Henrik Rydgård
82d69fad8d
Merge pull request #7146 from hrydgard/sha256
...
Quick implementation of sceSha256Digest from #7134
2014-12-08 10:40:56 +01:00
Unknown W. Brackets
4e8ee91c11
Add an option to build Unittest on Android.
2014-12-07 15:41:12 -08:00
Unknown W. Brackets
347a5f8151
Fix ppsspp_headless on Android Lollipop.
2014-12-07 15:41:12 -08:00
Henrik Rydgard
8102a67602
Implement sceSha256Digest (untested)
2014-12-07 19:25:45 +01:00
Henrik Rydgard
29e681808d
Merge branch 'sceSha256' of https://github.com/daniel229/ppsspp into daniel229-sceSha256
2014-12-07 19:11:45 +01:00
Henrik Rydgard
ff4746cd17
Merge the rest of the old NEON branch.
2014-12-06 13:14:03 +01:00
daniel229
3d56e952f9
add files include in CMakeLists.txt and Android.mk.
2014-12-05 15:24:39 +08:00
Unknown W. Brackets
71106328dc
And fix an issue building on Android.
2014-10-31 10:11:47 -07:00
Martin Foo
b8d6a64f7a
Compatibility ndk r9d armeabi-v7a-hard APP_ABI building.
2014-10-14 20:24:09 +08:00
Unknown W. Brackets
cb6634f54b
Add udis86 b24baf1 (1.7.3?), not yet used.
...
Linked even on arm to avoid dependency complexity, might skip later.
2014-10-11 09:30:29 -07:00
Unknown W. Brackets
e4792116a7
Initial attempt at a compat report screen.
2014-09-27 16:41:33 -07:00
Henrik Rydgard
a4ae0f951a
Move spline generation to SplineCommon, make SplineDX9.cpp identical to Spline.cpp (merge later somehow)
2014-09-13 15:13:34 +02:00
Henrik Rydgard
19a9c4481f
Move GLES' SoftwareTransform to Common
2014-09-13 13:27:42 +02:00
Henrik Rydgard
37e3cf362f
Move vertexdecoder files into GPU/Common
2014-09-12 02:00:32 +02:00
Unknown W. Brackets
8c229e00b4
d3d: Begin centralizing framebuffer management.
2014-09-09 08:12:42 -07:00
Unknown W. Brackets
94c1271761
Add an experiment with using a texture for tests.
...
Using an option for now so it's easy to test, if it works well we can
maybe remove the option.
2014-09-07 10:04:57 -07:00
Henrik Rydgard
0f973a3276
Get it running on Android again
2014-08-23 09:48:08 +02:00
daniel229
1ff9507f7c
Add sceUsbGps module
2014-08-13 00:11:26 +08:00
Henrik Rydgard
122fa17d74
Fix android build
2014-06-22 18:37:18 +02:00
Unknown W. Brackets
089ee41d9c
Implement a very basic stencil upload.
...
This is not fast or efficient, but works.
2014-05-31 21:48:09 -07:00
Henrik Rydgard
ee150fadbb
Update CMake and Android build
2014-05-27 22:09:23 +02:00
Unknown W. Brackets
b9ede6aade
Add a class to create helper threads from HLE.
...
This should be usable from sceIo as well.
2014-05-22 23:38:21 -07:00
Unknown W. Brackets
6ccae8f5a7
x86jit: Use a faster safemem fallback.
...
Really helps performance in games that use uncached addresses a lot,
without really impacting performance of most games which don't.
Of course, fastmem is faster.
2014-05-06 08:05:12 -07:00
raven02
8ed82f3d25
Fixes #5779 with new PSPScreenShotDiag class
2014-04-30 19:28:05 +08:00
Unknown W. Brackets
701171f75a
Merge remote-tracking branch 'upstream/no-light-cache'
2014-04-21 22:40:21 -07:00
Unknown W. Brackets
63c00878d0
Buildfix for Android armv6.
2014-04-21 07:46:17 -07:00
Henrik Rydgard
fddc0e74b6
Buildfix non-windows platforms
2014-04-21 12:51:20 +02:00
Unknown W. Brackets
33840c58de
Android buildfix.
2014-04-17 01:09:33 -07:00
kaienfr
b18252b2b5
Support audio playing (AT3, AT3+, Mp3, AAC)
2014-03-23 19:45:08 +01:00
The Dax
bca5b38c90
Build-fix for Android.
2014-03-15 11:32:55 -04:00
raven02
161d8b29fb
Implement sceMt19937()
2014-01-25 20:17:53 +08:00
Henrik Rydgård
ce378b231f
Delete CPU.cpp/h , cleanup
2013-12-30 00:11:29 +01:00
Henrik Rydgård
79ff2f0ba8
Start untangling our include mess a little.
2013-12-29 23:34:45 +01:00
Henrik Rydgård
b0bfda6333
Merge pull request #4515 from bollu/improvedTilControls
...
Redid the tilt controls in a nicer way
2013-12-22 02:13:28 -08:00
Henrik Rydgard
9e109e16d9
Android buildfix.
...
Also, this warning flag appears not supported. (4.6?)
2013-12-21 13:06:29 +01:00
Henrik Rydgard
2eab4aa1bf
Play around with function replacement. Turned off by default of course.
2013-12-17 23:40:27 +01:00
Henrik Rydgard
2140892074
Initial preparations for ability to replace game functions with custom implementations.
...
Also auto-saves hashmap additions and reapplies the hashmap on function
rename so that if you rename a function that exists in several copies
they will all be labelled.
Note that actual function replacement is not activated yet.
2013-12-17 12:27:20 +01:00
bollu
b0c7e824be
Merge branch 'master' of https://github.com/hrydgard/ppsspp into improvedTilControls
2013-12-14 16:45:29 +05:30
Henrik Rydgård
d6c8c6cfa0
If the user opens a ZIP file, offer to install it (it will show up in Homebrew & Demos).
...
No progress bar yet, it just freezes during install.
2013-12-05 14:21:07 +01:00
Henrik Rydgård
7f481905b0
More work on the Homebrew Store, get it working on Windows and Android
2013-12-05 12:48:09 +01:00
Henrik Rydgård
2fb2602387
Initial draft of the Homebrew Store. Lets you install a few homebrew.
2013-12-05 12:48:08 +01:00
Sacha
778eeb9968
Adhoc: Android buildfix and tab fix.
2013-11-28 16:05:11 +10:00
Henrik Rydgard
acb3994172
Split VertexDecoder into files for ARM and x86, got too large.
2013-11-24 15:58:15 +01:00
Henrik Rydgard
ab3037112f
Some scaffolding for a future VFPU-on-NEON implementation
2013-11-19 21:41:48 +01:00
Henrik Rydgård
ab3fe9ba86
Extract the software transform code into its own file.
2013-11-13 14:56:34 +01:00
Sacha
08803c101e
Remove MathUtil.{cpp,h}
2013-11-13 11:26:12 +10:00
Sacha
91ddddc2ef
Remove unused Thread.{cpp,h}
2013-11-13 02:50:46 +10:00
bollu
9c219bc18b
moved tilt logic to separate unit and enabled tilt to control multiple input types
2013-11-11 17:22:04 +05:30
Unknown W. Brackets
5d523ea06a
Add android-ndk-profiler v3.2.
...
This allows fairly easy profiling on Android without rooting.
2013-11-02 21:54:45 -07:00
Unknown W. Brackets
ed1204a10f
Android armv6/etc. buildfix.
2013-11-02 10:14:25 -07:00