twice sometimes, which is what
causes this to happen after we've already loaded the game config.
2020-03-08 15:26:44 -07:00
Unknown W. Brackets fc8306dde1 Android: Ensure we forget the shortcut on next run.
Prevents an issue where we would use the shortcut param again when
starting the app directly.
2020-03-08 14:58:42 -07:00
Henrik Rydgård c7abea6146 UI: Temporary solution to the layout issue: Remove the gear button from the recent screen.
Can always use it from the other screens.
2020-03-08 22:23:39 +01:00
Henrik Rydgård 6fc073ffa7 UI: Simple joystick navigation. Fixes #10996. 2020-03-08 16:52:15 +01:00
Henrik Rydgård c176c6c114 Also move out the global stuff from view.cpp/h to root.cpp/h 2020-03-08 15:16:32 +01:00
Henrik Rydgård 271f79ea63 UI: Break out the hierarchy functions into ui/root.cpp/h 2020-03-08 14:49:29 +01:00
Henrik Rydgård 3e6050beac Minor cleanups 2020-03-08 14:35:25 +01:00
Henrik Rydgård 8f2a52ccab Merge branch 'rechat' of https://github.com/ANR2ME/ppsspp into ANR2ME-rechat 2020-03-08 14:28:10 +01:00
Unknown W. Brackets a3c5c6e1c2 UI: Ignore invalid PBPs in game browser.
This should reduce confusion when it comes to PS1 support.
2020-03-07 20:30:55 -08:00
Henrik Rydgård 875d53a485 Merge pull request #12612 from iota97/sdl-mouse
SDL analog mouse input
2020-03-05 17:23:08 +01:00
Henrik Rydgård 8f623be3ea Merge pull request #12674 from hrydgard/upgrade-glslang
Update the glslang submodule, fix the build afterwards.
2020-03-05 07:49:35 +01:00
Henrik Rydgård bf7ed398a5 Merge pull request #12676 from unknownbrackets/switch-minor
Core: Bring over some file IO related Switch changes
2020-03-04 09:56:22 +01:00
Unknown W. Brackets cb1b7b1e43 Core: Bring over some file related Switch changes.
Reducing the distance from the Switch port code.
2020-03-03 22:53:03 -08:00
Henrik Rydgård f8a0ba3b86 Update the glslang submodule, fix the build afterwards. 2020-03-03 22:19:32 +01:00
iota97 987281516a Fix excessive scroll 2020-03-03 15:58:19 +01:00
shenweip 140cb43c8b Warning fix.
Fixes warning C4305 in VS.
2020-03-03 17:45:23 +08:00
iota97 3f4692266b UI fix 2020-03-03 08:47:14 +01:00
Henrik Rydgård 358e1cb361 Merge pull request #12668 from unknownbrackets/frame-latency
GPU: Restart when changing inflight frames setting
2020-03-03 07:57:07 +01:00
Unknown W. Brackets 051a84e9bd GPU: Restart when changing inflight frames setting.
We need to keep the push and pull in step, so changing at runtime is
messy.
2020-03-02 19:21:15 -08:00
Henrik Rydgård 777facded3 Merge pull request #12646 from iota97/grid-scale
Resizable game icons
2020-03-03 00:38:09 +01:00