Commit Graph
857 Commits
Author SHA1 Message Date
Unknown W. Brackets 48b4a5f378 Android: Fix race condition on shutdown. 2018-02-10 16:55:48 -08:00
Henrik Rydgård ae19c48138 Cleanup the Windows thread stuff to work like the other platforms. Not quite perfect yet. 2018-02-07 16:00:29 +01:00
Henrik Rydgård 7f30037e45 Android: Fix emuthread management to exit cleanly without hanging. Helps with task switching on Android. 2018-02-07 13:11:43 +01:00
Henrik RydgårdandGitHub 22e28e218b Merge pull request #10411 from hrydgard/gl-render-manager
GL render manager - new faster GL multithreading
2018-01-31 12:22:07 +01:00
Henrik Rydgård 26b146a247 Buildfixes 2018-01-30 12:28:44 +01:00
Henrik Rydgård c60c8ed68a Debug visualization for the Vulkan memory allocator. Shows some interesting behaviour. 2018-01-29 19:38:10 +01:00
Henrik Rydgård 19ab367591 Fix some accidental extra-indentation 2018-01-28 19:26:42 +01:00
Henrik Rydgård bd3a681fd3 Enough JNI/threading hackery to get it to run on Android! Broken readbacks make it crash alot though. 2018-01-28 17:30:33 +01:00
Henrik Rydgård 7abb8702ce Work towards threaded GL on Android. Now TextDrawer barfs on wrong JNI context. 2018-01-28 17:29:27 +01:00
Henrik Rydgård fdca06d208 More work on shutdown, still hanging though. 2018-01-27 15:10:17 +01:00
Henrik Rydgård 062608ad78 Start moving the framebuffer stuff over to the render manager 2018-01-27 15:10:17 +01:00
Henrik Rydgård 5d3c1e7871 Additional header cleanup 2018-01-20 21:55:25 +01:00
Henrik Rydgård 133bef575a Split Android graphics context implementations into their own files. 2018-01-20 21:47:16 +01:00
Henrik Rydgård 1a97f62dc9 Fix running the CPU test from the UI. 2018-01-04 18:10:41 +01:00
Unknown W. Brackets 766b40aad8 GPU: Reset GPUBackend on graphics init.
This way, when using a port that doesn't support Vulkan, it doesn't just
silently use upside down GL, etc.
2017-12-26 16:02:55 -08:00
Unknown W. Brackets d6da758ed3 GPU: Remove duplicate BACKEND constants. 2017-12-26 15:55:24 -08:00
Henrik Rydgård 2250ef799c Avoid including platform-specific headers in VulkanContext.h 2017-12-18 12:54:25 +01:00
Henrik Rydgård 6f0b382d9e Move vulkan debug callback out from WindowsVulkanContext into a file that can be shared with other platforms later. 2017-12-13 19:29:42 +01:00
Unknown W. Brackets 2943bbdbfd UI: Cancel loaders on shutdown.
Improves backend switching / locking / etc. performance when the recent
list has games that aren't currently available.

Also, remove unnecessary duplicate gameinfo flush on EGL loop shutdown.
Already happens in NativeShutdownGraphics().
2017-12-09 16:48:38 -08:00
Henrik Rydgård 58fd674bbf Try to fix build with the old Android build system too... 2017-12-08 10:25:42 +01:00
Henrik Rydgård 1076e358e0 Also update Application.mk for the old build system. 2017-12-07 23:47:54 +01:00
Henrik Rydgård 18f93342f3 From NDK 16, libc++ is out of beta and gnustl will be deprecated soon, so switch.
No apparent issues, even on Nexus One with Android 2.3.
2017-12-07 23:45:36 +01:00
Henrik Rydgård 7d0fc9ce65 Rework GL lost-device to work more like Vulkan. Gets rid of gl_lost manager etc. 2017-12-07 15:05:59 +01:00
Henrik Rydgård a1e74d0d4f v1.5.4 2017-12-05 14:51:51 +01:00
Henrik RydgårdandGitHub ab95dcae91 Merge pull request #10249 from unknownbrackets/minor
More minor cleanups
2017-12-04 09:49:44 +01:00
Unknown W. Brackets 9c046d7518 Android: Fix race condition on lock/unlock.
This might be related to the recreate from bad orientation - sometimes, it
was pause/resuming pretty quick, which would get stuck waiting for a join.
2017-12-03 20:32:17 -08:00
Unknown W. Brackets 2e87a652a4 Android: Reset immersive after native dialogs.
Not sure why it only happens on OpenGL, but it implies we need to reset
the state after the alert is dismissed.  Fixes #10177.
2017-12-03 19:22:04 -08:00
Unknown W. Brackets 79f03a0767 Android: Fix crash on shutdown/restart.
The text drawing textures needed to be deleted before shutting down their
allocator.  Fixes #10244.
2017-12-03 14:39:00 -08:00
Unknown W. Brackets 04c61ea429 Android: Render text with newlines properly.
Fixes the Android part of #10217.

