Commit Graph
4653 Commits
Author SHA1 Message Date
oioitff 1a2bcb70ce Not to loop or end audios when numSamples is 0.
Some games may check for it and add more data.
2013-05-14 23:27:04 +08:00
Henrik Rydgård d0197d072c Merge pull request #1801 from unknownbrackets/ui-tweaks
Add an option to enable reporting in the UI
2013-05-14 08:13:33 -07:00
Henrik Rydgård 9248a19dd8 Merge pull request #1739 from makotech222/master
Custom Fps Limiter
2013-05-14 06:33:53 -07:00
Steven Cherry 3632a50819 Add tab to unthrottle 2013-05-14 08:10:33 -05:00
Henrik Rydgård d228fa4f14 Merge pull request #1804 from mattweb28/loadexec-fix
HLE needs to be reset after kernel shutdown
2013-05-14 06:04:53 -07:00
mattweb28 1b87f5667f HLE needs to be reset after kernel shutdown 2013-05-14 20:37:20 +08:00
Henrik Rydgård e08ea97eff Merge pull request #1799 from raven02/patch-14
Increase max volume for sceAudioSRCOutputBlocking
2013-05-14 04:59:32 -07:00
Unknown W. Brackets 847af200b2 Add an option to enable reporting in the UI. 2013-05-14 01:27:37 -07:00
Steven Cherry 992b6aad12 Fix 2013-05-13 19:45:49 -05:00
raven02 897fc5068d vol > 0xFFFFF for sceAudioSRCOutputBlocking 2013-05-14 08:32:51 +08:00
Steven Cherry 0a70803897 Allow Tab to Unthrottle 2013-05-13 19:28:09 -05:00
Henrik Rydgard c38eece4de Increase max volume of sceAudioOutput2OutputBlocking. 2013-05-13 22:06:49 +02:00
Sacha 42bf90728f -O2 wasn't taking effect. Improves performance significantly for Blackberry. 2013-05-14 00:12:23 +10:00
Henrik Rydgård 3803859140 Merge pull request #1797 from raven02/patch-13
Fix BGM loop problem in Three Kingdom VIII
2013-05-13 07:02:22 -07:00
raven02 61c777983b Fix loop problem in Three Kingdom VIII 2013-05-13 21:15:02 +08:00
Henrik Rydgård 2e903d391d Merge pull request #1795 from aquanull/master
Fix Windows accelerators (menu command shortcuts) enabling/disabling
2013-05-13 02:14:53 -07:00
aquanull fd9f663e2e Remove old junk. 2013-05-13 17:13:49 +08:00
aquanull d489915d70 Fix menu command shortcut keys. 2013-05-13 16:33:06 +08:00
Henrik Rydgård f569125ed5 Merge pull request #1794 from aquanull/patch-2
av_get_default_channel_layout returns int64_t
2013-05-13 01:28:07 -07:00
aquanull 6ab94303b9 av_get_default_channel_layout returns int64_t
And one less signed/unsigned comparison warning.
2013-05-13 16:20:04 +08:00
Henrik Rydgård 4b9d6d26d3 Merge pull request #1792 from unknownbrackets/windows-ui
Fix crashes / bad errors when loading a file fails
2013-05-12 22:55:03 -07:00
Henrik Rydgård fbcbd81ec7 Merge pull request #1791 from unknownbrackets/io-async
Correct errors for async io, other io fixes
2013-05-12 22:54:40 -07:00
Unknown W. Brackets 3cd391c3e2 Fix crashes / bad errors when loading a file fails. 2013-05-12 19:51:16 -07:00
Unknown W. Brackets f5eb684abc Return an error when there's no async op.
And generally improve error codes for async io poll/wait funcs.

Fixes #1790.
