Henrik Rydgård
85f8715660
Break the circular dependency caused by putting EmuThread in core using an interface
2026-07-24 15:31:42 +02:00
Henrik Rydgård
86c8e9ae68
Minor code cleanup
2026-07-24 15:31:41 +02:00
Henrik Rydgård
2489f5c581
Some CMakeLists.txt reorganization, use EmuThread from SDL
2026-07-24 15:31:41 +02:00
Henrik Rydgård
afe4d5beaf
Buildfixes, dependency shuffling to make things more logical
2026-07-24 14:43:34 +02:00
Henrik Rydgård
240a974e95
Remove direct dependency from Core to MacCameraHelper.mm
2026-07-24 12:06:15 +02:00
Henrik Rydgård
16c7ec390f
Headless: Start taking logic out of the "HeadlessHost"
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Also update some agent files
2026-07-21 11:01:48 +02:00
Henrik Rydgård
9a2342b98e
SDL buildfix, headless logic fix
2026-07-20 19:18:18 +02:00
Henrik Rydgård
bd25962cbe
Convert more options to the new command line parser
2026-07-20 16:33:03 +02:00
Henrik Rydgård
e6875fa339
More cmdline work.
2026-07-20 16:33:03 +02:00
Henrik Rydgård
717ffc9fae
Buildfixes
2026-07-20 12:02:07 +02:00
Henrik Rydgård
a59637975a
Call the new command line parser from all backends
2026-07-20 12:02:07 +02:00
Henrik Rydgård
79f6aa57e2
Remove some redundant code from SDL mousewheel handling.
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Should help #21923
2026-07-16 00:39:34 +02:00
Henrik Rydgård
993c3a9c67
Avoid accurately computing disk space on iOS and Android (where it can be slow). Add a setting.
2026-07-14 22:22:29 +02:00
Henrik Rydgård
31aad51d68
Minor SDLMain fixes
2026-06-16 11:39:24 +02:00
Henrik Rydgård
6c85a1a4b6
More SDL3 work by AI
2026-06-16 11:39:24 +02:00
Henrik Rydgård
34c2218558
SDL3 port phase 1
2026-06-16 11:39:24 +02:00
Henrik Rydgård
edcc0763cb
Mac buildfix
2026-06-16 11:07:08 +02:00
Henrik Rydgård
84ca42271b
Quickfix for Steam Deck keyboard issue: Ask SDL not to spawn one when we ask for text input
2026-06-16 10:57:55 +02:00
Henrik Rydgård
bfadd2539b
Some code hardening in TextEdit view
2026-04-27 20:55:46 +02:00
Guido Cella
4413c7b10f
Implement pause on lost focus on SDL
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This option was Windows exclusive and this commit implements it on SDL
as well.
It is hidden on mobile devices because it makes no sense there.
2026-04-01 15:39:34 +02:00
Henrik Rydgård
2b946094a9
Warning fixes
2026-03-10 12:19:27 +01:00
Henrik Rydgård
d6ca0378b6
Move DarwinFileSystemServices.mm/h to Core/Util
2026-03-07 11:35:34 +01:00
Henrik Rydgård
2052ebc60c
Fix switching of audio devices on Windows.
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Fixes #21337
2026-03-04 14:41:59 +01:00
BearOso
0871d53d68
Prevent starvation of window state updates with Vulkan.
2026-02-24 22:18:07 -06:00
BearOso
acbb715413
Fix fullscreen bugs in SDL port.
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* It needs to check for both SDL_WINDOW_FULLSCREEN *and* SDL_WINDOW_FULLSCREEN_DESKTOP
when looking at the SDL window flags.
* Display size wasn't used when starting with fullscreen enabled in the config file.
This resolves the problems with fullscreening and sdl2-compat.
2026-02-24 21:15:33 -06:00
Henrik Rydgård
236a0acf71
Minor tweaks
2026-02-06 11:37:09 +01:00
Henrik Rydgård
563fdb5d28
Fix bug with fullscreen in SDL (and do a drive-by fix in LaunchUrl)
2026-02-02 12:54:56 +01:00
Henrik Rydgård
ad4da764df
Rework the internal API for applying the fullscreen state. Fixes.
