Commit Graph
23807 Commits
Author SHA1 Message Date
Henrik Rydgård 53ab7ab4b2 Fix FakeJit, start preparing a little for ARM64 2014-12-23 09:36:28 +01:00
Henrik Rydgård 102aa8e387 Merge pull request #7216 from chinhodado/patch-1
Avoid calling GetPointer() multiple times in a row
2014-12-23 09:26:11 +01:00
Henrik Rydgård 6fc70b1679 ARM64 buildfix (not sure why needed though) 2014-12-23 08:57:23 +01:00
Unknown W. Brackets 326c298207 armjit: Fix BKPT on simple exits.
If we get lucky and write a single-op destination address, we only emit
one op.  So we have to check the next op before overwriting.
2014-12-22 22:56:15 -08:00
Unknown W. Brackets cb50075cf9 armjit: Correct NEON/non-VFPU reg allocation order.
This fixes vh2f, which unbreaks games like Dissidia 012 and others.
2014-12-22 21:27:27 -08:00
chinhodado 81197f18a0 Avoid calling GetPointer() multiple times in a row 2014-12-22 22:46:37 -05:00
Henrik Rydgard 2e675c7b0b Move GamePauseScreen into its own file 2014-12-22 10:48:17 +01:00
Henrik Rydgård 3706414454 Merge pull request #7209 from unknownbrackets/texcache
Avoid killing textures unless we have several mb
2014-12-22 09:42:30 +01:00
Henrik Rydgård bc6da491f4 Merge pull request #7211 from unknownbrackets/ctrl
Allow an analog to press a button in any direction
2014-12-22 09:32:46 +01:00
Unknown W. Brackets 2412466065 Allow an analog to press a button in any direction.
This is the only remaining case in #4391, so fixes #4391.
2014-12-21 18:50:07 -08:00
Unknown W. Brackets d097999fad Avoid killing textures unless we have several mb. 2014-12-21 17:00:55 -08:00
Henrik Rydgard eaa1f0c23d Port over the fog NaN/inf fixes from OpenGL to Direct3D. Fixes skies in Outrun and probably a few other things 2014-12-22 00:48:16 +01:00
Henrik Rydgard 6c3ef819e0 ARM cpu detect: Only drop last character if it's actually a newline 2014-12-22 00:19:59 +01:00
Henrik Rydgard 951c5e7c0b Remove official support for armeabi devices (that is, very old ones) 2014-12-21 23:56:38 +01:00
Henrik Rydgård 7d39b49ec4 Merge pull request #7206 from unknownbrackets/gpu-minor
Small optimization to viewport scale + correct y offset
2014-12-21 22:10:10 +01:00
Unknown W. Brackets 8900f17f99 dx9: Correct half-pixel offset.
This fixes the pixel of blank space at the top, and the gpu/commands/basic
test.
2014-12-21 10:37:35 -08:00
Unknown W. Brackets b9e78dab9c dx9: Small optimization to viewport scaling. 2014-12-21 10:35:04 -08:00
Unknown W. Brackets 10fbb0f6ef Silence some type conversion warnings. 2014-12-21 10:21:58 -08:00
Henrik Rydgård f0dc66a661 Merge pull request #7203 from unknownbrackets/savestates
Create savestates to temp files for safety
2014-12-21 11:59:33 +01:00
Unknown W. Brackets f20e05bb4c Fix an undefined pragma warning on non-msvc. 2014-12-21 00:02:08 -08:00
Unknown W. Brackets 07b8637ada Fix a bitwise precedence warning. 2014-12-21 00:01:16 -08:00
Unknown W. Brackets c52b73393b Try default constructors for Symbian. 2014-12-20 23:39:44 -08:00
Unknown W. Brackets 306786db60 Oops, ignore DX9 on non-Windows.
This probably had broken Qt before, whoops.
