Commit Graph
26 Commits
Author SHA1 Message Date
Florent Castelli f02e2b59b0 qt: Build Qt frontend with CMake. Requires Qt5. 2016-10-17 23:45:21 +02:00
Henrik Rydgard cfba40ebd4 Update font atlas with the latest Chinese chars used 2016-09-17 12:38:07 +02:00
Henrik Rydgard b5959be2ec Update font atlas (Chinese, Korean updates) 2016-02-14 13:44:10 +01:00
xiushuandHenrik Rydgard 14e7658bbb Implement on-screen touch combo keys.
Replace A,B,cross1,square1,triangle1 with number images 1-6

Rebuild the atlas, update the code to use combo keys 1-5

Also add psp_display.png from pull request #8082.
2015-10-24 13:22:43 +02:00
Henrik Rydgard 69bc82548f Update the font atlas 2015-01-31 15:29:57 +01:00
Peter Tissen df8e3bfe45 add an indicator to games when they have game settings
add slightly irregular *.zim files for now
(has some symbols from DejaVuSansCondensed and an extra symbol)
2014-12-16 00:15:36 +01:00
Sacha 1fc526d40f Combine the low and highmem atlas in to one. Add this to the buildatlas script (it's just a diff).
Used USING_QT_UI but technically win32_ui should use this too?
2014-07-25 03:50:58 +10:00
Henrik Rydgard 2e38bdd51f Regenerate atlas with support for Thai and fix for korean language name 2014-07-22 15:11:04 +02:00
Henrik Rydgard e9e680d84c Regenerate font atlas 2014-07-21 21:53:30 +02:00
Henrik Rydgard 3baddab8a9 Tweak the new button style to add slight drop shadows, add folder icons.
Set the new style as default now that it works on white backgrounds too.
2013-12-11 09:37:07 +01:00
Henrik Rydgard 7271367ac1 "Thin Borders" touch button style, ability to choose.
Also a Gold color scheme. Not sure whether to use or not.
2013-12-10 23:27:46 +01:00
Sacha 368537b13b Use updated atlastool for correct Vietnamese font atlas. 2013-11-24 01:10:44 +10:00
Sacha 657d5bc06e Add support for latinised asian languages (such as Vietnamese) in font atlas. 2013-11-23 22:27:32 +10:00
Henrik Rydgard 7640d15d7b Add support for missing Vietnamese characters 2013-11-20 00:09:26 +01:00
Henrik Rydgard 13b8a5d342 Rebuild UI-atlas using the current chinese lang files as "chinese.txt" so we get all characters we need. 2013-11-01 12:31:06 +01:00
Henrik Rydgard b186294132 UI tweaks. Change to cleaner background image. 2013-08-20 00:49:25 +02:00
aquanull 3b21e452dc Update lang/ and zim assets. 2013-06-03 17:22:58 +08:00
aquanull fb81e6b2eb Update lang/ and zim assets. 2013-05-29 12:22:55 +08:00
aquanull 87f398b1af Make more menu screen items translatable.
Update font atlas files.
2013-05-25 11:23:14 +08:00
Henrik Rydgard dedc21ddee Update fonts again 2013-04-22 22:45:48 +02:00
Henrik Rydgard 7a2e39f2c0 Use the Roboto font for Latin and Russian chars, keep Arial for the rest for now. Add missing chars. 2013-04-21 21:55:08 +02:00
Henrik Rydgard 03d6fe3dbf Add the necessary Korean characters (hangul) for now. 2013-04-20 17:42:50 +02:00
Henrik Rydgard 0df4b1d17a Arial is ugly but it has all the chars we need. Will improve later by replacing it for Western characters only. 2013-04-20 00:01:29 +02:00
Henrik Rydgard 42e4dc897e Add most Japanese kanji, the brute force way.
Hope everything supports 2048x2048 textures.
2013-04-18 14:59:00 +02:00
Henrik Rydgard d1bcc8afd4 Switch main UI font to one built to include Hiragana and Katakana. Don't know if that is enough.
Also includes more western characters so I can write my name right :)
2013-04-17 16:39:01 +02:00
Henrik Rydgard 7425532e99 Move non-Android specific stuff from android/jni to /UI.
Move source_assets one level up, too.
Also, start prototyping GameInfoCache, you'll see what it's for soon...
2013-03-30 15:46:26 +01:00