Henrik Rydgård
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7e2516a5b3
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wip
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2026-07-19 13:35:12 +02:00 |
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Henrik Rydgård
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77e397005c
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Windows: Call NativeInit/NativeShutdown outside the EmuThread.
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2026-07-19 12:04:06 +02:00 |
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Henrik Rydgård
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ce42ac5000
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Remove the "restart emuthread" facility that isn't really working (and won't be compatible with the next refactorings)
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2026-07-19 11:54:27 +02:00 |
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Henrik Rydgård
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6a295d183b
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Move the new incomplete command line parser to Core
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2026-07-19 11:26:13 +02:00 |
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Henrik Rydgård
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673d26a60c
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First step of centralizing command line parsing
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2026-07-19 11:19:30 +02:00 |
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Henrik Rydgård
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35a2bcf3df
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Merge pull request #21944 from hrydgard/more-headless-fixes
More headless fixes, and an adhoc crash fix
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2026-07-19 02:15:21 +02:00 |
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Henrik Rydgård
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4381a8d59b
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Hot Pixel: Work around missing text on main menu with vertex depth rounding.
Fixes #15826
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2026-07-19 02:06:09 +02:00 |
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Henrik Rydgård
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b706d800cb
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More headless tweaks. D3D11 and Vulkan backends work, not OpenGL though, timing issue it seems
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2026-07-19 01:46:41 +02:00 |
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Henrik Rydgård
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f5a8ad172e
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Fix various issues with the headless build (for running frame dumps)
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2026-07-19 00:09:06 +02:00 |
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Henrik Rydgård
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702e18bd2d
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Fix typo (thanks Nemo)
See #d0dd10c
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2026-07-18 23:55:25 +02:00 |
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Henrik Rydgård
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b469e57735
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Some refactoring in Windows/EmuThread.cpp/h
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2026-07-18 23:54:32 +02:00 |
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Henrik Rydgård
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986eee7ef3
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Remove the global variable "useEmuThread", add some VK error checking for compute shader compiles
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2026-07-18 23:45:27 +02:00 |
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Henrik Rydgård
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fdf186e43b
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Windows: Refactor console positioning, moving the code out of EmuThread.cpp
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2026-07-18 20:58:29 +02:00 |
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Henrik Rydgård
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1c918729d0
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Merge pull request #21938 from hrydgard/screenshot-testing-improvements
Headless build: Preparations for framedump screenshot testing
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2026-07-18 20:07:08 +02:00 |
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Henrik Rydgård
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6b9596cf4e
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Make D3D11 work for framedump testing
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2026-07-18 20:06:03 +02:00 |
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Henrik Rydgård
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1cff174a3e
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Merge pull request #21937 from hrydgard/texture-replacer-refactor
Texture replacer code cleanup and performance fix
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2026-07-18 19:12:03 +02:00 |
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Henrik Rydgård
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3fd9b42f95
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Fix playback of framedumps for headless
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2026-07-18 19:09:46 +02:00 |
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Henrik Rydgård
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8ff9793e32
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Headless: Update the documentation, remove outdated teamcity stuff (used DeepSeek V4 Flash)
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2026-07-18 18:35:46 +02:00 |
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Henrik Rydgård
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4eae44f98a
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Make Headless a bit more flexible about saving screenshots
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2026-07-18 18:28:32 +02:00 |
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Henrik Rydgård
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2931e9e5d2
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TextureReplacer: We don't need to check for files that are missing from the alias list.