2013-05-12 17:28:07 -07:00
Unknown W. Brackets 0f459f9000 Fail if the cwd is too long as well. 2013-05-12 17:03:46 -07:00
Unknown W. Brackets 8e1193feba Fail with an error in sceIoChdir for invalid dev. 2013-05-12 16:51:08 -07:00
Unknown W. Brackets 7cab1c334b Remove a duplicate syscall entry. 2013-05-12 16:51:01 -07:00
Unknown W. Brackets 225d09555b Properly savestate umd0: references. 2013-05-12 16:37:03 -07:00
Unknown W. Brackets 37aa59fb3c Keep track of disc0:/ vs. disc0: in path parsing.
The difference matters and was getting lost.
2013-05-12 16:01:38 -07:00
Henrik Rydgård 3601723860 Merge pull request #1789 from unknownbrackets/gpu-minor
Don't use ivec in the fragment shader.
2013-05-12 13:28:48 -07:00
Unknown W. Brackets 03f3f99e39 Don't use ivec in the fragment shader.
Attempt at #1777.  Needs the + 0.5 to round properly on mobile.
2013-05-12 13:09:02 -07:00
Henrik Rydgård 3d56770eac Merge pull request #1787 from unknownbrackets/gpu-minor
Misc. GE changes and CLUT fix
2013-05-12 12:14:24 -07:00
Unknown W. Brackets 41fb41afdb Only report these once to avoid spam. 2013-05-12 12:00:21 -07:00
Unknown W. Brackets 5619c84432 Defer palette conversion after clut load.
Because the format can easily be specified afterward.
2013-05-12 10:57:41 -07:00
Unknown W. Brackets 39c0e6c096 Add reporting for unsupported GE commands.
And clean up some disasm for a couple others.
2013-05-12 10:30:26 -07:00
Unknown W. Brackets 5ecacd6bc8 Don't double alpha when alphablend is disabled.
Probably doesn't affect much.
2013-05-12 09:31:23 -07:00
Unknown W. Brackets 5223ee3d1b Move the font clut opt check to clut load.
And remove the report for mipmap sharing, seems to work...
2013-05-12 09:26:17 -07:00
Unknown W. Brackets 901a7b804e Implement mipmap clut sharing/not sharing.
It was kinda already there, probably from JPCSP.  Not well tested,
but this is what JPCSP does and it makes sense.
2013-05-12 09:04:50 -07:00
Henrik Rydgård 7d561eb520 Merge pull request #1779 from oioitff/atrac-fix
Finally got how sceAtracAddStreamData should work.
2013-05-12 06:28:23 -07:00
oioitff 64680a2c68 Revert changes for remainFrame in #1776. 2013-05-12 21:27:41 +08:00
Henrik Rydgard 9ea0f60514 Ugly android buildfix 2013-05-12 15:24:52 +02:00
oioitff 066a2e2182 Add some comments for sceAtrac 2013-05-12 21:14:41 +08:00
Henrik Rydgard 69b6a9fb2a Update ffmpeg 2013-05-12 14:51:04 +02:00
oioitff 7b8fb33ebc Improve sceAtracAddStreamData. 2013-05-12 20:04:50 +08:00
Henrik Rydgård fa069c13e6 Merge pull request #1776 from raven02/patch-11
Improved few sceAtrac functions
2013-05-12 04:39:36 -07:00
Henrik Rydgård e10c62c1b2 Merge pull request #1767 from unknownbrackets/texcache
Load cluts when told to, improve texhash func a bit
2013-05-12 03:34:04 -07:00
raven02 d822be8ac9 Bitrate calculation based on uofw implementation. 2013-05-12 17:00:21 +08:00
Unknown W. Brackets 7e23299c36 Immediately load the clut on LOADCLUT. 2013-05-12 01:56:26 -07:00
Unknown W. Brackets 518394cca8 Allow the full features string to be logged. 2013-05-12 01:56:25 -07:00
Unknown W. Brackets 4c43da9c23 Only apply the clut offset when using the clut.
This may fix games that use the clut offset having wrong colors.
2013-05-12 01:56:25 -07:00