Henrik Rydgård
3663d46a5b
Split out the GameBrowser from MainScreen
2026-04-13 13:20:19 -06:00
Henrik Rydgård
0c077acc74
Do some include untangling, to limit the spread of the Windows.h include from SevenZipFileReader.h
2026-03-27 14:34:18 -06:00
Henrik Rydgård
5255d450bc
Move the AdhocServerScreen to its own file, remove the "Toggle List" button
2026-02-26 17:17:42 +01:00
Henrik Rydgård
e50199ad0a
Fix the gemini-written video player to actually work
2026-02-26 09:33:26 +01:00
Henrik Rydgård
250c52d1d7
Add basic video player code
2026-02-25 20:52:33 +01:00
Henrik Rydgård
78f20846c5
Convert more screens to SimpleDialogScreen
2025-10-29 09:12:37 +01:00
Henrik Rydgård
e37c0cbef3
Introduce SimpleBaseDialogScreen, TabbedBaseDialogScreen's simpler cousin
2025-10-29 08:39:59 +01:00
Henrik Rydgård
69aa84e3b0
Split out the backgrounds and base screen classes from MiscScreens.h
2025-10-29 00:02:43 +01:00
Henrik Rydgård
5826b61d95
Extract some useful view classes from UploadScreen, use on CreditsScreen
2025-10-28 15:32:45 +01:00
Henrik Rydgård
c686d48268
Add prototype Upload screen and a couple new icons. Some refactoring.
2025-10-27 12:20:20 +01:00
Henrik Rydgård
aba2813ea2
Scaffold it
2025-10-08 13:00:35 -06:00
Henrik Rydgård
9ac80460d2
Break out the SystemInfoScreen from DevScreens.cpp
2025-09-23 11:21:32 -06:00
Henrik Rydgård
63f9fb73be
Split out the atlas code from Theme.cpp into UIAtlas.cpp
2025-09-18 10:54:48 -06:00
Henrik Rydgård
e39c78dab2
Remove the ability of themes to control the UI atlas (temporary)
2025-09-13 19:58:07 -06:00
Henrik Rydgård
2dbb54667d
IAP work
2025-05-25 11:22:04 +02:00
Henrik Rydgård
60a19016ae
Split out DeveloperToolsScreen from GameSettingsScreen.cpp
2025-04-09 13:13:08 +02:00
Henrik Rydgård
cf059ff84c
Stub a lua console, add the sol lua wrapper library
2025-03-27 08:59:37 +01:00
Henrik Rydgård
cdef529aa3
Initial memory view work, not yet building
2024-12-12 17:47:33 +01:00
Henrik Rydgård
194b2ce076
Ge Debugger: Add a framebuffer listing, along with some plumbing
2024-11-23 23:23:48 +01:00
kotcrab
3182cc29e4
Add struct viewer debugging tool
2024-11-15 19:55:54 +01:00
Henrik Rydgård
cf6d06c56a
Start work on imdbg
2024-11-07 11:10:12 +01:00
Henrik Rydgård
87c56aed03
Split of the JitCompareScreen into its own files
2024-06-05 12:38:52 +02:00
Henrik Rydgård
9253bf9cb5
Add a new screen for managing installed Adreno drivers
2024-01-17 10:51:08 +01:00
Henrik Rydgård
9f6e67b17a
Move the debug overlay rendering out from EmuScreen into DebugOverlay.cpp
2023-08-02 14:58:22 +02:00
Henrik Rydgård
a7c21b582e
Move UI/RetroAchievements.{cpp,h} to Core.
...
Necessary to avoid some dependency inversion.
Gotta figure out how this will interact with the libretro stuff..
2023-07-02 12:02:20 +02:00
Henrik Rydgård
c0f0c05417
rcheevos initial build setup and basic scaffolding
2023-06-26 10:01:40 +02:00
Henrik Rydgård
fffaa41091
Extract the class TabbedUIDialogScreen from GameSettingsScreen.
