Nemoumbra
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7ad894914c
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Copied sceNetPrintf from SysclibForKernel
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2026-07-17 04:33:29 +03:00 |
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Nemoumbra
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92bde076a3
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Implemented sceNetRand
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2026-07-17 04:17:05 +03:00 |
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Henrik Rydgård
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87c92c934e
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Merge pull request #21922 from hrydgard/more-optimizations
Fix Vulkan on very old Android devices, avoid computing disk space, performance fixes
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2026-07-15 14:05:05 +02:00 |
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Henrik Rydgård
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013fc094de
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Remove NeedsZWHack old Mali workaround in vertex shaders. The new transform math seems to have fixed it some other way.
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2026-07-15 12:14:33 +02:00 |
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Henrik Rydgård
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c4889b3a2a
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Some more simplification of expressions in the vertex shader generator
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2026-07-15 12:03:16 +02:00 |
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Henrik Rydgård
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26313b6314
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Log improvements
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2026-07-15 12:03:05 +02:00 |
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Henrik Rydgård
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c1ceea1405
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Correct Vulkan initialization for devices that don't support Vulkan 1.1.
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2026-07-15 11:57:27 +02:00 |
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Henrik Rydgård
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993c3a9c67
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Avoid accurately computing disk space on iOS and Android (where it can be slow). Add a setting.
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2026-07-14 22:22:29 +02:00 |
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Henrik Rydgård
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a6516c8d66
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__KernelModuleDoState: Only apply function replacement on state load. Improves performance of rewind states
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2026-07-14 20:31:39 +02:00 |
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Henrik Rydgård
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8721e11694
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Simplify expressions
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2026-07-14 20:31:39 +02:00 |
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Henrik Rydgård
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b719323f16
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Merge pull request #21921 from hrydgard/remove-hardware-skinning-again
Remove hardware skinning (second try)
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2026-07-14 20:31:11 +02:00 |
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Henrik Rydgård
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ca8e54106b
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Remove libretro setting definition
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2026-07-14 20:01:33 +02:00 |
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Henrik Rydgård
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c3eafeb005
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Remove obsolete vertex decoder code and options
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2026-07-14 17:26:00 +02:00 |
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Henrik Rydgård
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cd40e2d4f0
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Delete more code related to hardware skinning
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2026-07-14 17:17:40 +02:00 |
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Henrik Rydgård
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61e1ef8f7a
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Remove the "Software skinning" option. Now always on.
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2026-07-14 17:02:57 +02:00 |
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Henrik Rydgård
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035278516f
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Bump langtool deps
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2026-07-14 17:02:26 +02:00 |
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Henrik Rydgård
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024300eeba
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Merge pull request #21920 from hrydgard/more-fixes
Fix glitches in Naruto Shippuden 3: UNH
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2026-07-14 16:34:41 +02:00 |
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Henrik Rydgård
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4d018cd7e5
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Fix back behavior in GameScreen
Fixes #21884
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2026-07-14 15:44:17 +02:00 |
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Henrik Rydgård
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219c97c531
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Apply sprite fix in Naturo Shippuden: UNH 3
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2026-07-14 15:32:25 +02:00 |
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Henrik Rydgård
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a655278dc8
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Fix vertex/index advance with through-mode 2D culling. Fixes Naruto 3
Fixes #21919
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2026-07-14 15:29:55 +02:00 |
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Henrik Rydgård
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18a9de3eca
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Move AdvanceVerts to GPUStateCache
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2026-07-14 15:28:21 +02:00 |
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Henrik Rydgård
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3e393d99e1
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GeDebugger: Add some sanity checks in the vertex preview to avoid crashes
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2026-07-14 14:15:32 +02:00 |
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Henrik Rydgård
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dbba810745
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Merge pull request #21918 from hrydgard/more-changes
Fix graphics problems in 3rd Birthday in OpenGL on Mali devices
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2026-07-13 21:20:27 +02:00 |
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Henrik Rydgård
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20113c67f3
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Add a few (disabled) lines of code to kinda-simulate the Mali feature set.
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2026-07-13 20:00:10 +02:00 |
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Henrik Rydgård
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04571a15e3
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Don't forget to specify highp on u_zw in OpenGL. Necessary for older Mali.
