Henrik Rydgård
04b4dedfca
Have to increment the build number due to a mistake, so make it 1.7.4
v1.7.4
2018-11-23 16:17:54 +01:00
Henrik Rydgård
a59019a43a
Update readme for 1.7.3
v1.7.3.1
2018-11-23 16:05:31 +01:00
Henrik Rydgård
2a65f224e6
1.7.3
v1.7.3
2018-11-23 13:29:42 +01:00
Henrik Rydgård
fedc72eff5
Revert "Android: Fix Vulkan immersive startup."
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This reverts commit 5a5483ca93 .
2018-11-23 09:51:16 +01:00
Henrik Rydgård
d6b8d9bfe5
VK: Fix sometimes-missing images in GameScreen. Can't load textures from update(). (should probably make that possible though.. later).
2018-11-22 23:55:43 +01:00
Henrik Rydgård
0fd5d10ab8
Attempt to fix the last very common issue of #11493 by being paranoid
2018-11-21 22:15:01 +01:00
Henrik Rydgård
7af93d08cf
VK: Add extra safety checks around font texture creation. Motivated by some Play crashes.
2018-11-21 17:33:30 +01:00
Unknown W. Brackets
c73b13781c
Core: Fix spurious error on Linux/Unix paths.
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CreateFullPath with an absolute path would try to create ''.
2018-11-21 17:08:14 +01:00
Henrik Rydgård
dd9503e418
Coldbird server moved, so change the default.
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Should look into doing this automatically, maybe storing the coldbird
server in a config file on ppsspp.org.
2018-11-21 17:07:42 +01:00
Henrik Rydgård
7adb04f773
ManagedTexture: CreateTextureFromFileData should not return a ManagedTexture object if it fails.
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Alternatively, we should add even more checks around the code for empty
ManagedTextures...
2018-11-21 17:07:10 +01:00
Henrik Rydgård
640973ff47
Comply with new Google Play policy that is not happy with "Support PPSSPP" leading to the PPSSPP Gold app in Play
v1.7.2
2018-11-03 17:37:30 +01:00
Unknown W. Brackets
c9aa039695
Windows: Check for devices on Windows events only.
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A user reported stuttering after the periodic checks, and devices failing
until unplug/replug. Presumably, this is caused by poor drivers reacting
badly to periodic DirectInput queries, so less queries should help.
2018-11-03 17:37:22 +01:00
Henrik Rydgård
fdb07323e0
Update AndroidManifest.xml to 1.7.1
v1.7.1
2018-11-01 14:51:14 +01:00
Henrik Rydgård
9cd8911d0d
Update README for 1.7.1
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And add some disabled debug code.
2018-11-01 14:45:07 +01:00
Henrik Rydgård
8a186869dc
Update lang yet again
2018-10-31 16:28:41 +01:00
Henrik Rydgård
0134fc8739
Merge pull request #11513 from unknownbrackets/gpu-shutdown
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Wait for orderly finish of cache before shutdown
2018-10-31 15:55:36 +01:00
Unknown W. Brackets
40ca49d0e3
GPU: Cancel shader preload on shutdown/lost.
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Otherwise, we could've ended up with shaders loading after or during the
lost event, and dense hash map corruption.
2018-10-30 20:32:12 -07:00
Unknown W. Brackets
dcf71fc43f
GLES: Skip freeing program if not allocated.
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This could cause a crash when skipGLCalls is true, if null.
2018-10-30 19:14:02 -07:00
Unknown W. Brackets
6130eb34be
Vulkan: Wait for GPU ready on shutdown.
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In case it's still busy preloading shaders.
2018-10-30 19:13:22 -07:00
Henrik Rydgård
bb656a0f0f
Update lang submodule
2018-10-30 10:28:16 +01:00
Henrik Rydgård
7339abf28a
Merge pull request #11508 from unknownbrackets/savedata
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Savedata: Write only one secure entry
2018-10-28 21:32:16 +01:00
Unknown W. Brackets
2650ddae75
Savedata: Write only one secure entry.
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Before, we were filling all the entries when the first file was saved, a
regression from 1976be4 . This caused issues in games that use a single
savedata folder for multiple secure files, such as Valkyria Chronicles 3.
