LunaMoo
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20aa1f8250
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Remove obsolete workaround.
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2017-05-31 15:00:30 +02:00 |
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Henrik Rydgård
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6bd1a16c35
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Merge pull request #9748 from hrydgard/delete-clearbuffer
Delete obsolete function ClearBuffer
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2017-05-31 14:11:12 +02:00 |
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Henrik Rydgård
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cae39adab3
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Update submodule SPIRV-Cross, remove workarounds that are no longer needed
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2017-05-31 14:09:47 +02:00 |
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Henrik Rydgård
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5b3ca89ee2
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Update lang submodule
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2017-05-31 14:03:07 +02:00 |
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Henrik Rydgård
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93d3c543f4
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Update glslang submodule
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2017-05-31 14:02:44 +02:00 |
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Henrik Rydgård
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cb9b63e75a
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Fix scaling post-shaders on OpenGL. See #9742
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2017-05-31 13:57:57 +02:00 |
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Henrik Rydgård
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2b14c6b531
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Delete obsolete function ClearBuffer
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2017-05-31 13:38:22 +02:00 |
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Henrik Rydgård
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33d4f8c7ad
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Vulkan: Fix minor bug when clearing the back buffer (loaded stencil for no reason)
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2017-05-31 13:37:47 +02:00 |
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Henrik Rydgård
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82df6af4c6
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Merge pull request #9746 from LunaMoo/minorCWC
CWC: Respect _C2 as an activation.
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2017-05-31 13:17:56 +02:00 |
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Henrik Rydgård
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8951d18647
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Merge pull request #9747 from LunaMoo/pathFix
Remove unnecessary \ / conversion.
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2017-05-31 13:05:30 +02:00 |
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LunaMoo
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3aae24aea5
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Remove unnecessary \ / conversion.
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2017-05-31 12:44:05 +02:00 |
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LunaMoo
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ce74423381
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Simplify some cwc detection code, respect _C2 as activation.
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2017-05-31 11:58:24 +02:00 |
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Henrik Rydgård
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7bfccfbb13
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Merge pull request #9745 from hrydgard/android-backend-switch-restart
Android: Just like on Windows, prompt to restart when changing graphics backend
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2017-05-31 11:53:03 +02:00 |
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Henrik Rydgård
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eff60ca575
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Merge pull request #9735 from unknownbrackets/samplerjit
SoftGPU: Sampler jit
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2017-05-31 11:18:00 +02:00 |
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Henrik Rydgård
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01635a5cd6
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Android: Just like on Windows, prompt to restart when changing graphics backend.
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2017-05-31 11:12:11 +02:00 |
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Unknown W. Brackets
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2d6b8c645a
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SoftGPU: Correct linear filter rounding issue.
Using 16-bit slots just lost too much precision. Jit already doesn't use
this.
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2017-05-30 22:57:47 -07:00 |
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Unknown W. Brackets
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fdf5f2ab54
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SoftGPU: Support separate mip CLUTs with linear.
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2017-05-30 22:57:46 -07:00 |
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Unknown W. Brackets
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cb3db559bd
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SoftGPU: Jit the linear sampling too.
For now, just reducing overhead. Could be smarter.
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2017-05-30 22:57:46 -07:00 |
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Unknown W. Brackets
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fa0ded4a76
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SoftGPU: Reduce sampler id fuzz.
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2017-05-30 22:57:45 -07:00 |
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Unknown W. Brackets
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c05ecfc6f1
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SoftGPU: Implement separate CLUT in samplerjit.
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2017-05-30 22:57:44 -07:00 |
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Unknown W. Brackets
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ffcfa0a824
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SoftGPU: Specialize CLUT4 jit.
This version is a bit faster and cleaner.
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2017-05-30 22:57:44 -07:00 |
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Unknown W. Brackets
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9a82ae3425
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SoftGPU: Reduce overhead in sampler jit.
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2017-05-30 22:57:43 -07:00 |
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Unknown W. Brackets
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2233ab073d
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SoftGPU: Expose jit cache for profiling.
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2017-05-30 22:57:42 -07:00 |
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Unknown W. Brackets
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744736b926
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SoftGPU: Jit 16 bit texel decode.
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2017-05-30 22:57:42 -07:00 |
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Unknown W. Brackets
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cf32949183
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SoftGPU: Jit CLUT lookup.
