Commit Graph
7530 Commits
Author SHA1 Message Date
Unknown W. Brackets 97e8f36a9b Revert "Actually use the resample buffer."
This reverts commit dc5d17971c.
2014-02-23 08:46:33 -08:00
Unknown W. Brackets d6f203db99 Revert "Reset resample hist on keyon, round up read."
This reverts commit 3edebbfba9.
2014-02-23 08:45:46 -08:00
Henrik Rydgård b7651b61c7 Merge pull request #5546 from chinhodado/fixes
some minor fixes and changes
2014-02-23 19:12:42 +07:00
Unknown W. Brackets e0d8fc5596 Pass in the font open mode for easier tracking.
Mostly concerned about handlers actually doing something...
2014-02-22 23:04:46 -08:00
Unknown W. Brackets 3edebbfba9 Reset resample hist on keyon, round up read.
If we have an uneven pitch, round up so that we get the next sample to
resample in.
2014-02-22 22:38:03 -08:00
Unknown W. Brackets 603c1dd614 Improve error codes in sceFontOpen*().
Fixes some unlikely cases of crashes as well.  I think there are leaks
here...
2014-02-22 20:35:58 -08:00
chinhodado 20ed422c3a remove a duplicate assignment 2014-02-22 23:23:33 -05:00
Unknown W. Brackets 6c34439e03 Populate the native font lib struct.
For now, this makes things a lot easier to compare (getting as much info
as possible out of these structs.)
2014-02-22 15:34:07 -08:00
Unknown W. Brackets 7ff6a2d738 Return an error on font allocation failure.
Some game might actually expect this code, you never know...
2014-02-22 15:34:07 -08:00
Unknown W. Brackets ba1f862c85 Allocate the right amount of font memory.
But it should be in multiple blocks...
2014-02-22 15:34:06 -08:00
Unknown W. Brackets afb188956f Cleanup sceFontNewLib() parameter handling.
It should error out without alloc/free funcs, and cap numFonts to 9, per
tests.  Most games pass these and use numFonts = 4.
2014-02-22 15:34:06 -08:00
Henrik Rydgård 9dacc2ba55 Merge pull request #5542 from unknownbrackets/sas-minor
Yet more exactness changes for SAS
2014-02-23 06:12:50 +07:00
Unknown W. Brackets 9cba543a4b sceSasCoreWithMix() returns an error in raw mode.
And does not reschedule, specifically.
2014-02-22 08:48:55 -08:00
Unknown W. Brackets 10bf116399 Don't report sceSasSetADSRMode(..., 5, 5, 5, 5).
It seems common.
2014-02-22 08:39:15 -08:00
Unknown W. Brackets 0939065333 Report the raw output mode to find examples.
I can't find any games actually leaving the output mode at 1.
2014-02-22 08:07:51 -08:00
Unknown W. Brackets ff920f6af6 Fix sceSas outputMode = 1 (which is not mono.)
May fix games that played audio only on the left side, or something.
2014-02-22 07:52:18 -08:00
chinhodado 586eb76ddf fix a mistake in a logic condition 2014-02-21 19:43:24 -05:00
Unknown W. Brackets ede385bfed Validate output mode, correct dry/wet handling.
Seems like any non-zero parameter sets it, actually.  I previously changed
it to check the lowest bit but I can't reproduce it now...
2014-02-21 09:47:46 -08:00
Unknown W. Brackets ce518a432f x86jit: Add a missing unknown prefix check. 2014-02-21 09:47:28 -08:00
sum2012 98e952ea6e Only can use __KernelLoadExec when load BOOT.BIN 2014-02-21 07:14:40 +08:00
sum2012 b8a8cc0049 Update log information - menthion we try __KernelLoadExec 2014-02-21 06:00:41 +08:00
sum2012 8958501acb Support kernal mode Module
Fix #5527
https://github.com/hrydgard/ppsspp/pull/5512/files No need
2014-02-21 05:32:55 +08:00
Henrik Rydgård 4e93573422 Merge pull request #5486 from raven02/patch-25
Use GE_CMODE instead of TPSM_PIXEL_STORAGE_MODE
2014-02-20 18:48:10 +07:00
Unknown W. Brackets fb1ca6823c Oops, fix reporting showing disabled outside game. 2014-02-20 01:02:22 -08:00
Henrik Rydgård df3342fd9e Merge pull request #5497 from sum2012/patch-10
Add sceCtrl_driver ,sceDisplay_driver ,SysclibForKernel
2014-02-20 11:20:06 +07:00
Sacha edd712c65d Fix Symbian DPI 2014-02-20 03:37:06 +10:00
Unknown W. Brackets a1283644ab If never set, loop to the first vag block.
