Unknown W. Brackets
|
a1f3591960
|
Android buildfix.
|
2013-09-20 09:51:43 -07:00 |
|
raven02
|
83bac402c4
|
Replace them with GE_CMD_UNKNOWN_XX
|
2013-09-20 21:10:32 +08:00 |
|
Unknown W. Brackets
|
bd70d04930
|
Include GE_CMD_PATCHFACING just in case.
|
2013-09-20 00:45:48 -07:00 |
|
Unknown W. Brackets
|
bb2e51160b
|
Don't default lighting on / matrices filled.
Seems like everything starts out at 0.
|
2013-09-20 00:34:18 -07:00 |
|
Unknown W. Brackets
|
7906de26f7
|
Try to match especially the size of ge contexts.
But also some of the actual data, most of it matches like this.
|
2013-09-20 00:33:32 -07:00 |
|
raven02
|
c7f830f575
|
Simplify AA lines
|
2013-09-20 14:41:52 +08:00 |
|
raven02
|
9e17a4abdb
|
Add bunch of GE_CMD_UNKNOWN_XX
|
2013-09-20 14:31:16 +08:00 |
|
raven02
|
010c2a087e
|
Add WARN_LOG_REPORT_ONCE for unknown GE commands
|
2013-09-20 14:30:33 +08:00 |
|
raven02
|
f4b097ca49
|
Set GE_CMD_SCISSOR1/2 with FLAG_EXECUTE
|
2013-09-20 14:16:17 +08:00 |
|
raven02
|
ec00b335f2
|
Add WARN_LOG_REPORT_ONCE for unsupported BJUMP/BOUNDINGBOX
|
2013-09-20 14:04:45 +08:00 |
|
The Dax
|
66d328175c
|
Fix stupid typo.
|
2013-09-19 16:10:18 -04:00 |
|
The Dax
|
9dbcc282ff
|
USING_GLES2 platforms: Fix build and fix a warning on Android.
|
2013-09-19 16:06:39 -04:00 |
|
Henrik Rydgård
|
7de9da10d4
|
Merge pull request #3833 from raven02/patch-16
Regression fix : Revert #3754
|
2013-09-19 12:00:27 -07:00 |
|
Henrik Rydgård
|
93f73be0bd
|
Merge pull request #3800 from raven02/patch-10
Attach CLUT framebuffer only in buffered mode while memory mode should ...
|
2013-09-19 11:45:21 -07:00 |
|
Henrik Rydgård
|
0d0c73aac0
|
Merge pull request #3832 from raven02/patch-15
Regression fix #3797 - DXT1/3/5 texture bufw
|
2013-09-19 11:43:36 -07:00 |
|
Henrik Rydgård
|
36fe1efcc6
|
Merge pull request #3840 from raven02/patch-19
Should be in VRAM so | 0x04000000
|
2013-09-19 11:41:33 -07:00 |
|
raven02
|
aea9ecae4b
|
GLES : gstate_c.framebufChanged = true for sccisor as well
|
2013-09-20 01:48:43 +08:00 |
|
raven02
|
568a93d938
|
Should be in VRAM so | 0x04000000
|
2013-09-20 01:28:14 +08:00 |
|
raven02
|
a3120e0bbf
|
GLES: Add memory valid check for vertex address
|
2013-09-19 21:09:59 +08:00 |
|
raven02
|
96619f6cb1
|
Missing comma at the end of line
|
2013-09-19 19:32:53 +08:00 |
|
raven02
|
5d2efda98f
|
Regression fix : Revert #3776
|
2013-09-19 12:24:07 +08:00 |
|
raven02
|
ec6170d593
|
Regression fix #3797 - DXT1/3/5 texture bufw
|
2013-09-19 11:06:12 +08:00 |
|
Henrik Rydgård
|
f3d7bc24f4
|
Merge pull request #3825 from Ced2911/dx9windows
Dx9windows
|
2013-09-18 07:30:10 -07:00 |
|
Ced2911
|
d495cdbdf9
|
fix 8888 texture decoding
|
2013-09-18 14:40:33 +02:00 |
|
Henrik Rydgård
|
3f6e7f6e6a
|
Merge pull request #3822 from DanyalZia/patch-8
Fixes Drawing size in non-buffered mode
|
2013-09-18 05:05:08 -07:00 |
|
danyalzia
|
f1ca139444
|
Fixes Drawing size in non-buffered
|
2013-09-18 12:24:27 +05:00 |
|
The Dax
|
e8263523a8
|
Build fix for VS 2012.
