Commit Graph
46505 Commits
Author SHA1 Message Date
Henrik Rydgård 7e2516a5b3 wip 2026-07-19 13:35:12 +02:00
Henrik Rydgård 77e397005c Windows: Call NativeInit/NativeShutdown outside the EmuThread. 2026-07-19 12:04:06 +02:00
Henrik Rydgård ce42ac5000 Remove the "restart emuthread" facility that isn't really working (and won't be compatible with the next refactorings) 2026-07-19 11:54:27 +02:00
Henrik Rydgård 6a295d183b Move the new incomplete command line parser to Core 2026-07-19 11:26:13 +02:00
Henrik Rydgård 673d26a60c First step of centralizing command line parsing 2026-07-19 11:19:30 +02:00
Henrik Rydgård 35a2bcf3df Merge pull request #21944 from hrydgard/more-headless-fixes
More headless fixes, and an adhoc crash fix
2026-07-19 02:15:21 +02:00
Henrik Rydgård 4381a8d59b Hot Pixel: Work around missing text on main menu with vertex depth rounding.
Fixes #15826
2026-07-19 02:06:09 +02:00
Henrik Rydgård b706d800cb More headless tweaks. D3D11 and Vulkan backends work, not OpenGL though, timing issue it seems 2026-07-19 01:46:41 +02:00
Henrik Rydgård f5a8ad172e Fix various issues with the headless build (for running frame dumps) 2026-07-19 00:09:06 +02:00
Henrik Rydgård 702e18bd2d Fix typo (thanks Nemo)
See #d0dd10c
2026-07-18 23:55:25 +02:00
Henrik Rydgård b469e57735 Some refactoring in Windows/EmuThread.cpp/h 2026-07-18 23:54:32 +02:00
Henrik Rydgård 986eee7ef3 Remove the global variable "useEmuThread", add some VK error checking for compute shader compiles 2026-07-18 23:45:27 +02:00
Henrik Rydgård fdf186e43b Windows: Refactor console positioning, moving the code out of EmuThread.cpp 2026-07-18 20:58:29 +02:00
Henrik Rydgård 1c918729d0 Merge pull request #21938 from hrydgard/screenshot-testing-improvements
Headless build: Preparations for framedump screenshot testing
2026-07-18 20:07:08 +02:00
Henrik Rydgård 6b9596cf4e Make D3D11 work for framedump testing 2026-07-18 20:06:03 +02:00
Henrik Rydgård 1cff174a3e Merge pull request #21937 from hrydgard/texture-replacer-refactor
Texture replacer code cleanup and performance fix
2026-07-18 19:12:03 +02:00
Henrik Rydgård 3fd9b42f95 Fix playback of framedumps for headless 2026-07-18 19:09:46 +02:00
Henrik Rydgård 8ff9793e32 Headless: Update the documentation, remove outdated teamcity stuff (used DeepSeek V4 Flash) 2026-07-18 18:35:46 +02:00
Henrik Rydgård 4eae44f98a Make Headless a bit more flexible about saving screenshots 2026-07-18 18:28:32 +02:00
Henrik Rydgård 2931e9e5d2 TextureReplacer: We don't need to check for files that are missing from the alias list. 2026-07-18 18:00:54 +02:00
Henrik Rydgård 53c57bf95f Minor cleanups in replacer 2026-07-18 18:00:54 +02:00
Henrik Rydgård d7c8d6bd80 Clean up cachekey handling in texture replacer 2026-07-18 18:00:51 +02:00
Henrik Rydgård 0b39cde3a3 LookupWildCard: Remove a redundant argument and a constant template argument 2026-07-18 17:55:04 +02:00
Henrik Rydgård 50db88c67d Merge pull request #21932 from hrydgard/more-texture-cache-refactoring
More texture cache refactoring, fix secondary texture cache bugs
2026-07-18 14:07:30 +02:00
Henrik Rydgård 90d922226f Correct maxSeenV handling 2026-07-18 12:31:01 +02:00
Henrik Rydgård 63331fd6d1 Remove DeleteTexture function, only made the code less clear 2026-07-18 12:08:50 +02:00
Henrik Rydgård ee1314f803 Add new TexCache logging channel 2026-07-18 11:57:56 +02:00
Henrik Rydgård f3a5b2dd18 Correct bugs in the secondary texture cache 2026-07-18 11:57:48 +02:00
Henrik Rydgård cff09041c9 Completely rework the flow in TextureCacheCommon::ApplyTexture 2026-07-18 11:57:48 +02:00
Henrik Rydgård b9b2b2b61e Reindent some code, do checks in a more logical order 2026-07-18 11:57:48 +02:00
Henrik Rydgård 1ffdc52111 Remove another "next" variable, cleanup 2026-07-18 11:57:48 +02:00
Henrik Rydgård 9fb0973852 Unrelated UI fix 2026-07-18 11:57:48 +02:00
Henrik Rydgård f0c28c6744 Merge pull request #21931 from hrydgard/merge-set-texture-apply-texture
Code cleanup: Merge the SetTexture and ApplyTexture functions
2026-07-16 21:51:00 +02:00
Henrik Rydgård 3b58242063 More cleanup 2026-07-16 20:54:58 +02:00
Henrik Rydgård ff89e4da4d Simplify 2026-07-16 20:38:27 +02:00
Henrik Rydgård 31c32c0ee0 Remove the "nextFramebufferTexture_" variable 2026-07-16 20:30:01 +02:00
Henrik Rydgård 40bce17f53 Some cleanup 2026-07-16 20:27:44 +02:00
Henrik Rydgård 130fad6876 Split out a function to finish up binding of framebuffers 2026-07-16 20:15:51 +02:00
Henrik Rydgård 0528646ea3 Invert the relationship between the two functions 2026-07-16 19:08:18 +02:00
Henrik Rydgård a4b4489d30 Move code around 2026-07-16 19:08:18 +02:00
Henrik Rydgård 7033a61b5e Merge pull request #21930 from hrydgard/more-ge-cleanup
More ge cleanup
2026-07-16 19:08:12 +02:00
Henrik Rydgård e81055db16 Remove the need to call SetTexture() externally. 2026-07-16 18:32:47 +02:00
Henrik Rydgård b4d1b3d469 Reshuffle so that SetTexture and ApplyTexture are always called together (will merge them later) 2026-07-16 18:23:58 +02:00
Henrik Rydgård 7c73ed71bf Remove the ability to "set safe size" from SoftwareTransformCommon, now redundant 2026-07-16 18:05:59 +02:00
Henrik Rydgård fef50f5348 Remove obsolete software transform vertex decoder hack that forced software skinning 2026-07-16 17:52:14 +02:00
Henrik Rydgård 92ec6a992b Remove "pixelMapped" from gstate_c. 2026-07-16 17:45:22 +02:00
Henrik Rydgård 6f4f0c41b4 Split ApplyTexture into ApplyTexture and ApplySampler 2026-07-16 17:45:22 +02:00
Henrik Rydgård 2e012b8966 Unify the "BindSampler" function between the backends 2026-07-16 17:45:22 +02:00
Henrik Rydgård 306f3dec92 Merge pull request #21929 from hrydgard/more-fixes
GE: Assorted rendering code cleanup
2026-07-16 17:35:30 +02:00
Henrik Rydgård 87140d7c26 Merge pull request #21924 from sum2012/hw-patch
Fix MpegDemux by Gemini
2026-07-16 16:40:38 +02:00