Unknown W. Brackets
5cc13c45f4
Atrac: Try to handle endSample more consistently.
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Maybe we should offset currentSample by the firstSampleOffset instead?
2015-10-25 17:04:25 -07:00
Unknown W. Brackets
e51891e9cd
Atrac: Keep track of PSP-like buffer status.
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This isn't correct yet, but tracking this much fixes looping of certain
audio.
2015-10-25 17:04:25 -07:00
Unknown W. Brackets
7e05d0db4b
Atrac: Correct decode data when there's an offset.
2015-10-25 17:04:24 -07:00
Unknown W. Brackets
e90f88a687
Atrac: Parse size and fact offset more correctly.
2015-10-25 17:04:24 -07:00
Unknown W. Brackets
2e5f8d687f
Atrac: Validate loop end and return an error.
2015-10-25 17:04:23 -07:00
Unknown W. Brackets
9ea765a347
Atrac: Calculate total samples based on data chunk.
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Not on the entire RIFF size, which will be (slightly) inflated.
2015-10-25 17:04:22 -07:00
Unknown W. Brackets
ac56eff31c
Atrac: Parse the smpl chunk more correctly.
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Returns the same errors as the PSP.
2015-10-25 17:04:22 -07:00
Unknown W. Brackets
596ecdc431
Atrac: Allow data to extend outside RIFF size.
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This seems technically incorrect, but it's allowed on the PSP, possibly
intentionally due to data shipped truncated by accident?
2015-10-25 17:04:21 -07:00
Unknown W. Brackets
522a1743f4
Atrac: Return an error if there's no data chunk.
2015-10-25 17:04:20 -07:00
Henrik Rydgård
05687e656a
Merge pull request #8107 from joolswills/rpi_fix
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fix building for rpi2 by disabling armv7.
2015-10-25 22:46:46 +01:00
Jools Wills
e451cade69
fix building for rpi2 by disabling armv7.
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added missing rpi include
correct cflags for rpi1/rpi2 (although rpi2 will build for armv6 for now)
only build Common/ColorConvNEON.cpp on armv7
2015-10-25 17:40:04 +00:00
Henrik Rydgård
c14d1f7353
Merge pull request #8106 from unknownbrackets/hle-minor
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Fix event flag clear on callback wait
2015-10-25 17:21:06 +01:00
Unknown W. Brackets
62629827ea
Kernel: Clean up event flag logging, style.
2015-10-25 09:08:38 -07:00
Unknown W. Brackets
043891014d
Add a simpler way to force on HLE logging.
2015-10-25 09:05:16 -07:00
Unknown W. Brackets
d43247b8b8
Kernel: Act on wait clear for flags after callback.
2015-10-25 08:28:07 -07:00
Henrik Rydgård
437d7b80e3
Fix window resize/fullscreen ingame on Mac and other SDL builds
2015-10-25 11:19:41 +01:00
Unknown W. Brackets
c41b981333
Oops, undelete shader bits for alpha test.
2015-10-24 23:05:18 -07:00
Unknown W. Brackets
97c568dca6
Tweak to shader desc.
2015-10-24 23:05:09 -07:00
Unknown W. Brackets
6b905e8e18
d3d9: Remove the old shader id gen.
2015-10-24 21:26:40 -07:00
Unknown W. Brackets
06f2c7f1fe
Maintain hasTexcoord even for UV gen.
2015-10-24 21:26:12 -07:00
Unknown W. Brackets
5595d1278d
Merge pull request #8103 from hrydgard/d3d-shader-id
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D3D: Generate shaders from shader IDs, just like in GL
2015-10-24 21:19:34 -07:00
Henrik Rydgard
838e53f482
Delete disabled code to use built-in alpha test on DX9.
2015-10-25 01:26:38 +02:00
Henrik Rydgard
488aec1df4
Typo fix
2015-10-25 00:54:00 +02:00
Henrik Rydgard
56814ad52d
SW skinning (ARM32, x86): Don't convert more bone matrices than necessary
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Was already fixed on ARM64.
2015-10-25 00:51:47 +02:00
Henrik Rydgard
85229efef4
D3D9: Generate shaders directly from shader IDs, just like we do in GL.