Not the second (0 = second.)
2014-02-19 01:03:11 -08:00
Unknown W. Brackets a36f7bf267 Fill in predict_nr's above 5, fix clamping.
We weren't processing vag properly when it hit the edges.

The coefficients were found with testing about 384 samples.
2014-02-19 01:01:56 -08:00
Unknown W. Brackets 11df9dabf9 Add an extra delay to VAG keyon.
It seems to come in an extra sample late.  PCM doesn't.

This corrects timing for VAG samples so they match up exactly.  Really
minor, of course...
2014-02-18 23:32:37 -08:00
Unknown W. Brackets 9ceeedba8d Correct some error codes in sceSasSetVoice(). 2014-02-18 23:12:26 -08:00
Unknown W. Brackets dc5d17971c Actually use the resample buffer.
Fixes static in Final Fantasy Tactics music.
2014-02-17 23:23:44 -08:00
Unknown W. Brackets 93060e3aef Avoid some divisions, just in case. 2014-02-17 23:19:30 -08:00
Unknown W. Brackets b5bdac211a Ignore pitch > 0x1000 for pcm.
It seems to be supported only below 0x1000.  Also, drop optimization for
double for now, simpler this way and doesn't seem common?
2014-02-17 21:09:44 -08:00
Unknown W. Brackets dd434cd7c5 Optimize mixing samples at common pitches.
Doesn't seem to be a big help but may matter more on mobile.
2014-02-17 21:09:44 -08:00
Unknown W. Brackets 139c91fe19 Return an error for an invalid pitch, per tests. 2014-02-17 21:09:43 -08:00
Unknown W. Brackets 1efcebb121 Smooth SAS resampling when pitch != 0x1000. 2014-02-17 21:09:43 -08:00
Unknown W. Brackets 8ded863231 Reset sampleFrac on keyon.
Since we're starting the samples over.
2014-02-17 21:09:42 -08:00
Unknown W. Brackets 38053df4ca Don't drop the last mix of vag samples.
Wait instead until the end of mixing to end the envelope.
2014-02-17 21:09:42 -08:00
Unknown W. Brackets 3899e18422 Always key on for 32 samples regardless of pitch.
Before it would be more or less depending on pitch.  It's always 32.
2014-02-17 21:09:41 -08:00
Henrik Rydgård 2890c4b206 Merge pull request #5488 from unknownbrackets/sas-minor
Improve more sas correctness
2014-02-17 22:39:10 +01:00
Unknown W. Brackets 71ad115b81 Fix incorrect return in PSP_Init().
Mostly affects reset and tests, PSP_InitUpdate() worked properly for the
normal flow.
2014-02-17 10:57:47 -08:00
Unknown W. Brackets 0b7d4d99cf Fix MSVC build.
Blarg.
2014-02-17 10:43:23 -08:00
Unknown W. Brackets 5e57a2ffa8 Don't allow reporting from bad savestates.
If the savestate was created with bad settings, or was loaded from an
older version, it may be damaged.  Let's not report old problems.
2014-02-17 09:43:12 -08:00
sum2012 f0ad992b67 Add sceCtrl_driver and sceDisplay_driver 2014-02-17 20:46:57 +08:00
sum2012 d6790cf906 Add logging and fix savestatus 2014-02-17 20:42:35 +08:00
Unknown W. Brackets 617dcdd8ff Add some initial kernel sysclib funcs. 2014-02-17 20:39:02 +08:00
Unknown W. Brackets e006ab5b2d Don't read the first 32 samples after keyon.
The way I'm approximating this is ugly...
2014-02-17 01:39:59 -08:00
Unknown W. Brackets 6b984c5593 Don't loop PCM samples when loopPos < 0. 2014-02-17 01:39:59 -08:00
Unknown W. Brackets 95fc9624b4 Fix PCM looping in SAS.
The parameter specifies where the loop restarts at.
2014-02-17 01:39:58 -08:00
Unknown W. Brackets 55507d7844 Fix the default adsr sustain mode.
Probably doesn't matter, games always set it.
2014-02-17 01:39:57 -08:00