Commit Graph
14388 Commits
Author SHA1 Message Date
Henrik Rydgård 95549ae2c9 iOS ViewController: Get rid of the GLKViewController base class 2025-10-27 19:24:25 +01:00
Henrik Rydgård b1d14d8221 More upload UI polish 2025-10-27 12:20:24 +01:00
Henrik Rydgård fa64598b4f More polish 2025-10-27 12:20:24 +01:00
Henrik Rydgård d2c9104eff Polish and fixes to the upload form. 2025-10-27 12:20:24 +01:00
Henrik Rydgård 9abd8c21e1 Finish implementing the multipart protocol, now multi file uploads work without corruption. 2025-10-27 12:20:24 +01:00
Henrik Rydgård dc682fb2c8 Basic upload via web browser support, only single file almost works 2025-10-27 12:20:24 +01:00
Henrik Rydgård c686d48268 Add prototype Upload screen and a couple new icons. Some refactoring. 2025-10-27 12:20:20 +01:00
Henrik Rydgård 7ad4d33094 Start refactoring the MainScreen code 2025-10-23 10:25:28 +02:00
Henrik Rydgård e2b21d26bf Rotation on iOS fixes: Make sure the setting is saved, etc. 2025-10-22 15:54:00 +02:00
Henrik Rydgård 1c49ad7b29 Support screen rotation on iOS (unrestricted) 2025-10-22 15:13:21 +02:00
Henrik Rydgård f14c4dfb90 Add a compatibility flag to apply sum2012's workaround for Ghost Recon: Predator
I'm not confident in the behavior here, so let's change it only for this
game for now.

Replaces #20892

Fixes #20856
2025-10-21 15:23:12 +02:00
Henrik Rydgård 7cc4a0f3a3 Add more accurate sleep function (well, not more accurate on Windows unfortunately) 2025-10-21 12:11:23 +02:00
Henrik Rydgård 042cf87248 Rework the present mode settings, refactor. 2025-10-20 21:28:38 +02:00
Henrik Rydgård 4c0b011b0e Refactor the vsync settings, making VSync=on always good, if combined with Low Latency Present 2025-10-20 19:53:21 +02:00
Henrik Rydgård a656496953 Remove setting for fast-forward mode 2025-10-20 19:53:21 +02:00
Henrik Rydgård 82bba691dd Unexpose the specialized Vulkan presentation modes for now 2025-10-20 19:53:21 +02:00
Henrik Rydgård 5aeab28e9b Remove the "Percentage of framerate" frameskip type 2025-10-20 11:49:41 +02:00
Henrik Rydgård 176c55da25 Remove unused "interval" concept from presentation mode 2025-10-19 18:18:06 +02:00
Henrik Rydgård 1d44bf25bd iOS: Default Vulkan presentation mode to Fifo as it's the only mode. 2025-10-17 16:12:07 +02:00
Henrik Rydgård 20e3a0cc70 Use temporaries to improve codegen in more IR vector ops 2025-10-17 09:26:15 +02:00
Henrik Rydgård d23a224e7a Use temporaries to try to improve codegen for IROp::Vec4Blend 2025-10-17 09:26:15 +02:00
Henrik Rydgård b082e94edb Initial work on using premultiplied alpha in the UI 2025-10-16 11:07:05 +02:00
Henrik Rydgård c3dfddebd7 IR interpreter: Improve code gen for the main interpreter loop
Thanks to fp64 for the idea of using unreachable markers to avoid the
range check on the switch!

