Commit Graph
309 Commits
Author SHA1 Message Date
Nemoumbra 4a54409f09 Added new option "Copy Float (32 bit)" to Windows Debugger UI 2023-03-28 13:18:20 +03:00
Henrik Rydgård 82097b4a3b Implement NopInstruction feature in debugger
See #16975
2023-03-02 14:30:53 +01:00
Nemoumbra aab4a3034c Added new MainWindow menu item "copy PSP memory base pointer" 2023-02-24 23:54:45 +03:00
Serena 30f6296767 Remove some Windows + Qt stuff + meow 2023-01-27 19:12:41 +03:00
Henrik Rydgård 8bd6621c40 Remove postprocessing option from desktop menu (doesn't support multi-shader) 2022-12-07 11:57:28 +01:00
Henrik Rydgård a87cf02dbf Rename "Display layout editor" to "Display Layout && Effects" 2022-11-24 22:43:49 +01:00
Henrik Rydgård 519db766b6 Change "Rendering Mode" to just a "Skip buffer effects" checkbox. Reuse translations. 2022-11-06 19:26:56 +01:00
Unknown W. Brackets 19970df430 GE Debugger: Add option to track pixel in preview. 2022-09-24 12:23:02 -07:00
Unknown W. Brackets 3cc628beb4 GE Debugger: Copy images optionally with alpha.
Although, lots of apps don't support this.
2022-09-24 11:43:52 -07:00
Unknown W. Brackets f3722faef4 GE Debugger: Add a direct copy for preview images. 2022-09-24 10:05:41 -07:00
Unknown W. Brackets f14e49a373 GE Debugger: Add conditions to cmd breakpoints. 2022-09-05 17:33:54 -07:00
Unknown W. Brackets 0b30b723bb GE Debugger: Add address breakpoint conditions. 2022-09-05 17:33:54 -07:00
Unknown W. Brackets a901fa4315 GE Debugger: Add separate step based on vsync.
I think there were some games where this would step in the middle of a
frame, but not seeing it commonly now.  So make it the default, but allow
both methods in the menu.

Fixes #15893.
2022-08-23 19:48:34 -07:00
Unknown W. Brackets 49679c6a50 GE Debugger: Add context menu to control tabs.
Crurent non-functional, but shows up for the correct tab.
2022-08-14 10:20:53 -07:00
Unknown W. Brackets 2a0f23665f GE Debugger: Track tabs per panel. 2022-08-14 09:23:18 -07:00
Henrik Rydgård 9c3e00aa08 Add a second set of tabs to the Windows GE debugger. Also reorder stuff. 2022-08-14 10:43:30 +02:00
Unknown W. Brackets d1c642982b Debugger: Improve memory search result draw speed. 2022-02-10 20:40:02 -08:00
Unknown W. Brackets c66619f7c9 GE Debugger: Add filter to skip prim calls.
This allows you to cut prims from the scene as desired.
2022-02-06 21:25:33 -08:00
Unknown W. Brackets 459bb83c23 GE Debugger: Allow modify/breakpoint on matrix. 2022-02-06 00:16:35 -08:00
Unknown W. Brackets 1bb1f34af0 GE Debugger: Add breakpoint icon in state. 2022-02-05 19:27:28 -08:00
Unknown W. Brackets eb95b99523 GE Debugger: Add option to auto flush.
This makes it easier to see what's happening in each draw.
2022-01-22 13:12:59 -08:00
Unknown W. Brackets b840eec290 GE Debugger: Cut down on primary buttons.
Most of these are not commonly used, and it makes the interface feel a bit
cluttered.
2022-01-22 12:01:10 -08:00
Unknown W. Brackets a4a72ed7c1 GE Debugger: Add a menu to the GE debugger window.
This will allow adding more features without making the UI a mess.
2022-01-22 12:01:07 -08:00
Unknown W. Brackets f7607316ab Windows: Remove UI for auto texture scaling.
Functionality removed in 887f610.
2021-10-05 19:33:33 -07:00
Unknown W. Brackets 47fb9b44bd Windows: Update copyright year. 2021-10-03 06:53:58 -07:00
Unknown W. Brackets 882c22aa79 Windows: Remove some unused constants. 2021-10-03 06:53:58 -07:00
Unknown W. Brackets ee8dd8b747 Windows: Remove some old and outdated files.
These aren't being used.
2021-10-03 06:17:33 -07:00
Unknown W. Brackets 75f5c75045 Windows: Disable auto-enable chat on Ctrl-C.
It's annoying when this triggers unexpectedly.  Sometimes it happens when
using debug windows.
2021-09-15 00:15:27 -07:00
Henrik Rydgård 6b76bcf070 Add new texture filtering "Auto Max Quality" that tweaks texture filtering for best quality.
It does this by enforcing mipmapping and minification filters, and
always autogenerates mipmaps and enforces anisotropic filtering for all
modes (if that's separately enabled).

