raven02
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ecdc82fb19
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Zeroize destination alpha as well when stencil test disabled.
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2013-09-15 12:49:28 +08:00 |
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Unknown W. Brackets
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81c0a84322
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Forgot a pointer check in atrac.
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2013-09-14 21:22:02 -07:00 |
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Unknown W. Brackets
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418d6c1e83
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Reset the game when loading a state fails.
This way it doesn't crash.
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2013-09-14 21:19:10 -07:00 |
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The Dax
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efa2c1c500
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Use consistent directory slashes. We'll just replace all backslashes with forward slashes, eliminating the chance of duplicat recents. Fixes #3352.
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2013-09-15 00:08:53 -04:00 |
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Unknown W. Brackets
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16fc684578
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Don't clear the shader cache on savestate.
Well, it's small, but there should be no point.
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2013-09-14 20:32:37 -07:00 |
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Unknown W. Brackets
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2cca2568c7
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Make sure the saved git ver is null terminated.
strncpy() is a tricky beast.
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2013-09-14 20:29:01 -07:00 |
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Unknown W. Brackets
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50e9e45d65
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Check version in each DoState() func.
They bail on PointerWrap error or bad version.
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2013-09-14 20:23:03 -07:00 |
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Unknown W. Brackets
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d2f2f8d7ad
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Make it possible to version DoState sections.
This will have the more important benefit of bailing if anything goes
awry.
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2013-09-14 20:19:58 -07:00 |
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Unknown W. Brackets
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2ac5bcff1f
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Process savestates during single stepping.
This way we can handle them on the same thread, without weird delays.
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2013-09-14 18:43:23 -07:00 |
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Unknown W. Brackets
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cf8a3e4df1
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Improve sceAtracGetBufferInfoForResetting().
Fixes #2391.
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2013-09-14 17:56:08 -07:00 |
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Unknown W. Brackets
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26f935bbe5
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Bypass vertex decoder z scaling.
Everything is compared against the u16 value. This should be correct for
throughmode at least.
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2013-09-14 15:48:11 -07:00 |
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Unknown W. Brackets
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68f61e5071
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Remove some unused gstate_c values.
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2013-09-14 14:36:06 -07:00 |
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Unknown W. Brackets
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242879b0ea
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Remove a bunch of debug logs, sync with gles.
This may fix bad vertex/index addresses, or crashes from the matrix
arrays. The debug logging is better replaced with "dump this frame".
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2013-09-14 14:28:37 -07:00 |
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Unknown W. Brackets
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8ddbc0a9ab
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Don't allow boneMatrixNumber to go outside bounds.
Just from the GLES code.
Fixes the Monster Hunter 3rd demo crash, but not sure why it's trying to
use crazy numbers in the first place...
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2013-09-14 14:10:50 -07:00 |
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Unknown W. Brackets
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dc81547d32
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Use less pointer math in softgpu buffer access.
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2013-09-14 11:36:56 -07:00 |
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Unknown W. Brackets
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7b2dea4429
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Use accessors for offsetx/y.
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2013-09-14 11:06:48 -07:00 |
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The Dax
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0f0df36180
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Don't SavePosition if we're entering fullscreen.
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2013-09-14 12:51:15 -04:00 |
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The Dax
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877ea42125
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Re-apply the top-most state to its previous value when exiting fullscreen.
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2013-09-14 12:49:51 -04:00 |
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The Dax
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8092a9c67c
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Using SetWindowText should be safe now since we use UNICODE..thanks Gigaherz & Unknown.
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2013-09-14 12:49:50 -04:00 |
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The Dax
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975b8cf7e7
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Post a message when the window title's text needs to change. This resolves #3282.
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2013-09-14 12:49:50 -04:00 |
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The Dax
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670d0c35fe
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Remove a few more unused things.
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2013-09-14 12:49:50 -04:00 |
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The Dax
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e8fd5881b8
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Move global UI status out of WndMainWindow.cpp, simplify the menu translation code(it doesn't need to dictate checked or enabled items, the UI already does it later on anyway), and clear out a few old menu items that have been removed.
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2013-09-14 12:49:50 -04:00 |
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Unknown W. Brackets
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606e2f2802
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Small warning fixes in Windows UI.
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2013-09-14 07:44:01 -07:00 |
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Unknown W. Brackets
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40e3e8e930
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Use a gstate enum, report unhandled blend mode.
