Commit Graph
386 Commits
Author SHA1 Message Date
Henrik Rydgard ac843b0b1e Enable FFMPEG in the UWP build 2017-03-23 10:02:28 +01:00
Unknown W. Brackets 266ee632e8 Cleanup FFmpeg funcs deprecated in 3.x. 2016-07-24 12:53:54 -07:00
Unknown W. Brackets 2e1986d0c8 Fix a few reorder warnings. 2016-05-01 09:50:03 -07:00
Henrik Rydgard e954768a84 sceAtrac: Work-around crash with older versions of FFMPEG when free-ing.
Better leaking than dead, although there has to be a better way.
2016-02-14 17:19:32 +01:00
Unknown W. Brackets 8bea240c25 Atrac: Specify endianness for reset info. 2016-02-10 21:02:41 -08:00
Unknown W. Brackets f1896abf74 Atrac: Move buffer offset only if needed.
Hmm, need to manage this buffer smarter, though, when streaming.  Right
now it's only getting it right enough to ask for the right amount of data,
really...

Fixes #8498.
2016-01-24 09:09:07 -08:00
Unknown W. Brackets 1b72d3a67a Atrac: Correct remaining frame count for streaming.
This makes more sense, I think this is the right value.
2016-01-18 22:05:01 -08:00
Unknown W. Brackets 600df17eb6 Atrac: Correct loop read pos with offset.
In case it doesn't loop from the start.
2016-01-18 18:11:25 -08:00
Unknown W. Brackets 3466fb1755 Atrac: Adjust loop/nonloop remaining full values.
These are tricky, but it seems like this is right.
2016-01-18 18:00:48 -08:00
Unknown W. Brackets e2f2c1af90 Atrac: Mark the leading frame consumed on loop.
This is the frame we skip samples from.  Might need smarter logic.
2016-01-18 18:00:48 -08:00
Unknown W. Brackets 3130b7a489 Atrac: Correct stream offset after non-loop end. 2016-01-18 18:00:47 -08:00
Unknown W. Brackets 036c965cf5 Atrac: Correct stream write offset after seek. 2016-01-18 18:00:46 -08:00
Unknown W. Brackets 4c25072328 Atrac: Never ask for more bytes than filesize. 2016-01-18 18:00:46 -08:00
Unknown W. Brackets 59523f1327 Atrac: Fix logging of new atrac ID. 2016-01-17 20:10:11 -08:00
Unknown W. Brackets face527d7e Atrac: Correct remaining values when looping.
Otherwise it was going negative, which was wrong.
2016-01-17 13:22:12 -08:00
Unknown W. Brackets 63aa4291eb Atrac: Fix savestates.
Darn, totally forgot.  This should populate acceptable values for old
streamed atrac as well.
2016-01-17 10:05:15 -08:00
Henrik Rydgård b2140d73e7 Merge pull request #8435 from unknownbrackets/atrac-stream
Calculate stream data info a bit more accurately
2016-01-17 10:30:09 +01:00
Unknown W. Brackets 849df69690 Atrac: Simplify lowlevel init more. 2016-01-16 23:12:12 -08:00
Unknown W. Brackets a686ca69fd Atrac: Simplify lowlevel decoding.
No need for all these variables that just spin and do nothing.
2016-01-16 23:03:22 -08:00
Unknown W. Brackets a4d875cd2a Atrac: Stop generating headers in lowlevel. 2016-01-16 22:46:24 -08:00
Unknown W. Brackets 45e6f9e9b7 Atrac: Fix lowlevel jointStereo usage.
Seems this value is supposed to be (channels << 3) form the lowlevel code,
which is believable.  FFmpeg skips it anyway.

