Commit Graph
23807 Commits
Author SHA1 Message Date
Unknown W. Brackets cd6f36a439 Correct handling of 8 bit and no-alpha PNGs. 2016-05-01 00:30:54 -07:00
Unknown W. Brackets 23ab2cd187 Vulkan: Correct check alpha. 2016-05-01 00:30:54 -07:00
Unknown W. Brackets f26c0328da Check alpha when loading replaced textures. 2016-05-01 00:30:53 -07:00
Unknown W. Brackets c4b27525e0 Disable texture replacement on Qt. 2016-05-01 00:30:52 -07:00
Unknown W. Brackets bed82da352 Make ini case insensitive. 2016-05-01 00:30:51 -07:00
Unknown W. Brackets 223f95f28c Allow a short alias for video frames, etc. 2016-05-01 00:30:51 -07:00
Unknown W. Brackets e1fd6b6f21 Account for scaleFactor when saving clipped PNG. 2016-05-01 00:30:50 -07:00
Unknown W. Brackets 7a4af06cee Save new textures into a separate path.
This way you can tell which ones you've done already.
2016-05-01 00:30:49 -07:00
Unknown W. Brackets 7528605d3d Correct loading replaced upscaled textures. 2016-05-01 00:30:49 -07:00
Unknown W. Brackets f536182b37 Cache texture replacement lookup info.
This way we can avoid hitting the disk where possible.  We could even
preload.
2016-05-01 00:30:48 -07:00
Unknown W. Brackets 9ffc717de1 Properly save 16-bit textures for replacements. 2016-05-01 00:30:47 -07:00
Unknown W. Brackets 149de4147a Skip replacements for PPGe textures. 2016-05-01 00:30:47 -07:00
Unknown W. Brackets c1a8edfedf Replace textures from PNGs. 2016-05-01 00:30:46 -07:00
Unknown W. Brackets 6d0c7a9faf Skip gaps in texture replacement hashing.
This should hopefully provide the least duplicates possible.
2016-05-01 00:30:45 -07:00
Unknown W. Brackets 120cd0fb7e Don't convert pixels we're not going to use anyway. 2016-05-01 00:30:44 -07:00
Unknown W. Brackets 0c357c0ea3 Pass w/h in for replacement lookup.
So we can scale the w/h properly.
2016-05-01 00:30:44 -07:00
Unknown W. Brackets f039259a1a Use a same-everywhere quick hash for now. 2016-05-01 00:30:43 -07:00
Unknown W. Brackets 4f3bac1b0a Actually load the texture replacement ini file. 2016-05-01 00:30:42 -07:00
Unknown W. Brackets 59ada74deb Allow hashes to be ignored explicitly.
Still need the actual ini hookup.
2016-05-01 00:30:42 -07:00
Unknown W. Brackets d6e5df6f21 Save individual mip levels. 2016-05-01 00:30:41 -07:00
Unknown W. Brackets 565653c77b Save and load textures using full key.
Of course, need this, not just the hash.
2016-05-01 00:30:40 -07:00
Unknown W. Brackets 9039dd606f Move TextureReplacer to Core.
Probably makes more sense here after all.
2016-05-01 00:30:40 -07:00
Unknown W. Brackets 5dbc2b9267 Initial support for saving textures to PNGs. 2016-04-30 15:03:39 -07:00
Unknown W. Brackets cf53948cf6 Implement some initial hashing so it's not broken. 2016-04-30 14:19:23 -07:00
Unknown W. Brackets c4e98433b8 Add config to save or load replaced textures. 2016-04-30 14:05:03 -07:00
Unknown W. Brackets bf39e61458 Setup initial structure for texture replacements. 2016-04-30 13:44:31 -07:00
Henrik Rydgård 6e5e496115 Merge pull request #8709 from unknownbrackets/ui-tweaks
UI: Align screenshot preview in savestate manager
2016-04-24 23:37:47 +02:00
Unknown W. Brackets a518ad783d UI: Align screenshot preview in savestate manager. 2016-04-24 11:51:06 -07:00
Henrik Rydgård 259c696a35 Merge pull request #8690 from unknownbrackets/spline
Minor spline and bezier accuracy improvements
2016-04-24 09:33:35 +02:00
Henrik Rydgård 571b2c6b7a Merge pull request #8706 from helloimowen/master
Changed possibly incorrect return value.
