Commit Graph
1009 Commits
Author SHA1 Message Date
Henrik Rydgård 3065979528 iOS: Fix hang when task switching in GL mode 2024-05-29 18:21:58 +02:00
Henrik Rydgård 87ead3f492 Fix bad framebuffer bind in Parappa The Rapper 2024-05-29 12:23:54 +02:00
Henrik Rydgård 606a895985 iOS: Update recents paths on load
Fixes the main part of #19211
2024-05-29 10:12:20 +02:00
Henrik Rydgård 35c40196d4 Implement UI for setting up the iOS audio modes 2024-05-27 15:17:47 +02:00
Henrik Rydgård 6817858d61 Use a hacked MoltenVK that can be loaded (but doesn't work) on iOS 12.
See https://github.com/KhronosGroup/MoltenVK/issues/2240
2024-05-26 16:45:29 +02:00
Henrik Rydgård f864f52b64 More app lifecycle work. Switching between Vulkan and OpenGL now works. 2024-05-24 11:48:44 +02:00
Henrik Rydgård 740219a65b Plumb the restart event into AppDelegate 2024-05-23 14:16:07 +02:00
Henrik Rydgård 5f79046e01 Get Vulkan rendering on iOS (still, need to hook up input etc) 2024-05-23 09:41:00 +02:00
Henrik Rydgård 47f12dfeec Make linking to MoltenVK work 2024-05-23 09:41:00 +02:00
Henrik Rydgård fea6727ffd Add a convenience method to VulkanContext to reduce code duplication
Will need the exact same code for iOS.
2024-05-23 02:13:54 +02:00
Henrik RydgårdandGitHub 9dc8c05fae Merge pull request #19038 from GermanAizek/all-fields-init-refactor
[Core/GL/UI] Not all fields initilize and minor code refactor
2024-05-12 17:05:39 +02:00
Henrik Rydgård 336732afa8 Remove accidental enabling of Mali driver workaround on other GPUs.
May help #19133
2024-05-12 00:08:33 +02:00
Henrik Rydgård c38ce2a5be Fix an issue when bringin up the dev menu with transparent background disabled 2024-05-11 21:28:26 +02:00
Eric Warmenhoven 81846cd737 macOS: Update VulkanLoader for MoltenVK 1.2.8-style framework finding 2024-05-08 12:21:47 -04:00
Henrik Rydgård 28ab4518ed Add a workaround and an assert, trying to fix #18982
Not sure what it is if this doesn't fix #18982.

