Katharine Chui
f1bd8aca34
save g_Config.bServerHasRelay at adhoc startup
2026-01-19 22:32:04 +01:00
Katharine Chui
6684f032db
null check sport in pdp_recv_postoffice
2026-01-16 11:48:25 +01:00
Katharine Chui
da1a843377
cleanup port offet logic in relay mode
2026-01-16 11:41:14 +01:00
Katharine Chui
f03b6d76b2
code formatting cleanup
2026-01-15 21:05:08 +01:00
Katharine Chui
3c38b5cfe1
rework ptp connect in relay mode, logic cleanup
2026-01-14 00:53:29 +01:00
Katharine Chui
97a3f1df91
implement nonblock ptp connect
2026-01-13 02:13:18 +01:00
Katharine Chui
c76226cd0d
fix adhoc gamemode in relay mode
2026-01-11 20:58:30 +01:00
Katharine Chui
bf30de1527
initial github.com/kethen/aemu_postoffice integration ported from github.com/kethen/aemu
2026-01-11 18:53:54 +01:00
Henrik Rydgård
ccb7eee91d
Logging fix.
...
Fixes #21102
2026-01-05 16:25:04 +01:00
Henrik Rydgård
4aaf44dd02
Warning fixes
2025-09-02 13:26:04 +02:00
Henrik Rydgård
3e2dce1e54
Move AdHoc error codes to the big enum, fix the naming convention to be consistent
2025-08-06 17:44:54 +02:00
Nemoumbra
c7aafd4cbe
Deduplicated a config variable
2025-07-02 01:30:21 +03:00
Nemoumbra
c4dafe28b0
g_adhocServerConnected moved to NetAdhocCommon
2025-07-01 23:57:30 +03:00
Nemoumbra
9e03358283
moved matching threadhackaddr to NetAdhocCommon, reordering & cleanup
2025-07-01 19:56:09 +03:00
Nemoumbra
921fd32969
8 vars moved to NetAdhocCommon, 1 var moved to sceNetAdhocMatching
2025-07-01 19:56:09 +03:00
Nemoumbra
d3d00d7d7b
Start moving general adhoc stuff out of sceNetAdhoc
2025-07-01 19:56:09 +03:00
AdamN and GitHub
4a0ae39293
Fixed truncated adhoc group name issue.
2025-04-13 21:01:26 +07:00
AdamN and GitHub
fe71a10945
Let's not changed the SO_LINGER time, since RST signal can be faster than incoming data, thus could lost the data.
2025-04-13 16:15:05 +07:00
Henrik Rydgård
da7c99a585
sceNetInet: Implement per-thread errno. Reduce some log levels
2025-04-08 08:31:09 +02:00
Henrik Rydgård
4e25f44eef
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
Henrik Rydgård
cf059ff84c
Stub a lua console, add the sol lua wrapper library
2025-03-27 08:59:37 +01:00
Henrik Rydgård
0f840e6240
Move JPEG error codes to the big enum, some include cleanup
2025-03-21 20:44:46 +01:00
Henrik Rydgård
0f9c97c2a0
Another big batch of logging cleanup
2025-03-05 17:02:46 +01:00
Henrik Rydgård
7e3e944e3b
Update GetSecondBufferInfo
2025-03-05 17:02:46 +01:00
Henrik Rydgård
948c38a034
Some more minor fixes
2025-02-04 10:24:55 -06:00
Henrik Rydgård
8f0b64c4eb
Minor fix (N1)
2025-02-04 10:19:34 -06:00
Henrik Rydgård
28b2c7f540
HLE log rename part 1: Remove duplicate log functions. Return type should be determined by metadata.
2025-01-29 09:45:39 +01:00
Henrik Rydgård
9f8d21e7b8
Add some more debugger windows and info for networking stuff
2025-01-21 12:22:32 +01:00
Henrik Rydgård
5d124d93f8
Make network connection detection (for pause screen purposes) a bit more strict.
2025-01-21 12:22:29 +01:00
Henrik Rydgård
58f336f64d
Infrastructure: Only connect to adhoc server if connect_adhoc_for_grouping is set in the json
2025-01-20 20:58:22 +01:00
Henrik Rydgård
c7078f31fd
Rename "networkInited" to g_adhocServerConnected, which is what it is
2025-01-20 20:58:22 +01:00
Henrik Rydgård
e24317b20b
A lot more logging fixes
2025-01-20 12:20:21 +01:00
Henrik Rydgård
7d2ad6980e
Another batch of changes
2025-01-20 12:20:21 +01:00
Henrik Rydgård
2523690584
Flip around so sceDelayResult is always outermost. Start using HLECall.
2025-01-20 12:20:18 +01:00
Henrik Rydgård
2e68d4f638
Clean up a lot of logging in psmf, audio, more
2025-01-19 13:56:51 +01:00
Henrik Rydgård
5316ec7ef7
Fix more misuse of the hleLog* functions
2025-01-19 13:09:30 +01:00
Henrik Rydgård
28d8faef3a
Integrate the sceUtility DNS query with the auto conf system, minor cleanups
2025-01-13 12:31:02 +01:00
Henrik Rydgård
885724db83
Add comments (checked that no other host socket numbers leak to the game)
2025-01-10 14:54:45 +01:00
AdamN and GitHub
1da23507c4
Allow Adhocctl to be initialized even when WLAN is disabled
2025-01-09 13:31:45 +07:00
Henrik Rydgård
c3aa0f7452
Centralize socket-related includes, introduce socket_errno
...
This resolves some weird inconsistentes and include order problems
related to errno. Needed for the next steps.
2025-01-08 12:42:45 +01:00
Henrik Rydgård
1c16c31b49
Log level tweaks, fix dodgy string tricks that failed the memory sanitizer
2025-01-06 17:51:59 +01:00
Henrik Rydgård
40e6e03ed5
Transfer some more Apctl functionality
2025-01-06 15:02:00 +01:00
Nemoumbra
60e502c259
Restored the order of HLE module registration
2025-01-03 23:33:09 +03:00
Nemoumbra
96f9749e2e
Split out the matching code from sceNetAdhoc.cpp
2025-01-03 04:59:26 +03:00
Henrik Rydgård
660a1f76b8
Despam some OSD messages
2024-12-17 20:22:58 +01:00
Henrik Rydgård
59a56d66c7
Add a "reason" argument to sleep_ms().
...
sleep_ms() should generally be avoided when possible. This can be used to try
to track down unnecessary sleeps by adding some logging.
This commit on its own doesn't actually add any logging.
2024-11-21 15:28:51 +01:00
AdamN and GitHub
73cf77940d
Merge branch 'master' into adhoc_matching
2024-09-18 07:36:38 +07:00
Herman Semenov and Henrik Rydgård
3c66f149d3
[Common/Core/Windows] Removed excess check pointer before delete or free()
2024-09-17 11:34:42 +02:00
Henrik Rydgård
5926886c0c
Some include cleanup, delete some obsolete code
2024-07-25 14:52:41 +02:00
Henrik Rydgård and GitHub
e01ca5b057
Logging API change (refactor) ( #19324 )
...
* Rename LogType to Log
* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.
* Mac/ARM64 buildfix
* Do the same with the hle result log macros
* Rename the log names to mixed case while at it.
* iOS buildfix
* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00