Henrik Rydgård and Claude Opus 5.5
a2170728f5
UI: Look up strings in the sections where they're translated
...
These were looked up in a different section from the one with the translation,
so they always showed in English (the savedata error messages, "Done!" after
moving the memstick, "Switch UMD", "Ask for network permission" and others).
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com >
2026-10-26 16:20:03 +01:00
Henrik Rydgård and Claude Opus 5.5
a8068d1742
AVI dump: Always use FFV1, remove the option to use MPEG-4
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The lossy MPEG-4 encoder (with the MPEG-video encoding code it needs) is most
of what FFmpeg's encoders weigh, and lossy footage is better recorded from the
output with a screen recorder. Dumps are now always lossless FFV1, which also
makes for much larger files than the old default.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com >
2026-10-25 22:27:54 +01:00
Henrik Rydgård
f5255eefaf
Move the Hardware Transform setting to developer tools, reset by renaming the key.
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This setting should always be on, not having it ruins performance.
2026-10-16 13:27:23 +02:00
Henrik Rydgård
e9cdb2b20f
UI work for VSH (Windows and ImGui)
2026-08-24 11:13:00 +02:00
Henrik Rydgård
a41654cf61
More menu changes
2026-08-09 19:03:08 +02:00
Henrik Rydgård
07e63c345c
Add SAVE_STATE to BrowseFileType
2026-08-09 19:03:08 +02:00
Henrik Rydgård and Claude Sonnet 5
3500293402
SymbolMap: route remaining GUI-thread callers, remove internal locking
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Windows/MainWindowMenu.cpp's Load/Save/Clear Symbol Map menu actions
mutated g_symbolMap directly from the WinMain thread; route them through
Core_RunOnCPUThread like the rest of the debugger. Windows/MainWindow.cpp's
WM_USER_GET_MODULE_INFO handler read it directly too; guard with
g_frameMutex. Windows/main.cpp's SortSymbols() calls turn out to already be
safe as-is - both notifications that trigger them (BOOT_DONE,
SYMBOL_MAP_UPDATED) are only ever fired from the CPU/NativeFrame thread -
so just fix the stale comment claiming reliance on the (now removed)
internal lock.
With those covered, every remaining caller is either on the CPU/NativeFrame
thread already or routes through Core_RunOnCPUThread/g_frameMutex, so
SymbolMap's internal recursive_mutex is redundant - remove it and all ~40
lock_guard call sites. Qt's mainwindow.cpp still pokes at g_symbolMap
directly and unguarded (a pre-existing issue, out of scope - Qt isn't a
maintained backend), but removing the lock doesn't change its public API,
so it still builds.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01Hqm11k99viLfbJm2MkH4BH
2026-08-08 17:22:12 +02:00
Henrik Rydgård
f022328521
Remove the "restart emuthread" facility that isn't really working (and won't be compatible with the next refactorings)
2026-07-20 12:02:07 +02:00
Henrik Rydgård
dd125b2e4d
Delete obsolete (and non-working) support for GPUs without non-pow-2 textures.
2026-05-24 14:15:34 +02:00
Henrik Rydgård
231aefe476
Code cleanup for save state notification, add metadata field
2026-05-19 11:07:07 +02:00
Henrik Rydgård
cc0ece038c
Clean up the string type in RequestCallback - somehow was both char* and std::string????
...
Might be related to #21695
2026-05-18 14:16:34 +02:00
Henrik Rydgård
7378951ae7
Fix bug that ate RAIntegration menu events
2026-03-26 17:17:36 -06:00
Henrik Rydgård
9a7241708c
Win32 file dialog: Prefill the filename when saving
2026-03-07 09:49:57 +01:00
Henrik Rydgård
386fc442a6
Rework the internal screenshot API, fix bug causing screenshotting to get stuck
2026-02-13 12:34:26 +01:00
Henrik Rydgård
e1b638aaab
Minor UI tweaks
2026-02-11 23:33:39 +01:00
Henrik Rydgård
8270fca734
Remove the hardcoded F12 hotkey for screenshots on Windows.
...
Fixes #17559
2026-02-11 14:31:49 +01:00
Henrik Rydgård
ad4da764df
Rework the internal API for applying the fullscreen state. Fixes.
2026-02-02 11:45:46 +01:00
Henrik Rydgård
51c3058cf6
Replace "ForceFullScreen" with a way to prevent specific settings from being saved.