2023-06-16 13:56:26 +02:00
Henrik Rydgård
5c36aec484
More renaming
2023-03-26 11:21:34 +02:00
Henrik Rydgård
143f499d11
Remove a few of the Host implementations
2023-03-25 10:37:49 +01:00
Henrik Rydgård
349b73acec
Move the resampler usage to a common file, AudioCommon. ( #17176 )
...
* Move the resampler usage to a common file, AudioCommon.
Ports that don't want to use the resampler can now simply exclude that
file and provide their own implementation. Next up, libretro will be
converted to do it that way.
* Android.mk typo
* libretro makefile fix
* libretro buildfix
* libretro: try a different approach for the temporary solution
* duh
* double duh
2023-03-24 17:19:57 +01:00
Henrik Rydgård
3b36a1bb66
TiltEventProcessor belongs in Core, not UI.
2023-02-01 15:04:32 +01:00
Henrik Rydgård
a88bafff4d
Break out the JoystickHistoryView
2023-02-01 14:58:16 +01:00
Henrik Rydgård
57864f62ce
Rework the display layout editor to ditch the preview thing.
...
We lose the snapping in the refactor because I ended up rewriting the
whole dragging mechanism, might reintroduce later.
2022-11-22 20:10:20 +01:00
Henrik Rydgård
ec6d330ae4
Move AsyncImageFileView to Common, which required some more shuffling around of stuff.
2022-11-21 20:38:20 +01:00
Henrik Rydgård
b397e5c455
Assorted plumbing.
...
wip
Buildfix
2021-06-07 00:24:51 +02:00
Henrik Rydgård
e15064b2fc
Framedump test screen. Downloads a list of framedumps.
2021-01-31 13:13:42 +01:00
ANR2ME
142e60974c
Merge branch 'rechat' of https://github.com/adenovan/amultios-ppsspp into rechat
2020-03-02 22:25:18 +07:00
Henrik Rydgård
45d94c4877
Switch all images to dynamic lookup in the atlas by string ID.
...
SLN fix
It works, but with the wrong images and the wrong characters!
Fix another bug in atlastool's binary output
Get Android building again.
Oops, didn't mean to disable this permanently.
Error checking
Minor cleanup
Gotta tweak my git ignores...
Regenerate metadata
2020-03-01 12:06:47 +01:00
Henrik Rydgård
df98721e73
Write rough framework for GPU discard test screen
2018-12-19 13:48:54 +01:00
Henrik Rydgård
785858dbf8
Basic Discord presence integration.
2018-08-13 00:20:09 +02:00
Ade Novan
10e874cefd
PPSSPP early chat feature rebranched
2017-07-02 01:28:38 +08:00
Henrik Rydgård
6a7d3a3910
Break out image file management from DrawContext (thin3d)
2017-01-24 20:58:59 +01:00
Unknown W. Brackets
f4e2ca0359
http: Add a screen under tools for the server.
2016-07-03 22:13:47 -07:00
Unknown W. Brackets
a1fbcc3d93
Avoid directly calling osm from Core/GPU code.
...
This allows UI to handle the message however it wants to, and reduces
cross linkage issues.
2016-05-27 22:05:30 -07:00
LunaMoo
ae1cf1d85d
Add Display layout editor to use for example on tablets, but also includes automatic screen cropping for 16:9 cases(default).
...
//Rebased & removed atlas stuff which was added with #8096
//squashed with some improvements
2015-10-31 20:50:02 +01:00
xiushu
14e7658bbb
Implement on-screen touch combo keys.
...
Replace A,B,cross1,square1,triangle1 with number images 1-6
Rebuild the atlas, update the code to use combo keys 1-5
Also add psp_display.png from pull request #8082 .
2015-10-24 13:22:43 +02:00
Henrik Rydgard
7f4e473e8c
Add new shader viewing tool
2015-10-14 18:10:21 +02:00
Henrik Rydgard
084aad74c3
Make GameInfoCache understand PSP savedata as a "game" type. Use it to create a basic savedata listing screen.
2015-06-11 20:22:16 +02:00
Henrik Rydgard
2e675c7b0b
Move GamePauseScreen into its own file
2014-12-22 10:48:17 +01:00
Unknown W. Brackets
e4792116a7
Initial attempt at a compat report screen.
2014-09-27 16:41:33 -07:00