Fixes #21914
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2026-07-13 19:59:53 +02:00 |
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Henrik Rydgård
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3de35305cd
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Simplify color clamping in vertex shader generator
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2026-07-13 12:42:46 +02:00 |
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Henrik Rydgård
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1833b51b98
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Dev tools: Shader viewer: Add button to copy generated shader code to clipboard
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2026-07-13 12:42:32 +02:00 |
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Henrik Rydgård
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7cf5468221
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Merge pull request #21917 from hrydgard/framebuffer-offset-work
Fix some issues with framebuffer offset, after the transform pipeline refactor
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2026-07-13 12:37:56 +02:00 |
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Henrik Rydgård
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38b0b0b126
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Eliminate two divisions and multiplication from all vertex shaders
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2026-07-13 12:11:31 +02:00 |
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Henrik Rydgård
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c320639016
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Simplify the math.
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2026-07-13 11:50:47 +02:00 |
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Henrik Rydgård
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a2fb013cf6
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ConvertViewportAndScissor: Have a nice clean path for the common case.
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2026-07-13 11:48:00 +02:00 |
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Henrik Rydgård
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35010391a7
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Correct framebuffer offset, after the refactor.
Fixes #21915
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2026-07-13 11:43:30 +02:00 |
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Henrik Rydgård
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f33471596a
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Merge pull request #21916 from hrydgard/misc-fixes
Minor fixes and optimizations
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2026-07-13 11:43:26 +02:00 |
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Henrik Rydgård
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e049781a6d
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Same as GermanAizek's #21912, but using an existing function.
Replaces #21912
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2026-07-13 11:25:37 +02:00 |
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Henrik Rydgård
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1297958f9d
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Optimize ConvertMatrix4x3To3x4Transposed (by Gemini)
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2026-07-13 11:25:02 +02:00 |
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Henrik Rydgård
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db712016bb
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Comment improvements, rename a dirty-flag
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2026-07-13 11:10:31 +02:00 |
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Henrik Rydgård
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497baecc9e
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Correct OnVkey locking on PauseScreen as well
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2026-07-12 11:31:29 +02:00 |
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Henrik Rydgård
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9fc2fff68a
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Fix lock around vkey queue in EmuScreen
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2026-07-11 22:08:18 +02:00 |
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Henrik Rydgård
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f0baf3ade7
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Merge pull request #21913 from FayezBast/arabic-translation
feat: Update Arabic translation
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2026-07-11 19:47:59 +02:00 |
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fayez bast
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3e7b2549c8
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Update Arabic translation
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2026-07-11 14:12:38 +03:00 |
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Henrik Rydgård
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46b986ec79
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Merge pull request #21883 from MarkrPearce96/upstream-pr-audio-thread-safety
libretro: fix audio buffer data race and >1024-frame sample pushes
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2026-07-10 19:44:51 +02:00 |
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Henrik Rydgård
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77aed5faa7
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Merge pull request #21908 from hrydgard/vtx-format-analysis
Vulkan pipeline checker: Check for duplicate pipelines with different vertex formats
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2026-07-10 19:36:20 +02:00 |
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Henrik Rydgård
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c357043913
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Merge pull request #21907 from hrydgard/rebase-fix/mpeg-position
Rebase danzel's fix/mpeg-position, fix savestate issue
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2026-07-10 19:24:35 +02:00 |
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Henrik Rydgård
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4a16064116
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Merge pull request #21911 from crashGG/mmpx
MMPX Enhanced Lite
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2026-07-10 19:15:02 +02:00 |
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Henrik Rydgård
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7e61f82826
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Cleanup the output of the pipeline analyzer
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2026-07-10 19:07:30 +02:00 |
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Henrik Rydgård
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254e10fd4e
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Correct another couple of shader bit problems, found by the analyzer
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2026-07-10 19:07:29 +02:00 |
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Henrik Rydgård
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28b2b1793b
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Pipeline checker: Add support for checking for identical pipelines with different vertex formats
This turned out not to be very fruitful.
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2026-07-10 19:07:27 +02:00 |
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crashGG
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41b39afcf4
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MMPX Enhanced Lite
update MMPX Enhanced Lite version
It eliminates most artifacts found in the original algorithm while remaining highly efficient and lightweight.
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2026-07-10 17:58:01 +03:00 |
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Henrik Rydgård
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069d203989
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Merge pull request #21906 from hrydgard/shader-id-refactor
Shader ID bugfix - hasColor isn't relevant in software transform mode.
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2026-07-10 13:55:22 +02:00 |
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Henrik Rydgård
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a954e6d719
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Update the jeddah adhoc server
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2026-07-10 12:49:57 +02:00 |
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