Commit Graph
44 Commits
Author SHA1 Message Date
Henrik Rydgård 3e56d8bbdf Noticed that the UWP build has been broken for some time, fix it.
Should probably set up a buildbot if we care about this...
2018-02-05 16:21:39 +01:00
Unknown W. Brackets b4b850bce8 UI: Add a simple tween class. 2017-12-03 09:39:50 -08:00
Henrik Rydgård b689e8e15f Fix some ports 2017-11-09 13:55:33 +01:00
Henrik Rydgård b9ba525de1 Don't call functions in asserts, they get compiled out in release... 2017-10-20 14:45:00 +02:00
Henrik Rydgård 017d3da067 Allow D3D9 context creation to bail if shader compilation fails (D3D9 runtime not installed).
Fixes an issue where after switching to D3D9 on a PC without the D3D9 runtime, it's impossible to start PPSSPP anymore.
2017-10-20 11:53:07 +02:00
Henrik Rydgård ed602a3319 UWP buildfix. See comments in #9575 2017-10-11 14:27:50 +02:00
Henrik Rydgård ff3d799871 Remove snprintf compatibility hacks for MSVC versions before 2015 2017-08-31 16:46:54 +02:00
Henrik Rydgård 6ee8cb5f2e Review fixes, thanks unknown 2017-08-08 10:14:20 +02:00
Henrik Rydgård f4cf501cf6 Separate X and Y dpi_scale 2017-08-07 13:37:01 +02:00
Henrik Rydgård 3606111113 Fix UWP build 2017-06-09 11:23:43 +02:00
Unknown W. Brackets 36069d1446 GE Debugger: Simple framework to load dumps.
This tries to execute them within the context of the emulator as much as
possible, so we don't have weird bugs.  Going with a file type so we can
easily load the dump by opening the file directly.
2017-06-03 15:29:11 -07:00
Unknown W. Brackets 1b491fe156 SoftGPU: Stub a jit for texel fetch. 2017-05-30 22:57:30 -07:00
Henrik Rydgard cf365bb257 Minor cleanup with GOLD define - only use it in System_GetPropertyInt 2017-04-05 16:21:08 +02:00
Henrik Rydgard fc730b76df Fix XInput polling in UWP apps. Should help #9555 2017-04-05 14:13:25 +02:00
Henrik Rydgård 1094842b55 Run git-version-gen.cmd for pure UWP builds as well. 2017-03-23 15:11:00 +01:00
Henrik Rydgård a787010341 Heh, oops 2017-03-23 12:09:26 +01:00
Henrik Rydgård 576e940342 UWP: Remove tests configuration. Start experimenting with CI. 2017-03-23 10:11:09 +01:00
Henrik Rydgård 7ca186fe93 Initial work on StorageFolderBrowser 2017-03-23 10:02:29 +01:00
Henrik Rydgård 5f1e9dd822 StorageFileLoader: More safety 2017-03-23 10:02:29 +01:00
Henrik Rydgård 5880f37598 Simplify log initialization a little. Minor logging improvments in native. Don't disable logging in UWPMain 2017-03-23 10:02:29 +01:00
Henrik Rydgård 22782b6439 UWP: Fix DPI calculations for touch. Implement back button support. 2017-03-23 10:02:29 +01:00
Henrik Rydgard 429f1227a8 Boost the DPI on mobile. Touch is off for some reason, needs investigation 2017-03-23 10:02:29 +01:00
Henrik Rydgard 6bac42e9e2 Turn off WholeProgramOptimization in Release mode, link is too slow 2017-03-23 10:02:29 +01:00
Henrik Rydgård d55bc86d3e Split out the UWP build into a separate .sln file. 2017-03-23 10:02:29 +01:00
Henrik Rydgård e583a85798 UWP: Do some build system hackery to make it workable to make GOLD builds. Give the Gold build its own GUID 2017-03-23 10:02:29 +01:00
Henrik Rydgård 3c89ab9577 UWP asset fixes 2017-03-23 10:02:29 +01:00
Henrik Rydgård f9ed47bd5d UWP: Fix window resize 2017-03-23 10:02:28 +01:00
Henrik Rydgard 4a98bd904e D3D11: Implement basic screen rotation (90 degree is the only one fully implemented) 2017-03-23 10:02:28 +01:00
Henrik Rydgard c02060594d Fix touch events on mobile Windows 10 2017-03-23 10:02:28 +01:00
Henrik Rydgard 94bfad95e7 Disable logging 2017-03-23 10:02:28 +01:00
Henrik Rydgard 0bd43b242d Get things building on Windows ARM.
Add simple emulation of Tls* API on Windows Phone.
2017-03-23 10:02:28 +01:00
Henrik Rydgard 792dd1557c Improve StorageFileLoader enough to actually kind of work 2017-03-23 10:02:28 +01:00
Henrik Rydgard e195377d20 Add mousewheel support 2017-03-23 10:02:28 +01:00
Henrik Rydgard ac843b0b1e Enable FFMPEG in the UWP build 2017-03-23 10:02:28 +01:00
Henrik Rydgard d58ee6670e UWP: Fix audio sample rate, savestates, memory leak. 2017-03-23 10:02:28 +01:00
Henrik Rydgard ff2b6b3fca Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit. 2017-03-23 10:02:28 +01:00
Henrik Rydgård c0f6a24a21 Fix issue where we were a little too aggressive when eliminating calls to SetRenderTarget 2017-03-23 10:02:28 +01:00
Henrik Rydgard 4ced81b1df UWP: Hook up basic touch/mouse input. Start work on loading from a StorageFile. Getting closer to starting to boot a game 2017-03-23 10:02:28 +01:00
Henrik Rydgard 86f4559748 UWP: Hook up basic keyboard support 2017-03-23 10:02:28 +01:00
Henrik Rydgard 52cd3164ee Hook up the backbuffer. PPSSPP draws now, though with issues. 2017-03-23 10:02:27 +01:00
Henrik Rydgard dfc0b32733 More work on UWP upbring 2017-03-23 10:02:27 +01:00
Henrik Rydgård 227942bce7 UWP: Add simple script to produce the square-shaped UWP logos. Add gold assets 2017-03-23 10:02:27 +01:00
Henrik Rydgard c8ec72bd02 UWP: Add a temporary directory with the assets until we can figure out how to copy these at build time. 2017-03-23 10:02:27 +01:00
Henrik Rydgard 3c52570552 Add UWP projects and rough UWP entry point application based on the sample
Delete sample load, hook things up. It now builds but doesn't run

Reformat, add an event
2017-03-23 10:02:27 +01:00