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Quickfix for Steam Deck keyboard issue: Ask SDL not to spawn one when we ask for text input
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@@ -1448,6 +1448,7 @@ int main(int argc, char *argv[]) {
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#endif
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putenv((char*)"SDL_VIDEO_CENTERED=1");
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SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "0");
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SDL_SetHint(SDL_HINT_ENABLE_SCREEN_KEYBOARD, "0");
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#ifdef SDL_HINT_TOUCH_MOUSE_EVENTS
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SDL_SetHint(SDL_HINT_TOUCH_MOUSE_EVENTS, "0");
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