2026-02-02 11:45:46 +01:00
Henrik Rydgård
51c3058cf6
Replace "ForceFullScreen" with a way to prevent specific settings from being saved.
2026-02-02 09:25:49 +01:00
Dmytro Kyshchenko
73e0bb651e
Fix #20356 - Flatpak application doesn't close until controller is unplugged.
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When the controller is connected SLD sends a lot of events (`SDL_JOYAXISMOTION` and etc.),
so PPSSPP is stuck in the loop to process these events. Fixed by duplicating the `if` statement
to check whether the quit was requested inside the loop.
2026-01-28 16:40:01 +02:00
Henrik Rydgård
18a67b82d2
Do the same with KeyInputFlags. Fix minor UI misalignments
2025-12-19 13:41:58 +01:00
Henrik Rydgård
481d0fd18c
Switch TouchInputFlags to enum class, fix some minor UI issues
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Scroll views now only wheel-scroll if the mouse is hovering over them.
2025-12-19 11:38:56 +01:00
Henrik Rydgård
6d1973edfb
Add banners on the top of settings pages, if editing game-specific settings show the icon.
2025-11-09 08:51:41 +01:00
Henrik Rydgård
7891d12c48
Fix references to icon files
2025-09-18 11:40:04 -06:00
Henrik Rydgård
9218fe9b59
Rework the shutdown logic in the OpenGL backend. Eliminated race conditions.
2025-08-31 10:57:06 +02:00
fp64
4bed8ac8c8
Fix more stdout on SDL
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Followup to https://github.com/hrydgard/ppsspp/pull/20748
Now PPSSPPSDL outputs nothing to stdout during normal operation.
Didn't touch `printf`s `CocoaBarItems.mm`, though.
2025-08-29 21:52:08 +03:00
fp64
5a8e63714c
Implement --help in SDL backend
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This also changes bunch of logging from stdout to stderr.
Conventionally, intended output goes to stdout, and diagnostic
output to stderr. For a graphical application like PPSSPPSDL,
pretty much the only intended textual outputs are results of
`--help` and `--version`. The rest now mostly goes to stderr
(there are still few straggler `printf`s left).
2025-08-25 22:47:27 +03:00
Henrik Rydgård
6868bdee6f
style fixes
2025-08-22 21:47:36 +02:00
fp64 and GitHub
65e44b8ec1
Update SDLMain.cpp
2025-08-22 17:32:55 +03:00
Henrik Rydgård
263d0b3983
SDL: Fix bug where the mouse got stuck in relative mode when mapping mouse inputs
2025-07-10 20:29:24 +02:00
Henrik Rydgård and GitHub
b0df912935
Merge pull request #20550 from gooosedev/feature-ImMemView-KeyboardShortcuts
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ImMemView: Refined the keyboard shortcuts.
2025-06-19 18:42:31 +02:00
gooosedev
854b9cce17
removed reset keybind in SDL/SDLMain.cpp
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enabled search byte keybind in UI/ImDebugger/ImMemView.cpp
2025-06-19 18:24:54 +02:00
Henrik Rydgård
61d6c95f0c
More refactoring. Add the AudioBackend interface
2025-06-16 21:55:32 +02:00
Henrik Rydgård
990b74cc17
More audio refactoring
2025-06-16 18:48:53 +02:00
Henrik Rydgård
b75541b23f
Disable the Cache full ISO in RAM feature on 32-bit builds
2025-06-13 20:59:22 +02:00
Henrik Rydgård
17385c6e3a
SDL audio: Improve logging, don't auto-switch device during the first 3 seconds of execution
2025-06-09 11:57:14 +02:00
Henrik Rydgård
4edbc14025
Fix the background image selector on MacOS and Linux (with pfd)
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Forgot that the backends need changes too, after I split out image file selection from the other types.
2025-05-27 23:04:18 +02:00
Henrik Rydgård
f0b0457fea
More minor fixes
2025-05-26 19:40:31 +02:00
Henrik Rydgård
2dbb54667d
IAP work
2025-05-25 11:22:04 +02:00
Henrik Rydgård
09e067c6e1
Revert "Get rid of remains of support for non-square screen DPIs"
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This reverts commit f206ed95eb .
2025-05-21 21:41:50 +02:00