Not sure if the line height calculation is ideal but it's visually fine.
2017-12-02 16:05:35 -08:00
Henrik Rydgård 341611e16a Update AndroidManifest.xml to 1.5.3.0, just in case anyone is still using the old build system where this isn't automatic. 2017-12-02 12:10:48 +01:00
Henrik Rydgård 5fbbb3e115 Try a silly workaround for an otherwise unexplainable crash seen in Google Play Console 2017-12-01 19:56:53 +01:00
Henrik Rydgård 04515946e6 Comment, minor cleanup 2017-12-01 18:47:01 +01:00
Henrik Rydgård b0c42f7081 Fix a java exception around the GPS stuff 2017-11-30 00:59:54 +01:00
Henrik Rydgård 51a6c67502 Crash in a more appropriate place if missing a drawcontext (happens on really weak devices only) 2017-11-29 19:29:53 +01:00
Henrik Rydgård 6ea669368c Crash reports from 5% rollout of 1.5: Make some asserts dbg_asserts for now, try to fix an issue with framebuffers when postproc is enabled. 2017-11-29 18:53:52 +01:00
Henrik Rydgård e9303fd1cd Try to get androidgitversion to behave. It thinks the build is dirty when it's not. 2017-11-29 15:44:16 +01:00
Henrik Rydgård bdbe2549d0 Update AndroidManifest.xml to 1.5.0 2017-11-29 12:19:11 +01:00
Henrik Rydgård 234f30a372 Minor error checking improvement 2017-11-26 14:52:26 +01:00
Henrik Rydgård a763fe4b95 Android: Call setDisplayParameters early with the display w/h in pixels. Without this, was defaulting to 1x rendering on S8 which is silly. 2017-11-26 14:49:00 +01:00
Henrik Rydgård 495532f0ff Fix text width measurement on Android when there are spaces at the start/end of the string (bounds doesn't handle that). Fixes 10174 2017-11-22 22:45:38 +01:00
Henrik Rydgård ee759d83e3 Oops, android buildfix 2017-11-22 14:42:01 +01:00
Henrik Rydgård b1fce1c61a Android: Fix #9697 where we'd hang if we lacked permission and got a filename as a command. 2017-11-21 13:55:14 +01:00
Henrik Rydgård 27a60f5e58 Fix message asserts on Android. Add more of them to check things in Vulkan code. 2017-11-20 12:11:47 +01:00
Henrik RydgårdandGitHub a0414a6176 Merge pull request #10145 from hrydgard/shortcut-fix
Android: When creating shortcuts, put the file path in data, not in extras.
2017-11-16 15:01:19 +01:00
Henrik Rydgård 5675e8a816 Minor cleanup, and more terrifying orientation hackery 2017-11-16 15:00:27 +01:00
Henrik Rydgård 1fb7560a14 Android: When creating shortcuts, put the file path in data, not in Extras.
Actually, let's keep extras around now for very limited backwards compatibility but check data first.
2017-11-16 14:45:47 +01:00
Henrik Rydgård a1e593b6ba Fix the "vulkan not found" message on android. Fixes #10034 2017-11-16 13:45:15 +01:00
Henrik Rydgård 53a351c29d Workaround orientation bug in Android when unlocking the screen.
Or I'm doing something wrong somewhere...

Also kill off "Auto" orientation. It's just a pain.

Fixes #10128
2017-11-16 12:33:50 +01:00
Unknown W. Brackets b1554ef061 Vulkan: Cut down on asserts during init.
In case something is horribly wrong, or our desired settings aren't
compatible, let's try to stumble our way out.

More things can fail, but the goal is to detect failure or at least be
able to render UI settings to swap out of Vulkan.
2017-11-12 21:56:55 -08:00
Henrik Rydgård b8dc4d1fb8 Buildfixes for Android 2017-11-12 16:55:36 +01:00