2018-10-28 12:35:54 -07:00
Unknown W. Brackets
cc9ad06cfe
Merge pull request #11502 from hrydgard/improve-readback-checks
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Improve sanity checks for framebuffer readbacks
2018-10-28 11:57:45 -04:00
Henrik Rydgård
67310888c8
Merge pull request #11504 from vnctdj/translateMoreCreditsLines
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Make more lines translatable in credits
2018-10-28 16:55:35 +01:00
Henrik Rydgård
c6c22a03fd
Address feedback, thanks!
2018-10-28 16:48:46 +01:00
vnctdj
61be3785d3
Make more lines translatable in credits
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Fixes https://github.com/hrydgard/ppsspp/issues/11499
2018-10-28 15:58:13 +01:00
Henrik Rydgård
c074d3c61f
Improve sanity checks for framebuffer readbacks
2018-10-28 14:30:39 +01:00
Henrik Rydgård
5ea935f4bf
Merge pull request #11498 from jbeich/freebsd
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Fix "No backtrace available to print on this platform" on BSDs
2018-10-28 08:46:28 +01:00
Jan Beich
94c56ea09c
native: enable backtrace on some BSDs
2018-10-27 18:22:24 +00:00
Henrik Rydgård
caa506bf2a
Update AndroidManifest.xml for 1.7.0
v1.7
2018-10-27 11:29:42 +02:00
Henrik Rydgård
61e38b4539
On older Android versions, densityDpi can't change and is thus not present in the Configuration objects.
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Fixes crash opening/closing the Xperia Play (and probably lots of others).
2018-10-27 10:25:19 +02:00
Henrik Rydgård
5807ad0d7f
Update lang submodule again
2018-10-27 09:44:57 +02:00
Henrik Rydgård
f8aa3a1b01
Minor README update
2018-10-27 09:44:20 +02:00
Henrik Rydgård
696ab7bbcd
Update lang submodule
2018-10-27 07:33:07 +02:00
Henrik Rydgård
2f75d12937
Update lang submodule
2018-10-25 20:15:32 +02:00
Henrik Rydgård
3c3aaf5bc7
Just fix some gradle build warnings. It's using platform 16 anyway (but somehow it all still works back on -9)
2018-10-25 01:20:41 +02:00
Henrik Rydgård
93047a0928
Update lang
2018-10-24 18:25:17 +02:00
Henrik Rydgård
6c84f281bb
Merge pull request #11487 from hrydgard/readme-1.7
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Update README.md for 1.7.0
2018-10-24 08:29:39 +02:00
Henrik Rydgård
6d1d04be52
Update README.md for 1.7.0
2018-10-23 21:26:32 +02:00
Henrik Rydgard
8883156e45
Yet another try at taking care of the GPD crashes in #11063 .
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Thanks tiagao for all the testing.
2018-10-22 09:59:49 +02:00
Unknown W. Brackets
6905606c95
Merge pull request #11482 from hrydgard/disable-range-cull-d3d9-intel
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Disable triangle range culling on D3D9 on Intel. Should fix #11477
2018-10-21 05:03:33 -07:00
Henrik Rydgård
fa40bcff8d
Disable triangle range culling on D3D9 on Intel. Should fix #11477
2018-10-21 09:36:15 +02:00
Henrik Rydgård
292d2f44ee
GL: Also skip gl calls in ThreadEnd during shutdown on Android. May help #11063
2018-10-21 09:14:02 +02:00
Unknown W. Brackets
fd20d7b09e
Merge pull request #11481 from hrydgard/adreno-int-workarounds
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Workaround for bad int behaviour on Adreno / GLES. (no problems in Vulkan).
2018-10-20 07:52:29 -07:00
Henrik Rydgård
ca58bb78dd
Turn off gl debug logging again
2018-10-20 16:48:17 +02:00
Henrik Rydgård
aea5f38a15
Fix issue where skipGLCalls_ wasn't respected. May help #11063
2018-10-20 15:59:33 +02:00
Henrik Rydgård
81b781fd4f
Revert two accidental minor changes
2018-10-20 13:25:53 +02:00
Henrik Rydgård
842290b6dd
Workaround for bad int behaviour on Adreno / GLES. (no problems in
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Vulkan).
See #11480 , should help #11479 .
2018-10-20 13:22:14 +02:00
Henrik Rydgård
42a73e4c76
Fix minor bug in natural.vsh, which caused a gl_error that I ran into when tracing another bug
2018-10-20 12:15:58 +02:00
Henrik Rydgård
c514a27c81
Merge pull request #11475 from pleonex/fix-sigpipe
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Ignore broken pipe / SIGPIPE signal to avoid crash
2018-10-17 09:44:14 +02:00