Henrik Rydgård
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740d0504ad
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Move QtMain.cpp and PCMain.cpp to more sensible locations. Native isn't standalone anymore...
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2017-12-19 18:04:26 +01:00 |
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Henrik Rydgård
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7d0fc9ce65
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Rework GL lost-device to work more like Vulkan. Gets rid of gl_lost manager etc.
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2017-12-07 15:05:59 +01:00 |
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Henrik Rydgård
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6ea669368c
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Crash reports from 5% rollout of 1.5: Make some asserts dbg_asserts for now, try to fix an issue with framebuffers when postproc is enabled.
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2017-11-29 18:53:52 +01:00 |
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Florin9doi
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892bc8617d
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Integrate sceUsbGps and sceUsbCam with Android
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2017-08-27 17:19:11 +03:00 |
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Henrik Rydgård
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d94351ef90
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Initial work on supporting sustained perf mode
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2017-08-15 16:41:13 +02:00 |
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Unknown W. Brackets
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cc88435b48
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Windows: Support multi-display full screen.
For when you have an ultrawide monitor, or I guess even multiple.
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2017-07-30 09:14:36 -07:00 |
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Henrik Rydgård
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be77ffd4e8
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Show the Android "board name" in system information.
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2017-05-26 12:29:27 +02:00 |
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Unknown W. Brackets
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3b4103cb3b
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System: Use a separate API for bool props.
This simplifies defaulting, instead of -1 being "true".
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2017-04-29 17:35:12 -07:00 |
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Unknown W. Brackets
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638a015ced
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Add a restarting flag to NativeInit/NativeShutdown.
Will be used externally. Also cleanup some LogManager init/shutdown in
case these are called multiple times on Windows.
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2017-04-15 16:30:37 -07:00 |
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Henrik Rydgard
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cf365bb257
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Minor cleanup with GOLD define - only use it in System_GetPropertyInt
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2017-04-05 16:21:08 +02:00 |
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Unknown W. Brackets
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e59ebf8ad9
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Windows: Add option to browse for bg image.
And also to clear the image.
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2017-04-02 10:50:09 -07:00 |
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Henrik Rydgård
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22782b6439
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UWP: Fix DPI calculations for touch. Implement back button support.
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2017-03-23 10:02:29 +01:00 |
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Henrik Rydgard
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4ced81b1df
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UWP: Hook up basic touch/mouse input. Start work on loading from a StorageFile. Getting closer to starting to boot a game
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2017-03-23 10:02:28 +01:00 |
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Henrik Rydgård
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aefad893f8
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Windows: Start at a sensible window size if high-DPI. Avoids the worst of #9437 but does not fix it.
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2017-03-17 13:22:00 +01:00 |
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Unknown W. Brackets
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9e390510df
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Remove legacy InputState.
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2017-03-14 22:07:07 -07:00 |
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Kelly Youngblood
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7d191ccc11
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Adds --PS3 flag for PS3 controllr support on SDL.
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2016-09-03 00:15:25 -05:00 |
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Henrik Rydgard
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4c0e6d0138
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Some renaming, fixes and tweaks to the gl_lost mechanism, which is again needed
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2016-03-17 21:30:16 +01:00 |
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Henrik Rydgard
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b39206f922
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Use the app cache directory on Android for the shader cache.
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2016-01-17 22:15:23 +01:00 |
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Henrik Rydgard
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27c71aa340
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Get rid of the unused "InstallID"
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2016-01-17 15:46:15 +01:00 |
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Henrik Rydgard
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15de6e6b98
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GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
Needed to prevent clutter all over the codebase.
Does not go all the way yet, goal would be a common render loop between platforms but not there yet.
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2016-01-01 14:40:16 +01:00 |
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Henrik Rydgard
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732b1239e7
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Add some permission infrastructure, add an ugly button that asks you to grant STORAGE permission if necessary.
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2015-12-17 22:41:50 +01:00 |
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Unknown W. Brackets
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77f0de9b63
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Fix a few more line endings.
Otherwise these will appear dirty often.
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2015-09-07 09:19:15 -07:00 |
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Unknown W. Brackets
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f279c2a3c2
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Merge remote repo native into ext/native/.
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2015-09-06 12:24:17 -07:00 |
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