Commit Graph
45601 Commits
Author SHA1 Message Date
Unknown W. Brackets 2e8b475789 Don't ignore the low bits of the framebuf pointer. 2013-09-07 02:01:01 -07:00
Henrik Rydgård 7e156ef700 Merge pull request #3664 from unknownbrackets/gpu-minor
Revert deletion, fix render-to-texture cache matching instead
2013-09-07 01:59:51 -07:00
Unknown W. Brackets 37c7b1a5c1 Check texture format changes even for renders. 2013-09-06 23:40:23 -07:00
Unknown W. Brackets f1eb152913 Revert "Delete wrong format framebuffers instead."
This reverts commit b56c9e5533.

It was slowing down Kingdom Hearts a lot in certain areas.
2013-09-06 23:35:10 -07:00
Henrik Rydgard 3b323c4176 Add a bunch of empty adhoc functions 2013-09-07 01:53:51 +02:00
Henrik Rydgard cc8e4cb8fe Split out sceNetAdhoc* into a separate file from sceNet. 2013-09-07 00:55:42 +02:00
Henrik Rydgard d4c8edd17d Update lang with important string fix 2013-09-06 23:39:21 +02:00
Henrik Rydgård aecc95e0a3 Merge pull request #3662 from unknownbrackets/gpu-minor
Delete framebuffers on format change
2013-09-06 14:25:00 -07:00
Henrik Rydgard 8082d50659 Update native with non-QCOM fix 2013-09-06 23:17:12 +02:00
Henrik Rydgard 0b752abc41 Fix android build on non-QCOM (it failed the gstate count check). 2013-09-06 23:16:44 +02:00
Unknown W. Brackets b56c9e5533 Delete wrong format framebuffers instead. 2013-09-06 11:02:33 -07:00
Unknown W. Brackets 69e4b3487b Reuse framebuffers on format change. 2013-09-06 10:56:43 -07:00
Henrik Rydgård 3d198694dd Merge pull request #3616 from sum2012/patch-2
Fix Summon Night 5,when there is a save,make new game would crash
2013-09-06 08:05:40 -07:00
Henrik Rydgård 119bbcbe1f Merge pull request #3654 from papel/patch2
Change encoding of ppsspp.rc
2013-09-06 05:02:46 -07:00
Henrik Rydgård 94d1df09bf Merge pull request #3658 from unknownbrackets/ios
iOS buildfix and clang warning fixes
2013-09-06 01:18:45 -07:00
Unknown W. Brackets a9a42b315c Fix a bad comparison, duh. 2013-09-06 01:13:55 -07:00
Unknown W. Brackets c93268fdd3 Fix some minor warnings. 2013-09-06 01:13:45 -07:00
Unknown W. Brackets 0ff64ec7d6 Fix some initialization order warnings. 2013-09-06 01:13:27 -07:00
Unknown W. Brackets 0d045858e2 Buildfix for iOS. 2013-09-06 01:12:48 -07:00
raven02 1c583093f3 Change item-name to "Hack Settings" 2013-09-06 16:08:03 +08:00
Henrik Rydgård 0ad132d999 Merge pull request #3653 from shenweip/patch-3
Add check mark in language menu item.
2013-09-06 00:28:53 -07:00
Henrik Rydgård ba80fea487 Merge pull request #3651 from makotech222/cwcheat
Fix Reloading cheats
2013-09-06 00:28:01 -07:00
Henrik Rydgård b34e02ee20 Merge pull request #3656 from unknownbrackets/mips-minor
Fix bad nice delay slot detection
2013-09-06 00:26:18 -07:00
Unknown W. Brackets dc05051696 Add more reporting for cpu instructions. 2013-09-05 23:27:51 -07:00
Unknown W. Brackets efe92666fb Allow more cases in IsDelaySlotNiceVFPU(). 2013-09-05 23:24:31 -07:00
Unknown W. Brackets 96b4ef47e1 Add MIPS info flags for VFPU cc usage. 2013-09-05 23:19:17 -07:00
Unknown W. Brackets 9a048e9cf6 Don't assume GPRs can't be used with vfpu. 2013-09-05 23:12:14 -07:00
Unknown W. Brackets e6f6564a32 Dumb typo. 2013-09-05 23:10:29 -07:00
shenweip 314ff14e87 Typo 2013-09-06 11:15:38 +08:00
papel 942cf9a57f Change encoding of ppsspp.rc 2013-09-05 21:48:32 -03:00
shenweip c27d248c9a Add check mark in language menu item 2013-09-06 07:57:52 +08:00
Steven Cherry 46ba12cc85 Fix Reloading cheats 2013-09-05 17:36:14 -05:00
kaienfr 701e1263f0 New update in code style & fix load function
The load function can not load all recent games list if the Key is skeeped as:
FileName0 = ...
FileName2 = ...
...

In this case, only FileName0 is loaded.
Now the function is fixed and load all list.
2013-09-05 18:45:41 +02:00
kaienfr 137df18a00 Update recent games list & remove redundant recent games from ini file 2013-09-05 18:23:28 +02:00
raven02 a1aac79224 Toggle option "Disable Stencil Test" & "Always Depth Write" 2013-09-05 21:49:26 +08:00
Henrik Rydgård 515874c147 Merge pull request #3644 from raven02/patch-15
Apply GL_QCOM_binning_control if available
2013-09-05 01:56:38 -07:00
raven02 a59c058bba Apply GL_QCOM_binning_control if available 2013-09-05 16:37:17 +08:00
Henrik Rydgård af72bd0190 Merge pull request #125 from raven02/patch-11
'Don't Care' token should not be required since it is default
2013-09-05 01:25:50 -07:00
raven02 b16ff1362d 'Don't Care' token should not require since it is default 2013-09-05 16:23:01 +08:00
Henrik Rydgård 20f6e4b0de Merge pull request #3640 from raven02/patch-12
Fix issue #2758 Tactics Ogre: Map flickering
2013-09-05 01:22:02 -07:00
Unknown W. Brackets f5375b794b Fix dumb missing nullcheck. 2013-09-05 01:17:37 -07:00
Henrik Rydgård 569e506c8f Merge pull request #124 from raven02/patch-9
Prepare for GL_QCOM_binning_control
2013-09-05 01:10:57 -07:00
Henrik Rydgård 43c2d5313e Merge pull request #3637 from papel/patch1
Fix frameskip in Windows UI
2013-09-05 01:08:55 -07:00
Henrik Rydgård 93009a5cf1 Merge pull request #3643 from unknownbrackets/audio-minor
Fix some minor things in sceAudio
2013-09-05 01:06:46 -07:00
raven02 c130e1ed0f Add hints for GL_QCOM_binning_control 2013-09-05 16:06:07 +08:00
Unknown W. Brackets 0db3a215dd Merge pull request #3642 from raven02/patch-14
Build fix
2013-09-05 01:03:53 -07:00
raven02 51725a2588 Add gl_extensions.QCOM_binning_control 2013-09-05 16:03:47 +08:00
Unknown W. Brackets 6804f239b4 sceAudioOutputPannedBlocking() bad volume check. 2013-09-05 01:01:57 -07:00
raven02 59599a62d3 Build fix 2013-09-05 16:00:11 +08:00
Unknown W. Brackets 3ff6bc6060 Don't block a null enqueue if already empty. 2013-09-05 00:57:53 -07:00