This looks nice and flicker free in most games without any additional
tweaking, including GTA and Burnout which have long been painfully
flickery in the distance due to undersampling.

Needs a bit more testing before merge, maybe.

Fixes #13888
2021-09-03 00:14:58 +02:00
Unknown W. Brackets 4285485157 Debugger: Add menu to jump to begin/end of alloc.
Helpful when viewing memory.  Should add a shortcut too...
2021-04-03 16:03:21 -07:00
Unknown W. Brackets d48bb7e105 Debugger: Show memory tag info in status bar. 2021-02-15 15:01:23 -08:00
Unknown W. Brackets 616850663c Debugger: Add initial UI for mem info type.
Does not visualize yet, just implements the selection interface.
2021-02-15 15:01:23 -08:00
Unknown W. Brackets f66b0ff56c Debugger: Option to skip mem hacks in memory dump. 2021-02-10 20:36:02 -08:00
Henrik Rydgård cea35007ae Always use a linear filter for video, unless forcing NEAREST filtering. 2020-09-13 16:40:37 +02:00
Unknown W. Brackets b92fab88b6 Debugger: Add formats to breakpoint logging. 2020-09-06 13:56:18 -07:00
Henrik Rydgård 3c29545014 Windows: Add command to load up a new identical instance of PPSSPP.
Useful for debugging adhoc multiplayer locally with the new multi-instance support.
2020-07-20 23:27:17 +02:00
Nikita Filippov 021e783b4a rudimentary serch function added for the memory dialog
fixed the memory addressing bug in search

the search box almost works

search now works, however the strings in search window neeed a fix

fixed the address display in search results

search works

fixed review comments, except .rc

preadjust the button placement

fixed rc
2020-06-06 14:23:26 +02:00
Henrik Rydgård 3e6050beac Minor cleanups 2020-03-08 14:35:25 +01:00
ANR2ME 142e60974c Merge branch 'rechat' of https://github.com/adenovan/amultios-ppsspp into rechat 2020-03-02 22:25:18 +07:00
LunaMoo da031ebbdb Fix avi dump via render buffer instead,
with an option to use output buffer since recording with
post process effects will often be desirable.
2019-06-04 07:54:17 +02:00
xebra 4b2c18bb23 GE Debugger: Minor fix step count dialog. 2018-12-24 04:23:03 +09:00
xebra 21bdc2b4c9 GE Debugger: Add step count dialog. 2018-12-06 18:16:54 +09:00
Unknown W. Brackets e029168be2 GE Debugger: Allow jumping to a specific prim.
This will make the most sense when frames are relatively stable, and works
great for GE dumps.
2018-12-01 06:40:27 -08:00
Unknown W. Brackets 4d5c8fcff4 GE Debugger: Track a counter of prims. 2018-12-01 06:26:35 -08:00
Unknown W. Brackets db7cdce27c Windows: Define menu item text in menu only.
Except Run/Stop which changes, let's not use this parameter.
2018-11-28 22:06:47 -08:00
Unknown W. Brackets 46063961a8 Windows: Translate all items by id, not position.
Fixes #11571.
2018-11-28 21:46:55 -08:00
root 42c50a0ab0 Fixes for Unknown 2018-11-04 01:59:37 +00:00
root c19d3fe06a MRFIXIT2001: This patch adds a second frameskip setting, one for setting the # of frames to skip, one for setting the % of frames to skip based off fps 2018-11-03 01:33:41 +00:00
dl471 f68fed7da5 Fix whitespace 2018-10-24 00:15:51 +01:00
dl471 b25adc7ba8 Implement drawing of offset scale
-Add function to draw offset

-Add checkbox to allow toggling of offset writing

-Set writeOffsets default value to Off

-Ensure the drawing and user input is not affected by the offset
2018-10-22 03:31:10 +01:00