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2013-09-14 07:36:43 -07:00 |
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Unknown W. Brackets
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1a7e0e40cf
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Refactor the logic op into a func like the others.
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2013-09-14 07:21:58 -07:00 |
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Henrik Rydgård
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2d084ec747
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Merge pull request #3765 from unknownbrackets/tests
Update tests, hope this doesn't kill the buildbot
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2013-09-14 03:38:09 -07:00 |
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Unknown W. Brackets
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62117cb163
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Update tests, hope this doesn't kill the buildbot.
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2013-09-14 03:28:16 -07:00 |
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kozec
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1124ef91ea
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AT3+ plugin detection on Linux
Enables AT3+ plugin to be detected on linux, if placed on hardcoded or standard location - /usr/lib/libat3plusdecoder.so
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2013-09-14 12:23:00 +02:00 |
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Henrik Rydgard
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d6e9b0fb82
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Update lang with Farsi by arasrezaei
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2013-09-14 12:11:39 +02:00 |
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Henrik Rydgard
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499dbc05ee
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ArmEmitter: Merge a fix and some new instructions from Sonic1's emitter.
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2013-09-14 12:04:55 +02:00 |
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Henrik Rydgård
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3bc05a9941
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Merge pull request #3764 from unknownbrackets/scheduling
Improve dispatch/interrupt handling in start/create thread
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2013-09-14 02:57:09 -07:00 |
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Henrik Rydgård
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04b49dc42f
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Merge pull request #3760 from unknownbrackets/mips-minor
Fix fpu non-finite rounding on x86
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2013-09-14 02:56:24 -07:00 |
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Henrik Rydgård
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08c75c0e23
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Merge pull request #3762 from raven02/patch-6
Use GE state accessor more often : gstate.isSkinningEnabled()
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2013-09-14 02:55:55 -07:00 |
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shenweip
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42c5061e18
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Receive language change message in another screen
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2013-09-14 11:52:59 +02:00 |
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Unknown W. Brackets
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cff9a7b819
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Don't allow thread start/create inside interrupts.
This fixes the volatile power test, and returns the right message even for
bad arguments.
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2013-09-14 02:48:10 -07:00 |
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Henrik Rydgård
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df8814e239
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Merge pull request #131 from shenweip/patch-ui
Add RecreateAllViews function.
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2013-09-14 02:47:45 -07:00 |
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raven02
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8ccaa733b9
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Use and applu new bool , doShadeMapping
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2013-09-14 14:29:37 +08:00 |
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raven02
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ef2399d5b3
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Use GE state accessor more often : gstate.isSkinningEnabled()
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2013-09-14 14:11:25 +08:00 |
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shenweip
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9907f4a740
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Recreat all views when received language change message
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2013-09-14 13:52:21 +08:00 |
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shenweip
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fd4501b91a
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Add RecreateAllViews function
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2013-09-14 13:47:08 +08:00 |
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Unknown W. Brackets
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cbf1df9b01
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Check for nan/inf in trunc.w.s in x86 jit.
Now x86 jit passes the fpu test too.
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2013-09-13 22:32:25 -07:00 |
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Unknown W. Brackets
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7b71dc54dd
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Don't say nan is equal to anything.
I guess we were passing this because of fastmath? Fixes interpreter
cpu/fpu/fpu test on Windows anyway.
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2013-09-13 21:28:59 -07:00 |
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Unknown W. Brackets
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455431ba13
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Integer round inf/nan to INT_MAX/INT_MIN.
Instead of 0x80000000 (the default "invalid" value.)
Improves the fpu test.
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2013-09-13 21:27:31 -07:00 |
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shenweip
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eb91f4a4b6
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fix style again
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2013-09-14 07:50:22 +08:00 |
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shenweip
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d1cdf7538d
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fix wrong log message
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2013-09-14 00:42:41 +08:00 |
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shenweip
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c018281509
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fix style
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2013-09-14 00:39:14 +08:00 |
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Henrik Rydgård
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a318488244
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Update native to the right version
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2013-09-13 18:27:57 +02:00 |
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shenweip
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145a9b4e1d
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What a stupid
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2013-09-13 23:57:31 +08:00 |
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shenweip
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82ad9ba853
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Add GamedataInstallDialog to CMakeLists and Android.mk
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2013-09-13 23:19:53 +08:00 |
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shenweip
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e286163690
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Implemented some HLE functions for GamedataInstallDialog
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2013-09-13 23:07:43 +08:00 |
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