|
2013-09-17 22:37:49 -04:00 |
|
Henrik Rydgård
|
2de4db3e31
|
Merge pull request #3818 from unknownbrackets/headless
Headless - use auto compare, just build test list in test.py
|
2013-09-17 09:08:20 -07:00 |
|
Unknown W. Brackets
|
abe805b62a
|
Prevent a buffer overflow on bad shader.
|
2013-09-17 08:40:20 -07:00 |
|
The Dax
|
c499719967
|
Put the removed include back, but only for Visual Studio 2012.
|
2013-09-17 10:27:06 -04:00 |
|
The Dax
|
156bc2613a
|
Remove unnecessary include.
|
2013-09-17 10:27:06 -04:00 |
|
The Dax
|
d102baacd0
|
Prep PPSSPP for Visual Studio 2013.
|
2013-09-17 10:27:06 -04:00 |
|
Henrik Rydgard
|
fce5067279
|
Show a warning message on game start if Chainfire3D is installed.
|
2013-09-17 10:27:42 +02:00 |
|
raven02
|
b918dfdd98
|
Attach CLUT in buffered mode only while memory mode should be more accurate itself
|
2013-09-17 09:55:52 +08:00 |
|
Ced2911
|
b7aa10efc7
|
[gpu] move GetIndexBounds to common
|
2013-09-16 17:04:06 +02:00 |
|
raven02
|
8c3a89019b
|
GE_BLENDMODE_ABSDIFF : Replace it using GL_MAX
|
2013-09-16 20:48:33 +08:00 |
|
Ced2911
|
b084e5169a
|
Merge branch 'master' of https://github.com/hrydgard/ppsspp into dx9windows
Conflicts:
headless/Headless.vcxproj
|
2013-09-16 10:54:04 +02:00 |
|
Ced2911
|
5c4ed26442
|
Make the dx9 renderer working in headless mode
|
2013-09-16 09:42:30 +02:00 |
|
Henrik Rydgard
|
83f39fdaa6
|
Report the combination of bezier/spline + morph/skinning to see if it happens
|
2013-09-16 09:01:20 +02:00 |
|
Henrik Rydgård
|
9f063fcbe9
|
Merge pull request #3798 from unknownbrackets/dx9
Fix directx9 so it builds on Windows (but doesn't work)
|
2013-09-15 23:28:05 -07:00 |
|
Unknown W. Brackets
|
5617f07462
|
Fix dx9 so it builds on Windows (DOES NOT WORK.)
|
2013-09-15 23:22:10 -07:00 |
|
Henrik Rydgard
|
5997cdf6ad
|
Add clearly missing parenthesis, see #3776.
Update contributors list.
|
2013-09-16 08:09:27 +02:00 |
|
Unknown W. Brackets
|
ad4bd8ed74
|
softgpu: small optimization, precompute tex info.
|
2013-09-15 21:39:28 -07:00 |
|
Unknown W. Brackets
|
f43997a47f
|
Update bufw handling in all gpus.
This fixes the softgpu as well, at least.
|
2013-09-15 21:27:13 -07:00 |
|
Unknown W. Brackets
|
8ca31f7652
|
Round texture bufw down to nearest 16 byte mult.
|
2013-09-15 20:06:41 -07:00 |
|
Henrik Rydgård
|
b33f309228
|
Merge pull request #3767 from raven02/patch-7
Attemp to fix Kingdom Heart , Valkyrie Profile & Tales Of Phantasia
|
2013-09-15 16:03:15 -07:00 |
|
Henrik Rydgård
|
274c5bb20e
|
Merge pull request #3782 from unknownbrackets/dx9
Put the DirectX9 stuff into a namespace.
|
2013-09-15 15:37:08 -07:00 |
|
Unknown W. Brackets
|
f55b6a0dbc
|
Put the DirectX9 stuff into a namespace.
This makes it almost build on Windows, but not quite. Some required files
excluded from build, still.
|
2013-09-15 08:56:12 -07:00 |
|
Sacha
|
996c47a9b9
|
Buildfix.
|
2013-09-16 01:26:29 +10:00 |
|
Henrik Rydgard
|
8c4503c638
|
Add a micro version of the DX SDK as submodule, to keep the buildbot running.
|
2013-09-15 16:15:12 +02:00 |
|