Commit Graph
3655 Commits
Author SHA1 Message Date
Unknown W. Brackets 398646411a Properly handle atrac packets with multiple frames.
This gets us decoding the start of a file and near loops way more
correctly.
2014-10-03 19:48:39 -07:00
Unknown W. Brackets 1b520ea673 Correct first next sample calculation.
If it's exactly matching a frame size, we need to return a full frame,
rather than 0.  Fixes #6967.
2014-10-03 07:49:35 -07:00
Henrik Rydgård c2a462ceb2 Merge pull request #6949 from daniel229/func_replace_soranokiseki
Functions replace in Sora no Kiseki FC, SC ,and Boku no Natsuyasumi 2 and 4
2014-10-02 15:48:28 +02:00
Unknown W. Brackets 2221951cd9 Correct atrac looping offset by one frame. 2014-09-28 15:19:30 -07:00
Unknown W. Brackets 3856a53503 Handle atrac files with larger "fact" chunks.
Ends up with the a separate offset for loops, it seems like.  This corrects
looping information for these files.
2014-09-28 15:19:29 -07:00
Unknown W. Brackets 58afdfac60 Return an error for MOut on a stereo stream.
It seems like it won't downmix, it returns an error.
2014-09-28 15:19:29 -07:00
Unknown W. Brackets feada0ee65 Adjust some logging.
Report logic op more correctly, cleanup an incorrect log.
2014-09-28 15:13:52 -07:00
Henrik Rydgård 80a28e5ac7 Merge pull request #6950 from unknownbrackets/gpu-minor
d3d9: Show an error when default shaders fail to compile
2014-09-27 18:38:42 +02:00
Henrik Rydgård f875b14666 Merge pull request #6954 from unknownbrackets/font-minor
Fix some minor issues in sceFont causing failing tests
2014-09-27 18:35:41 +02:00
Unknown W. Brackets 2c99baf295 Delay sceUtilityMsgDialogUpdate() per tests.
This is an approximate value, but it should be close.
2014-09-27 00:13:27 -07:00
Unknown W. Brackets ad191cdd3a Correct error codes in sceFontOpenUserMemory(). 2014-09-26 23:44:36 -07:00
Unknown W. Brackets 1d4bd6c695 Add a delay for creating fontlibs and fonts.
Matches tests, low bound on the delay.
2014-09-26 23:44:04 -07:00
daniel229 aad301a97a Replace download frame in Boku no Natsuyasumi 2 and 4 2014-09-27 14:00:37 +08:00
Unknown W. Brackets 358462a7f4 Add a .gitattributes to normalize newlines.
No code changes.
2014-09-26 21:20:50 -07:00
daniel229 4de7e89330 Replace download frame in Sora no kiseki SC,and a comment for Sora no kiseki 3rd 2014-09-26 17:13:01 +08:00
daniel229 ea9a0182e4 Replace download frame in Sora no kiseki FC 2014-09-26 16:55:37 +08:00
Unknown W. Brackets c88b66b308 d3d9: Emulate some logic ops with blending.
This makes Brave Story's intro visible.  Also add for GLES2/GLES3, but
doesn't seem to work on GLES2.
2014-09-23 21:13:47 -07:00
Unknown W. Brackets 0ebe5325d4 Correct the end from sceAtracGetSoundSample().
I think it's meant to be the last *valid* sample.
2014-09-23 11:33:21 -07:00
Unknown W. Brackets e717a87f9f Add extra frames if we run out of atrac data.
We could probably insert frames instead for GHA phase shifting, but this
will solve other bugs too, I think.
2014-09-23 11:33:21 -07:00
Unknown W. Brackets fa42426d21 Clamp the final sample count during decode.
Some games depend on / expect this, or else they'll let important data get
overwritten.
2014-09-23 11:33:20 -07:00
Unknown W. Brackets 68f4a1e7f7 Return the correct next sample at the beginning. 2014-09-23 11:33:20 -07:00
Unknown W. Brackets 0aa7247fea Fix seeking in atrac after the start.
Not sure the very start is right though, arg.