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2026-07-18 18:00:54 +02:00 |
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Henrik Rydgård
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53c57bf95f
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Minor cleanups in replacer
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2026-07-18 18:00:54 +02:00 |
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Henrik Rydgård
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d7c8d6bd80
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Clean up cachekey handling in texture replacer
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2026-07-18 18:00:51 +02:00 |
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Henrik Rydgård
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0b39cde3a3
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LookupWildCard: Remove a redundant argument and a constant template argument
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2026-07-18 17:55:04 +02:00 |
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Henrik Rydgård
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50db88c67d
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Merge pull request #21932 from hrydgard/more-texture-cache-refactoring
More texture cache refactoring, fix secondary texture cache bugs
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2026-07-18 14:07:30 +02:00 |
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Henrik Rydgård
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90d922226f
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Correct maxSeenV handling
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2026-07-18 12:31:01 +02:00 |
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Henrik Rydgård
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63331fd6d1
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Remove DeleteTexture function, only made the code less clear
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2026-07-18 12:08:50 +02:00 |
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Henrik Rydgård
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ee1314f803
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Add new TexCache logging channel
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2026-07-18 11:57:56 +02:00 |
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Henrik Rydgård
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f3a5b2dd18
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Correct bugs in the secondary texture cache
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2026-07-18 11:57:48 +02:00 |
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Henrik Rydgård
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cff09041c9
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Completely rework the flow in TextureCacheCommon::ApplyTexture
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2026-07-18 11:57:48 +02:00 |
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Henrik Rydgård
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b9b2b2b61e
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Reindent some code, do checks in a more logical order
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2026-07-18 11:57:48 +02:00 |
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Henrik Rydgård
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1ffdc52111
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Remove another "next" variable, cleanup
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2026-07-18 11:57:48 +02:00 |
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Henrik Rydgård
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9fb0973852
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Unrelated UI fix
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2026-07-18 11:57:48 +02:00 |
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Henrik Rydgård
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f0c28c6744
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Merge pull request #21931 from hrydgard/merge-set-texture-apply-texture
Code cleanup: Merge the SetTexture and ApplyTexture functions
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2026-07-16 21:51:00 +02:00 |
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Henrik Rydgård
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3b58242063
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More cleanup
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2026-07-16 20:54:58 +02:00 |
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Henrik Rydgård
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ff89e4da4d
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Simplify
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2026-07-16 20:38:27 +02:00 |
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Henrik Rydgård
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31c32c0ee0
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Remove the "nextFramebufferTexture_" variable
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2026-07-16 20:30:01 +02:00 |
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Henrik Rydgård
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40bce17f53
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Some cleanup
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2026-07-16 20:27:44 +02:00 |
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Henrik Rydgård
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130fad6876
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Split out a function to finish up binding of framebuffers
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2026-07-16 20:15:51 +02:00 |
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Henrik Rydgård
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0528646ea3
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Invert the relationship between the two functions
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2026-07-16 19:08:18 +02:00 |
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Henrik Rydgård
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a4b4489d30
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Move code around
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2026-07-16 19:08:18 +02:00 |
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Henrik Rydgård
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7033a61b5e
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Merge pull request #21930 from hrydgard/more-ge-cleanup
More ge cleanup
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2026-07-16 19:08:12 +02:00 |
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Henrik Rydgård
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e81055db16
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Remove the need to call SetTexture() externally.
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2026-07-16 18:32:47 +02:00 |
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Henrik Rydgård
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b4d1b3d469
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Reshuffle so that SetTexture and ApplyTexture are always called together (will merge them later)
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2026-07-16 18:23:58 +02:00 |
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Henrik Rydgård
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7c73ed71bf
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Remove the ability to "set safe size" from SoftwareTransformCommon, now redundant
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2026-07-16 18:05:59 +02:00 |
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Henrik Rydgård
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fef50f5348
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Remove obsolete software transform vertex decoder hack that forced software skinning
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2026-07-16 17:52:14 +02:00 |
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Henrik Rydgård
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92ec6a992b
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Remove "pixelMapped" from gstate_c.
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2026-07-16 17:45:22 +02:00 |
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Henrik Rydgård
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6f4f0c41b4
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Split ApplyTexture into ApplyTexture and ApplySampler
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2026-07-16 17:45:22 +02:00 |
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Henrik Rydgård
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2e012b8966
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Unify the "BindSampler" function between the backends
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2026-07-16 17:45:22 +02:00 |
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Henrik Rydgård
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306f3dec92
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Merge pull request #21929 from hrydgard/more-fixes
GE: Assorted rendering code cleanup
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2026-07-16 17:35:30 +02:00 |
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Henrik Rydgård
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87140d7c26
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Merge pull request #21924 from sum2012/hw-patch
Fix MpegDemux by Gemini
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2026-07-16 16:40:38 +02:00 |
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