We already seem to be doing things correctly.
2024-04-29 13:32:26 +02:00
Eric Warmenhoven e50ca3808a iOS: Update VulkanLoader for MoltenVK 1.2.8-style framework finding 2024-04-19 09:30:43 -04:00
Henrik RydgårdandGitHub aec3fa99e5 Merge pull request #19032 from GermanAizek/fix-always-false-true
Fixed conditions always false using unsigned type and logical AND 0x0 & 0x4
2024-04-13 11:28:45 +02:00
Herman Semenov 8e580045cd Fixed condition always false using unsigned int and logical AND 0 & 4 2024-04-11 16:56:59 +03:00
Herman Semenov 0d1f7e2e6c [Core/GL/UI] Not all fields initilize and minor code refactor 2024-04-11 15:50:42 +03:00
Henrik Rydgård 22fa5f787b Optimize some barrier flags down to what's actually necessary. 2024-04-08 09:03:04 +02:00
Henrik Rydgård b592473416 Vulkan: Add a missing barrier that got lost in the refactor 2024-04-08 09:00:44 +02:00
Henrik Rydgård 036c386b35 More barrier optimizations 2024-04-07 22:20:37 +02:00
Henrik Rydgård 60f350056c Vulkan: Optimize away a barrier in case of no depth buffer 2024-04-07 21:43:06 +02:00
Henrik Rydgård 78c0be3d8a Delete now-unused code 2024-04-07 21:25:04 +02:00
Henrik Rydgård d949331f67 More use of the auto image layout transition functions 2024-04-07 21:24:25 +02:00
Henrik Rydgård 7769bf06f1 Add a simplified wrapper for Transition*ImageAuto that takes a VKRImage 2024-04-07 21:14:45 +02:00
Henrik Rydgård 3e91095313 Replace the "FromOptimal" layout transitions with auto. This fixes some rendering errors on NV. 2024-04-07 21:14:45 +02:00
Henrik Rydgård 9c4dd32db0 Replace the "ToOptimal" layout transitions with the auto ones 2024-04-07 21:14:45 +02:00
Henrik Rydgård ada76e30ca Add new capabilities to the auto image layout transition functions 2024-04-07 21:14:45 +02:00
Henrik Rydgård 58fea04b8a Split the auto image layout transition function (color/depth-stencil) 2024-04-07 21:14:45 +02:00
Henrik Rydgård 6ac5a21846 Update the layout from within TransitionImageAuto 2024-04-07 21:14:45 +02:00
Henrik Rydgård 0bdbffd12f Revert minor optimization that needs some more work first 2024-04-07 21:14:45 +02:00
Henrik Rydgård a66affe5db Delete the function TransitionImageLayout2 2024-04-06 17:12:40 +02:00
Henrik Rydgård a3d0cb1f12 Switch away from TransitionImageLayout2 2024-04-06 17:12:32 +02:00
Henrik Rydgård e00f1f10a3 More barrier code simplification 2024-04-06 17:03:44 +02:00
Henrik Rydgård 4a5eb4bdfb More cleanup 2024-04-06 17:03:40 +02:00
Henrik Rydgård d28e9dc006 Minor cleanup 2024-04-06 17:03:40 +02:00
Henrik Rydgård ae6e0d182e Vulkan: Fix function loading regression affecting MSAA
When loading function that have been merged into core, use the core
names.
2024-04-05 17:28:37 +02:00
Henrik Rydgård eae0504627 Vulkan: Don't use explicit swizzle channels when not needed 2024-04-04 15:47:39 +02:00
Henrik Rydgård 4ea58b64d4 Merge our two different Vulkan barrier batch implementations 2024-04-04 15:32:48 +02:00
Henrik Rydgård 9f9881dfe3 Move some code, minor cleanup.
See #18987
2024-04-04 12:30:41 +02:00
Henrik Rydgård 32fe47d761 Fix or ignore some various Vulkan validation errors 2024-04-03 13:37:40 +02:00
Herman Semenov 17ecee1715 Fixed return copies from functions and const ref params 2024-04-02 18:37:00 +03:00
Henrik RydgårdandGitHub 746696ab58 Merge pull request #18970 from GermanAizek/cleanup
Cleanup excess redefines and maybe fixed result in HLE sceIo::sceIoGetDevType()
2024-04-02 13:55:27 +02:00
Herman Semenov 0f94ac9189 Cleanup excess redefines and maybe fixed result in HLE sceIo::sceIoGetDevType() 2024-04-02 14:25:26 +03:00
Henrik Rydgård f9c31072d2 Disable Vulkan/MoltenVK on x64 macs
Keep getting reports of radeon and intel GPUs that don't work with Vulkan.
2024-03-28 11:17:47 +01:00
Henrik Rydgård c5791764d8 Make the i18n T function use std::string_view
Buildfixes, crashfixes

One more

Android buildfix

Buildfix Qt
2024-02-12 18:44:39 +01:00
Henrik Rydgård 8dc4d6e026 Temporarily disable MSAA on Adreno GPUs. See issue #18818 2024-02-03 18:40:03 +01:00
Henrik Rydgård 3802d4ee16 Try to resolve another race condition. Improve an assert. 2024-02-03 10:54:16 +01:00
Henrik Rydgård d4a71a2268 More fixes 2024-02-03 00:20:08 +01:00