2026-02-02 09:25:49 +01:00
Henrik Rydgård
670eb7b3b6
Header cleanup
2026-02-01 15:20:05 +01:00
Henrik Rydgård
99a1ddb657
Assorted code cleanup
2026-02-01 15:03:23 +01:00
Henrik Rydgård
3a7911407b
Assorted minor cleanups
2026-01-19 15:47:40 +01:00
Henrik Rydgård
f1f931551a
Add a "Savestate slot count" setting.
2026-01-09 12:20:39 +01:00
Henrik Rydgård
2959ad214c
Fix the internal savestate API to better reflect how it actually works
2026-01-09 10:29:37 +01:00
Henrik Rydgård
4e5e34a0cc
Move the new slot translation string to Dialog, fits better there.
2026-01-08 23:26:48 +01:00
Henrik Rydgård
77b9a6e2e8
Prepare for adjustable save state slot count by making the Win32 menu dynamic
2026-01-08 16:07:48 +01:00
Henrik Rydgård
67010ff2af
Split the display layout config between landscape and portrait orientations
2025-11-05 12:49:51 +01:00
Henrik Rydgård
5aeab28e9b
Remove the "Percentage of framerate" frameskip type
2025-10-20 11:49:41 +02:00
Henrik Rydgård
16e9c57f96
Delay initializing the Backend submenu until the last possible moment.
2025-09-01 09:46:33 +02:00
Henrik Rydgård
94b47498ab
Windows: Remove special code for the help menu
2025-09-01 09:34:27 +02:00
Henrik Rydgård
3895bab1dc
Fix more translation issues
2025-08-29 22:52:17 +02:00
Henrik Rydgård
42b46e2098
If RetroAchievements' "Hardcore mode" is enabled, prevent debugger use
...
Fixes an easy way you could access the debugger windows.
2025-07-09 16:25:24 +02:00
Henrik Rydgård
6cfea96e58
Remove D3D9 support, to make future changes easier
2025-06-10 15:07:16 +02:00
Henrik Rydgård
832c6aa218
Clean up some more "#ifdef GOLD" checks
2025-05-18 10:37:16 +02:00
Henrik Rydgård
a698486f9c
Savestate: The callback is already an std::function, so no cbUserdata value is needed.
2025-05-16 01:55:15 +02:00
Henrik Rydgård
486370852f
Restrict SDL audio buffer setting to 128, 256, 512, 1024, 2048. UI improvmeents
2025-04-15 19:26:26 +02:00
Henrik Rydgård
a3d7344e1e
Implement for Mac as well
2025-04-15 00:08:39 +02:00
Henrik Rydgård
96b4daf0ba
Desktop (Windows) menu: Add "Save frame dump", remove the old "Dump frame to log"
2025-04-14 23:54:45 +02:00
Henrik Rydgård
b27a022e7c
Remove two states from the CoreState enum.
2025-04-05 09:18:56 +02:00
Henrik Rydgård
116f8cf3af
Implement resetting from a popup menu on the pause menu.
2025-03-28 14:31:01 +01:00
Henrik Rydgård
0c299bc21d
Windows graphics settings: Change critical settings on the main thread to avoid in-frame "value tearing"
2025-03-03 14:24:07 +01:00
Henrik Rydgård
65ade393c9
Win32 menu: Fix threading issues with stop/reset commands
2025-03-03 14:02:09 +01:00
Henrik Rydgård
4989ec61d9
BreakpointManager: Safer and simpler updates.
2025-03-03 13:59:42 +01:00
Henrik Rydgård
d6d1b5bbdc
Add mechanism to run any closure on the main thread
2025-03-03 13:59:39 +01:00
Henrik Rydgård
31cf5771f4
Turn the break reason into an enum, fix some minor issues
2025-02-19 16:01:11 -06:00
Henrik Rydgård
74ee868cdb
More confirmexit fixes
2025-02-17 16:20:41 -06:00
Henrik Rydgård
6c55a37a7e
Correct some window-closing code on Windows.
2025-02-17 13:26:15 -06:00
Henrik Rydgård
a45dad94ef
Windows: Delete obsolete hotkey for frameskipping
2025-01-23 10:35:50 +01:00
Henrik Rydgård
f66ea2f63e
Add a bunch of restrictions when online (no savestate, no speed control)
2025-01-13 19:33:48 +01:00
Henrik Rydgård
3ffff831c7
Refactor LogManager (remove GetInstance()). In headless, add option to log to OutputDebugString on Windows.
2024-12-03 21:39:42 +01:00
Henrik Rydgård
47d8e292eb
ImDebugger: Add basic filesystem browser. Add partial support for "save file dialogs" to System.
2024-11-25 23:03:15 +01:00