196 Commits

Author SHA1 Message Date
Henrik Rydgård d19f8b72f9 Warning fixes 2026-06-06 14:24:16 +02:00
Henrik Rydgård a317890c08 Remove the GPUDebugInterface class
Just a pointless extra layer in the class hiearchy, making it
unnecessarily hard to modify the interface.

Might as well hit GPUCommon directly.
2026-06-02 11:15:08 +02:00
Henrik Rydgård f60e27a9b7 Just some refactoring of the GPUStatistics struct, and more use of StringWriter 2026-05-29 14:40:31 +02:00
Henrik Rydgård cc0ece038c Clean up the string type in RequestCallback - somehow was both char* and std::string????
Might be related to #21695
2026-05-18 14:16:34 +02:00
Henrik Rydgård 10b6c14a9e Avoid memory access functions that can cause memory exceptions in ImDebugger. Minor opt. 2026-03-31 17:53:00 -06:00
Henrik Rydgård 1b0e701c87 Expose some more pointers in the ImDebugger UI 2026-02-17 22:40:00 +01:00
Henrik Rydgård 5f7a937466 Rename ValidSize to ClampValidSizeAt 2025-12-30 20:31:07 +01:00
Henrik Rydgård 3116eba395 More UI work (#21035)
* Improve a couple of on-screen buttons (menu, fastforward)

* Fix the new continue button, oops

* Add some missing translations

* Split a translation string to make portrait look better

* More GameScreen redesign

* Don't accidentally go into game-specific mode

* Fix layout issue with popupscreens, fix context menu positioning

* One more icon
2025-11-24 20:33:13 +01:00
Henrik Rydgård 14ddad5ce3 Change how defaults work in the inifile reader (more flexible this way) 2025-10-31 21:57:52 +01:00
Nemoumbra f83d6ac4a9 Wrong key for the ImConfig 2025-10-27 02:18:57 +03:00
Henrik Rydgård ff5dea821b New jit viewer is starting to work a bit. 2025-10-08 16:59:25 -06:00
Henrik Rydgård aba2813ea2 Scaffold it 2025-10-08 13:00:35 -06:00
Henrik Rydgård 7fda054147 ImDebugger: Add a GameInfo tab to the PARAM.SFO window. 2025-09-03 14:10:54 +02:00
Henrik Rydgård 6c238e0109 Small upgrade to the ParamSFO window: Show the original params, add copy to clipboard 2025-09-02 00:50:12 +02:00
Henrik Rydgård bbe1a7edc1 Add simple ParamSFO viewer to ImDebugger 2025-09-01 13:53:44 +02:00
Henrik Rydgård b5595ea450 Add simple imgui log window (just reads the short log ring buffer) 2025-08-29 00:04:54 +02:00
Henrik Rydgård e369da453b Fix bug with watch window visibility pointing to the wrong bool 2025-08-28 23:23:19 +02:00
oltolm 3fd86d959b fix compiler warnings 2025-08-24 21:30:43 +02:00
Henrik Rydgård e00ef04792 Granular queue: Use the current FPS to get an estimate for how long the maximum queue size should be. 2025-08-22 21:21:20 +02:00
Henrik Rydgård 3b683a8e43 Add UI to pick resampler mode 2025-08-22 21:21:20 +02:00
Henrik Rydgård 07ad5ff372 Add more measurements to the granular mixer queue 2025-08-22 21:21:20 +02:00
Henrik Rydgård 5b0d8c06c6 Add debug UI for granule mixer 2025-08-22 21:21:19 +02:00
Henrik Rydgård 0534f42965 Typo fix. Add menu separator 2025-08-16 23:57:40 +02:00
Henrik Rydgård 87b155229f More work on the watch window 2025-08-15 22:36:05 +02:00
Henrik Rydgård d9b7e370f3 ImDebugger: Add initial implementation of a watch window 2025-08-15 21:58:32 +02:00
Henrik Rydgård c61595596e Rename mp3Map to g_mp3Map 2025-07-20 19:32:05 +02:00
Henrik Rydgård 9e3d57167f Show sceAac contexts in ImDebugger 2025-07-20 19:30:35 +02:00
Henrik Rydgård 5f8ee93006 Use a TTF font for fixed-width text in the debugger
Fixes #20635
2025-07-16 20:20:33 +02:00
Nemoumbra c4dafe28b0 g_adhocServerConnected moved to NetAdhocCommon 2025-07-01 23:57:30 +03:00
Henrik Rydgård 6df9e513c1 Logging, comments and debugger fixes, plus simple dumping of the first block of streaming Atrac3 2025-06-25 01:08:47 +02:00
Henrik Rydgård 1f09b782d7 Make Persona 2 battle transition more reliable. 2025-06-12 11:02:37 +02:00
QuirkyLemon 75ccdbbc2c IDK if this is actually a problem: fix compiler warning 2025-04-25 11:06:55 -05:00
QuirkyLemon a4e89bea25 Add option to change MemCheck condition 2025-04-25 11:03:17 -05:00
Henrik Rydgård ef97eb668a ImDebugger: Add a Time window to check various counters 2025-04-23 17:10:31 +02:00
Henrik Rydgård 2e0ca023ae Build warning fixes 2025-04-17 11:05:52 +02:00
Henrik Rydgård d9eab4e4a2 sceAudio: Add per-channel mute checkboxes in the debugger 2025-04-15 11:44:28 +02:00
Henrik Rydgård af30c04711 Rename 'chans' to g_audioChans 2025-04-15 11:18:53 +02:00
Henrik Rydgård 96b4daf0ba Desktop (Windows) menu: Add "Save frame dump", remove the old "Dump frame to log" 2025-04-14 23:54:45 +02:00
Henrik Rydgård dc22638918 ImDebugger UI update 2025-04-14 23:36:45 +02:00
Henrik Rydgård 36204c7b57 ImDebugger: Initial support for displaying sceMpeg contexts 2025-04-13 15:53:35 +02:00
Henrik Rydgård 200edfaa96 Add a developer setting to force using FFMPEG for audio decoding. 2025-04-12 11:35:55 +02:00
Henrik Rydgård f7ff2e2d20 Remove redundant constants 2025-04-12 11:35:55 +02:00
Henrik Rydgård 3c4566717c Add muting flag to sceSasAudio as well. 2025-04-12 11:35:55 +02:00
Henrik Rydgård 4e8e6312e0 ImDebugger: Implement mute controls for individual sceAtrac channels 2025-04-12 11:35:55 +02:00
QuirkyLemon 1ab612a355 remove accidental include 2025-04-11 10:24:36 -05:00
QuirkyLemon a3add9b049 remove conflict with enabled checkbox 2025-04-11 10:19:55 -05:00
QuirkyLemon 3e82282bc3 use hex for address in MemCheck 2025-04-11 09:45:54 -05:00
Henrik Rydgård ad17ec5fc8 Minor reorganization in ImDebugger 2025-04-09 11:58:31 +02:00
Henrik Rydgård 3676f4792e GE debugger: Split out the vertices window, show matrices in state window 2025-04-09 11:58:31 +02:00
Henrik Rydgård 9738a9511f Build and warning fixes 2025-04-07 23:17:56 +02:00