2016-04-22 09:59:01 +02:00
helloimowen a53bd5c812 Changed possibly incorrect return value.
After Windows 8, Microsoft stopped supporting GetVersionEX and
VerifyVersionInfo.
MSFT added "VersionHelperFunctions," but they aren't usable/viable at
the moment.
Related bug: https://github.com/hrydgard/ppsspp/issues/7894
2016-04-21 23:03:08 -04:00
Henrik Rydgård a484c7ab86 Merge pull request #8705 from thesourcehim/master
Build fix for linux using Qt build tools. Should fix #8695.
2016-04-21 13:59:14 +02:00
thesource 1cd89a019c Build fix for linux using Qt build tools. Corrects gcc version detection. Before patch some lines in g++ --vesrion output could be incorrectly recognized as version 4.6 and therefore keyword "override" would be declared as macro despite being known to compiler. This was leading to compile error. Should fix #8695. 2016-04-21 12:31:56 +03:00
Henrik Rydgård 08ec95ae4f Merge pull request #8699 from unknownbrackets/morph
Apply morphing to texcoord values
2016-04-20 11:35:05 +02:00
Henrik Rydgård 9434dfdd90 Merge pull request #8701 from unknownbrackets/utility-deps
Correct dependency handling when loading modules
2016-04-19 09:33:50 +02:00
Unknown W. Brackets bc03aa11f2 Log module id as hex, clearer. 2016-04-18 20:19:27 -07:00
Unknown W. Brackets 5a74826372 Use new logging in utility module load/unload. 2016-04-18 20:17:49 -07:00
Unknown W. Brackets f9ba0d7321 Correct dependency handling when loading modules.
Should help #8700.
2016-04-18 20:08:27 -07:00
Unknown W. Brackets ebce8d2753 Don't convert to float with prescale off.
Since we assume we need to normalize, it seems.
2016-04-16 19:00:34 -07:00
Unknown W. Brackets ff802a983a vertexjit: Implement x86 tc morph decoding. 2016-04-16 18:38:08 -07:00
Unknown W. Brackets 614665068a Implement morphing for texcoords.
Tests show that this can be used.
2016-04-16 18:38:06 -07:00
Unknown W. Brackets a0397bce4c Hopefully fix prescale in remasters.
Don't actually have a remaster to test, though.
2016-04-13 23:15:41 -07:00
sum2012 5e20ba1811 Temporarily disable PMP video for non-windows 2016-04-13 20:06:51 +08:00
Unknown W. Brackets 9224eb375f Correct bezier handling for 0 division.
This should still be drawn and treated as 1.
2016-04-10 17:53:50 -07:00
Unknown W. Brackets 0cd44e838b Allow spline subdivisions below 2. 2016-04-10 17:33:34 -07:00
Unknown W. Brackets b1f0d4869c Advance pointers after drawing splines.
Tests show this is just like beziers.
2016-04-10 17:12:48 -07:00
Henrik Rydgård 9a11cfb7a3 Merge pull request #8689 from unknownbrackets/bezier
Advance vertex/index pointers on bezier submit
2016-04-10 22:30:08 +02:00
Unknown W. Brackets d920ffdcad Ignore upper bits of prim type.
This matches tests on what hardware does.
2016-04-10 13:11:55 -07:00
Unknown W. Brackets e95b2cf0d5 Reduce some repetitive code. 2016-04-10 13:07:08 -07:00
Unknown W. Brackets 868bbb8ebe Advance vertex/index pointers on bezier submit.
Just like other primitives.
2016-04-10 12:59:06 -07:00