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2017-05-30 22:57:41 -07:00 |
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Unknown W. Brackets
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a8a6b2cd8a
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SoftGPU: Jit swizzled texel lookup.
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2017-05-30 22:57:40 -07:00 |
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Unknown W. Brackets
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c9a4679096
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SoftGPU: Stop calling bufw pixels bytes.
This was never even bits, it was just 8 * pixels before.
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2017-05-30 22:57:40 -07:00 |
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Unknown W. Brackets
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5491e1dbbb
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SoftGPU: Jit texel fetch for non-clut/non-swizzle.
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2017-05-30 22:57:39 -07:00 |
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Unknown W. Brackets
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fd4c64d43d
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SoftGPU: Refactor out texture format logic.
This could actually be shared, nothing x86 specific...
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2017-05-30 22:57:38 -07:00 |
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Unknown W. Brackets
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94920ec156
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SoftGPU: Implement basic jit structure.
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2017-05-30 22:57:38 -07:00 |
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Unknown W. Brackets
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1b491fe156
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SoftGPU: Stub a jit for texel fetch.
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2017-05-30 22:57:30 -07:00 |
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Unknown W. Brackets
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d5426e4360
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SoftGPU: Move sampler code to a dedicated file.
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2017-05-30 22:53:23 -07:00 |
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Henrik Rydgård
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3e76863b8a
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Postprocessing fix after the Vulkan refactor. Should help #9742.
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2017-05-30 17:11:30 +02:00 |
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Henrik Rydgård
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901b62ae54
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Merge pull request #9730 from LunaMoo/HomebrewIdent
Fix a bunch of emu features for Homebrew by better identification.
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2017-05-30 14:57:31 +02:00 |
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Henrik Rydgård
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76b38a9c59
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Merge pull request #9739 from hrydgard/vulkan-checks
Check that Vulkan is available before showing it as an option
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2017-05-30 14:56:19 +02:00 |
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Henrik Rydgård
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996d0e9508
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Oops.
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2017-05-30 14:54:12 +02:00 |
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LunaMoo
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5e0f8141d2
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Corrections, some %i->%d around other code as well.
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2017-05-30 13:52:29 +02:00 |
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LunaMoo
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296f724ad1
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Oops, missed this one:].
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2017-05-30 12:20:35 +02:00 |
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LunaMoo
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2674ea07ba
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Add matching title for savestates. Cosmetic ~ for savestate manager.
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2017-05-30 12:20:34 +02:00 |
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LunaMoo
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5cebcba356
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Add new format to CWC as well, don't think it's worth auto-rename.
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2017-05-30 12:20:33 +02:00 |
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LunaMoo
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12dc7163f6
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Add savestates to the list(with automatic rename)
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2017-05-30 12:20:32 +02:00 |
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LunaMoo
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737152f9ef
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Try using first screenshot as an icon if no icon is present.
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2017-05-30 12:20:30 +02:00 |
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LunaMoo
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939b26475d
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Fix a bunch of emu features for Homebrew by better identification.
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2017-05-30 12:20:29 +02:00 |
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Henrik Rydgård
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a175af1cf4
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For now, only check for vulkan availability on Windows and Android.
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2017-05-30 11:29:39 +02:00 |
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Henrik Rydgård
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fede9a05fb
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Only show the Vulkan setting if Vulkan might be available.
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2017-05-30 10:38:17 +02:00 |
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Henrik Rydgård
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d21a1f8813
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Android: Fallback to OpenGL if Vulkan fails to init.
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2017-05-30 10:31:41 +02:00 |
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Henrik Rydgård
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c109f849e0
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Merge pull request #9713 from hrydgard/vulkan-improvements
Vulkan - initial implementation of buffered rendering, fixes for Mali/Android
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2017-05-30 09:54:17 +02:00 |
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Henrik Rydgård
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44423f3ba2
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Vulkan: Implement BlitFramebuffer
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2017-05-30 09:38:09 +02:00 |
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Henrik Rydgård
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4c8dc24834
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Vulkan: Implement depth buffer copies. Not sure all the barriers are right..
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2017-05-30 09:38:08 +02:00 |
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Henrik Rydgård
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137b79c708
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Fix more review comments.
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2017-05-30 09:38:05 +02:00 |
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