2014-12-20 23:31:16 -08:00
Unknown W. Brackets fed8b48e04 Just leave Symbian the way it was. 2014-12-20 23:18:42 -08:00
Unknown W. Brackets 2dd9b10c8d Take screenshots with savestates. 2014-12-20 23:14:46 -08:00
Unknown W. Brackets b1c9e7382f Save state to a temp file and rename.
This way, if you run out of disk or hit a bug, at least you have your old
state.  Better than having neither.
2014-12-20 22:24:02 -08:00
Unknown W. Brackets 3f0b759746 Switch to std::function for savestate callbacks. 2014-12-20 22:23:26 -08:00
Unknown W. Brackets 0a6a70f53f Allow switching cpu thread on/off ingame. 2014-12-20 17:39:42 -08:00
Henrik Rydgård 71c9804ffd Merge pull request #7195 from Bigpet/copydefaults
copy the current config when creating a pre-game config
2014-12-20 19:25:31 +01:00
Henrik Rydgård e9e6b46cd8 Merge pull request #7199 from unknownbrackets/screenshot
Add support for screenshots from Direct3D
2014-12-20 19:24:51 +01:00
Henrik Rydgård 9cbbe2d42a Merge pull request #7200 from unknownbrackets/warnings
Nix some warnings
2014-12-20 19:23:34 +01:00
Unknown W. Brackets 37c7f56b1e Remove a clear copy/paste error. 2014-12-20 09:42:08 -08:00
Unknown W. Brackets 738c99e778 thin3d: Log an unexpected case. 2014-12-20 09:40:03 -08:00
Unknown W. Brackets a392902175 thin3d: Bind index buffer in GL.
Pretty sure this is right.
2014-12-20 09:39:37 -08:00
Unknown W. Brackets 614ae52eb8 Quiet some warnings in externals.
We're not very worried about these anyway.  Better to not have the spam.
2014-12-20 09:37:55 -08:00
Unknown W. Brackets 561de790d8 Fix an incorrect unsigned compare. 2014-12-20 09:14:33 -08:00
Unknown W. Brackets b71dcc352e Fix some snprintf() usage. 2014-12-20 09:14:20 -08:00
Unknown W. Brackets 71eb709845 fixup! Fix some missing case warnings. 2014-12-20 09:11:45 -08:00
Unknown W. Brackets a2f4efa50f Fix an unsigned less than 0 warning. 2014-12-20 09:10:53 -08:00
Unknown W. Brackets 1479a6dd32 Correct a no return value warning. 2014-12-20 09:10:18 -08:00
Unknown W. Brackets a514603f40 Fix some missing case warnings. 2014-12-20 09:10:09 -08:00
Unknown W. Brackets 5a4f71a9f2 Oops, DirectX on Windows only, of course. 2014-12-20 09:02:34 -08:00
Unknown W. Brackets 962d8c5224 dx9: Take screenshots (fixes #7197.) 2014-12-20 08:31:56 -08:00
Unknown W. Brackets 8d68c055cc Clear SFO data on game quit.
Saves the correct MENU after game exit.  Seems more sane.
2014-12-20 08:29:56 -08:00
Henrik Rydgård 64de93e8be Merge pull request #248 from unknownbrackets/matrix
Add methods to translate and scale matrices in one go
2014-12-20 10:25:01 +01:00
Unknown W. Brackets c3538f46dc Add methods to translate and scale in one go.
Should be faster than involving a matrix mul at all.
Probably could SSE this by extending scale and trans by 1 and 0 in
either order.
2014-12-20 01:18:39 -08:00
Peter Tissen df05399955 clarify wording on the 'restore default settings' confirmation dialog 2014-12-19 19:30:35 +01:00
Peter Tissen 78b5e64bed change dialog message 2014-12-19 17:03:42 +01:00
Peter Tissen a5fcf9dd5f Make 'load defaults' work for per-game configs. Move 'stop' code into PSP_Shutdown 2014-12-19 14:56:36 +01:00
Henrik Rydgård 4b053efe8a Merge pull request #7196 from unknownbrackets/gpu-minor
dx9: Compensate for viewport w/h adjustments
2014-12-19 12:57:38 +01:00