Additionally, use it in a few more places.
2025-10-15 21:15:30 +02:00
Henrik Rydgård a170f40927 Qt buildfix 2025-10-10 08:45:09 -06:00
Henrik Rydgård a72fc6f79c Support showing (and sorting by) IR profiler info in the JIT viewer
This will help future work on #19143 .
2025-10-09 17:02:52 -06:00
Henrik Rydgård 9ff1cf3572 Remove bad assert (the function already checks for null later).
Fixes #20862
2025-10-09 12:43:43 -06:00
Henrik Rydgård db0cc01a81 IR interpreter on ARM64: Cleanup FPCR set/get, support floating point control on Windows 2025-10-09 11:14:47 -06:00
Henrik Rydgård 87b770739a Merge pull request #20844 from hrydgard/achievement-enable-per-game
Make the "Enable Achievements" setting per-game
2025-10-08 17:47:06 -06:00
Henrik Rydgård ff5dea821b New jit viewer is starting to work a bit. 2025-10-08 16:59:25 -06:00
Henrik Rydgård b304fbe0c9 Build armips in libretro builds (requirement for some lua functionality) 2025-10-08 09:45:44 -06:00
Henrik Rydgård f21876b0b7 Move CheatFileParser out to the header, remove the line_ mmember variable 2025-10-07 10:07:04 -06:00
Henrik Rydgård 9c5b1c1b8b Remove some scaffolding directed at supporting TempAR codes in the future. Not likely to happen. 2025-10-07 09:50:05 -06:00
Henrik Rydgård 6770a2ff29 Make the "Enable Achievements" setting per-game 2025-09-30 11:35:24 -05:00
Henrik Rydgård d43f24dab3 Merge pull request #19336 from hrydgard/headless-defaults
Use config defaults in the headless binary.
2025-09-24 12:39:31 -06:00
Henrik Rydgård 461f8586b6 Use config defaults in the headless binary.
Fixes #19332
2025-09-24 11:56:51 -06:00
Henrik Rydgård 5e16bf907b VertexDecoder: Improve logging for missing formats. Add missing convert function.
The missing function is mainly used in D3D11, which can be used on
Windows for ARM64. It's not necesssary for the other backends, which is
why it used to be missing in the ARM64 vertex decoder.

Also fix a minor memory leak in AtracCtx2.
2025-09-24 10:52:09 -06:00
Henrik Rydgård b15b0c441e Make the checks for atrac size more lenient. Possible fix for #20834 2025-09-24 10:08:53 -06:00
Henrik Rydgård 7975261b02 Minor compiler warning fix 2025-09-23 13:08:07 -06:00
Henrik Rydgård 033b21ebfc Merge pull request #20831 from Silvris/websocket-debug-fix
Websocket Debugger: fix hanging thread
2025-09-22 10:27:55 -06:00
Silvris 15189e99d3 time out InactiveCond's wait instead 2025-09-21 21:46:40 -05:00
oltolm de3abcf579 fix compiler warnings 2025-09-19 11:36:11 +02:00
Silvris 6d5bf32796 initial tests 2025-09-19 02:40:13 -05:00
Henrik Rydgård 52c4c31508 Runtime atlas generation 2025-09-17 09:49:54 -06:00
Henrik Rydgård 947ddf865f Extract some duplicated code into a pngSave function 2025-09-15 11:46:54 -06:00
Henrik Rydgård 5685331198 Unrelated sanity checks in audio 2025-09-12 12:17:27 -06:00
Henrik Rydgård a996645764 Merge pull request #20800 from NABN00B/gameregion-addition
Add UNKNOWN region in place of former OTHER
2025-09-06 23:59:50 +02:00
Nab 7edc3f0223 Add UNKNOWN region in place of OTHER 2025-09-06 17:18:57 +00:00
Henrik Rydgård e8dd3c2223 Merge pull request #20794 from hrydgard/project-8-fix
Correct error codes from sceUtilityLoadAvModule / UnloadAvModule.
2025-09-04 16:13:44 +02:00
Henrik Rydgård cfba17b6e6 Correct error codes from sceUtilityLoadAvModule / UnloadAvModule.
Fixes #20775
2025-09-04 15:18:15 +02:00
Henrik Rydgård f89c169f8a Use the correct ID when creating game configs from the pause screen 2025-09-04 11:34:55 +02:00