2014-09-23 11:33:19 -07:00
Unknown W. Brackets 4702ae0e41 Add breakpoints to most sceAtrac mem access. 2014-09-23 11:33:18 -07:00
Unknown W. Brackets 6b6bf3f8e6 Correct the dataOff member of atrac context. 2014-09-23 11:33:18 -07:00
Unknown W. Brackets ac1fcdb269 Skip samples in the first chunk of atrac output.
This seems to be what the PSP actually does, although not sure.  The first
result is always smaller by this amount (numerous atrac files tested.)
2014-09-23 11:32:11 -07:00
Unknown W. Brackets 70705d4a9d Remove incorrect atrac decode ptr nullcheck.
Already shown in decode test to be valid.
2014-09-23 08:32:09 -07:00
daniel229 d452d02aba Update replace function for Toaru Majutsu to Kagaku no Ensemble. 2014-09-21 10:58:56 +08:00
daniel229 a657da91c3 Replace download frame in Toaru Majutsu to Kagaku no Ensemble 2014-09-18 15:37:12 +08:00
daniel229 48b774d143 Replace download frame in Rezel Cross 2014-09-18 15:29:59 +08:00
daniel229 2dd3ab6c20 Replace frame download in suikoden1&2 2014-09-15 00:19:22 +08:00
Henrik Rydgard f84ebf6bff sprintf->snprintf, fix some too short buffers 2014-09-14 00:14:11 +02:00
Henrik Rydgard 02a89306d1 Warning fixes, sprintf->snprintf 2014-09-13 23:51:07 +02:00
Unknown W. Brackets a892779f89 Merge pull request #6880 from daniel229/func_replace_sakurasou
Replace frame download in Sakurasou No Pet Na Kanojo

Conflicts:
	Core/HLE/ReplaceTables.cpp
2014-09-12 22:28:27 -07:00
daniel229 5f4a95cdd5 Update as unknown's suggestion 2014-09-13 10:21:00 +08:00
Unknown W. Brackets 4bad83b12b Move a couple funcs outside of loops.
Will cut down on the performance hit.
2014-09-11 22:56:53 -07:00
daniel229 7c1d4234ab Replace frame download in Sakurasou No Pet Na Kanojo 2014-09-11 15:32:07 +08:00
daniel229 22fa431f89 Replace frame download in Ore no Imouto ga Konnani Kawaii Wake ga Nai 2014-09-11 14:34:17 +08:00
daniel229 81ec625d0a Update the hook for Kirameki School Life SP 2014-09-11 12:01:58 +08:00
daniel229 e8efab6d21 Change function name 2014-09-11 00:47:06 +08:00
daniel229 7f6f52a904 Fixes saveicons in Kirameki School Life SP. 2014-09-11 00:18:59 +08:00
daniel229 b1d9461779 Replace frame download in Narisokonai Eiyuutan 2014-09-09 14:33:15 +08:00
Unknown W. Brackets 420eb1bed3 Replace frame download in SD Gundam G Generation. 2014-09-08 22:44:27 -07:00
Unknown W. Brackets ee6960ff7a Hook the saveicon creation func in Growlanser IV. 2014-09-08 19:10:46 -07:00
Unknown W. Brackets cddc289675 Use fixed dates for rtc adjusted and reincarnated.
This may be safer in case a game thinks funny business is going on if the
user changed the clock very recently, which wouldn't be the case on a
real PSP.
2014-09-05 09:34:09 -07:00
Unknown W. Brackets 1e31fd54eb Implement rtc date formatting funcs. 2014-09-05 09:13:33 -07:00
Unknown W. Brackets 0180d18449 Correct sceRtcGetDayOfWeek() for odd years. 2014-09-05 09:13:08 -07:00
Andrew Church 6afa948d06 s32 -> int because it doesn't need to explicitly be 32 bits. 2014-09-05 00:31:25 +09:00
Andrew Church 0512a17654 Read lw offset as a signed value. 2014-09-05 00:25:48 +09:00
Andrew Church 230bbad1c6 Read the offset for the framebuffer index from the instruction stream
instead of using a literal constant, so the hook works for other games
using the same function but a different offset (e.g. Zero no Kiseki).
Also remove the memcpy() since the original function will do it anyway
(and may do it differently if other games call the function with
different arguments).
2014-09-04 23:44:32 +09:00
Andrew Church 33264a6b8f Hook Brandish frame capture for menu fadeout and save screenshots. 2014-09-04 17:36:56 +09:00