Also, need to set the flag so it gets used.
2016-01-16 22:35:39 -08:00
Unknown W. Brackets 4e20b61d3a Atrac: Fix some confusing variable use in lowlevel. 2016-01-16 22:35:13 -08:00
Unknown W. Brackets 53e990e116 Atrac: Fix a leak from an unused var. 2016-01-16 22:34:45 -08:00
Unknown W. Brackets a2417b4779 Atrac: Ensure correct fileoffset when adding data.
If we looped, especially in the middle or toward the end, this ensures the
data ends up in the correct place in our larger buffer.
2016-01-16 18:36:22 -08:00
Unknown W. Brackets e41a1f476f Atrac: Simulate ringbuffer for writable bytes.
Ringbuffer is not actually read from PSP RAM, and there are a couple
inaccuracies, but this should be a lot better than before.
2016-01-16 18:34:44 -08:00
Unknown W. Brackets 23523a2fdc Atrac: Add missing output channels for AA3.
Although, default was 2 so this shouldn't change anything.
2016-01-16 18:10:57 -08:00
Unknown W. Brackets d3ee48a770 Atrac: Make buffer init functions more consistent. 2016-01-16 18:10:35 -08:00
Henrik Rydgård 067095e2b4 Merge pull request #8410 from latot/mini
little changes
2016-01-17 00:44:07 +01:00
Unknown W. Brackets cf9cb798fc Atrac: Remove unused variables, cleanup some names. 2016-01-16 14:47:07 -08:00
Unknown W. Brackets aac603534a Reset failedDecode when the game sets new data.
Should not last forever.
2016-01-16 14:01:12 -08:00
Unknown W. Brackets d97dfac594 Atrac: Log bad data more consistently.
Let's always give the HLE func in the actual error.
2016-01-16 13:59:38 -08:00
Unknown W. Brackets 7c07922076 Atrac: Clean up some logging. 2016-01-16 13:44:54 -08:00
latot e82620c572 remove
remove
2016-01-16 09:32:39 -03:00
Unknown W. Brackets d3da6d8c6e Atrac: Validate second buffer on reset position. 2016-01-12 00:19:35 -08:00
Unknown W. Brackets a317b10777 Atrac: Keep track of the set second buffer.
Not actually used yet, but this way our context/etc. can be right.
2016-01-12 00:19:34 -08:00
Unknown W. Brackets 40bd31f50b Atrac: Request second buffer data.
It's not used, but at least we ask for it properly.
2016-01-12 00:19:33 -08:00
Unknown W. Brackets 397094651c Atrac: Skip copying to data_buf when unused. 2016-01-12 00:19:33 -08:00
Unknown W. Brackets b29e856055 Atrac: Remove some unused calculations.
Halfway buffers now always calculate writableBytes realtime.
2016-01-12 00:19:32 -08:00
latot 53ac6d98d8 Little things
back 1

other little change, join 2 in 1
2016-01-09 20:44:02 -03:00
Unknown W. Brackets 4fac4d364e Atrac: Read non-streamed data from PSP RAM.
This should fix games that don't actually read into the RAM right away,
which is probably "incorrect" but works on the PSP, should should work in
PPSSPP.
2016-01-02 13:20:17 -08:00
Unknown W. Brackets f0551b4591 Atrac: Add a flag to use PSP RAM (not yet used.) 2016-01-02 13:20:17 -08:00
Unknown W. Brackets d0c7cc85de Atrac: Update writableBytes/offset on adding data.
It should go in these places, even if GetStreamDataInfo is not called.
2016-01-02 13:20:16 -08:00
Unknown W. Brackets 2df6d7700e Atrac: Refactor out some common validation.
This seems to be happening a lot.
2016-01-02 13:20:15 -08:00
Unknown W. Brackets 1b6dbd45e7 Atrac: Get stream info right for half/full buffers.
Improve it a bit for streamed buffers, but it's still not quite right.
2016-01-02 13:20:15 -08:00
Unknown W. Brackets e60dc24d29 Atrac: Update some comments/docs on buffers. 2016-01-02 13:20:14 -08:00
Unknown W. Brackets 959015f823 Atrac: Correct typo. 2016-01-02 13:16:22 -08:00
Unknown W. Brackets 96d5e10549 Atrac: Seek ahead only one frame at end.
If it had a partial ending frame, it should go ahead one frame, not one
frame plus the partial ending.
2016-01-02 11:13:48 -08:00
Unknown W. Brackets 85ff5eb68a Atrac: Adjust reads a bit earlier when skipping.
The frames we initially get may not start at 0, depending on how many
frames we're skipping.  Of course...
2016-01-02 11:13:09 -08:00
Unknown W. Brackets 6fe5fe07a4 Atrac: Revert broken seeking fix.
This wasn't the right solution to getting the right packets.
2016-01-02 11:12:35 -08:00
Unknown W. Brackets 182d281750 Atrac: Move currentSample on finish.
This seems to be what happens, and allows remaining frames to calculate
properly in some cases where it wasn't before.
2016-01-01 11:34:56 -08:00