2015-10-25 00:34:23 +02:00
Henrik Rydgard
b86394d0a6
Minor bugfixes in vtx shader gen
2015-10-25 00:08:46 +02:00
Henrik Rydgard
edafa9bc17
Centralize the GPU state conversion functions
2015-10-24 23:49:05 +02:00
Henrik Rydgard
92389a4966
Use a common ShaderId class. Start moving shader ID code to GPU/Common
2015-10-24 23:24:06 +02:00
Henrik Rydgard
67cd018aca
Rename shader bits to not clash (this is preparation for other changes)
2015-10-24 23:09:28 +02:00
Henrik Rydgard
3c82dc1462
vtxshader: Don't enable full lighting if only shadeMapping is enabled. Should help #8071
2015-10-24 22:59:36 +02:00
Unknown W. Brackets
f725453ae6
Sas: Report when revert is enabled.
2015-10-24 13:53:57 -07:00
Henrik Rydgård
4c0868448a
Merge pull request #8102 from unknownbrackets/callbacks
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Cleanup RETURN() in __KernelWaitCurThread()
2015-10-24 22:14:03 +02:00
Henrik Rydgård
9cffd40b39
Merge pull request #8101 from unknownbrackets/mix-minor
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Make the vag block buffer s16
2015-10-24 22:13:23 +02:00
Unknown W. Brackets
9591db2daa
Cleanup RETURN() in __KernelWaitCurThread().
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This hasn't been needed for a while.
2015-10-24 13:11:07 -07:00
Unknown W. Brackets
ec2d88cf17
Make the vag block buffer s16.
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The values are clamped already, anyway.
2015-10-24 13:08:10 -07:00
Unknown W. Brackets
f7fa0a06d4
Atrac: Reset the fileoffset only when adding data.
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Otherwise, it's only a seek. For example, a seek to 0, as commonly seen.
2015-10-24 10:37:14 -07:00
Unknown W. Brackets
8398ac7f77
Merge pull request #8100 from latot/master
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Add missing include files to unittest
2015-10-24 09:40:40 -07:00
latot
afeb012d04
Add missing include files to unittest
2015-10-24 13:24:05 -03:00
Henrik Rydgård
e69a456713
Merge pull request #8095 from hrydgard/improve-x64-disasm
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x64 disasm: properly symbolize rip-relative addresses
2015-10-24 13:29:57 +02:00
Henrik Rydgård
624d9003a3
Merge pull request #8096 from hrydgard/xiushudongfang-Combo-Key
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Xiushudongfang's Combo Key, with some updates
2015-10-24 13:24:00 +02:00
xiushu
14e7658bbb
Implement on-screen touch combo keys.
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Replace A,B,cross1,square1,triangle1 with number images 1-6
Rebuild the atlas, update the code to use combo keys 1-5
Also add psp_display.png from pull request #8082 .
2015-10-24 13:22:43 +02:00
Henrik Rydgard
aa584d1992
x86 32-bit buildfix
2015-10-24 11:10:14 +02:00
Henrik Rydgård
b890a5e573
Merge pull request #8092 from hrydgard/vertex-decoder-viewer
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Make it possible to view vertex decoders through the shader viewing mechanism
2015-10-24 10:42:12 +02:00
Henrik Rydgard
6a373fe09a
Make it possible to view vertex decoders through the shader viewing mechanism (even though they aren't strictly shaders, they fit the model).
2015-10-24 10:41:31 +02:00
Henrik Rydgard
c63ed2f701
Improve vertex shader description
2015-10-24 10:41:14 +02:00
Henrik Rydgard
b7db15225f
x64 disasm: properly symbolize rip-relative addresses
2015-10-24 10:37:01 +02:00
Henrik Rydgård
5ebd7bf00d
Merge pull request #8084 from unknownbrackets/hle-minor
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Minor sceAtrac and sceUtility tweaks
2015-10-20 11:28:58 +02:00
Unknown W. Brackets
23c27d61df
Improve an error return value.
2015-10-18 13:02:05 -07:00
Unknown W. Brackets
cb99c9fc4a
Prevent a warning when loading some utility mods.
2015-10-18 12:53:18 -07:00
Unknown W. Brackets
d0a9813844
Account for uneven sized chunks by rounding up.
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Chunks have an extra pad byte if the size is uneven. This probably isn't
happening, but just to be safe.
2015-10-18 12:50:40 -07:00