dependabot[bot]
b9753ab6b3
Bump quinn-proto from 0.11.13 to 0.11.14 in /Tools/langtool
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Bumps [quinn-proto](https://github.com/quinn-rs/quinn ) from 0.11.13 to 0.11.14.
- [Release notes](https://github.com/quinn-rs/quinn/releases )
- [Commits](https://github.com/quinn-rs/quinn/compare/quinn-proto-0.11.13...quinn-proto-0.11.14 )
---
updated-dependencies:
- dependency-name: quinn-proto
dependency-version: 0.11.14
dependency-type: indirect
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Signed-off-by: dependabot[bot] <support@github.com >
2026-03-11 00:19:11 +00:00
Henrik Rydgård
62cc2452b1
Merge pull request #21409 from hrydgard/image-picker-fix
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Image picker on iOS: Fix crash, use a newer method that opens a lot quicker
2026-03-11 01:12:33 +01:00
Henrik Rydgård
19bb9c5a34
Support the more modern file picker, spawns a lot faster
2026-03-11 00:17:46 +01:00
Henrik Rydgård
e9e31f3cb8
Swtich back the tab order in system info, oops
2026-03-11 00:11:12 +01:00
Henrik Rydgård
ab1ee21996
Merge pull request #21405 from bilginGamer/master
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Translation Update (AZ)
2026-03-10 18:13:28 +01:00
bilginGamer
c9d1f7e676
Merge pull request #4 from bilginGamer/bilginGamer-translation-update-AZ-2
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Add files via upload
2026-03-10 18:21:39 +04:00
bilginGamer
58bb118dbf
Add files via upload
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Translation Fix & Update
2026-03-10 18:13:35 +04:00
Henrik Rydgård
afbc66a318
v1.20.2
v1.20.2
2026-03-10 14:31:45 +01:00
Henrik Rydgård
4fdab78723
Merge pull request #21404 from NABN00B/quick-svg-fix
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Resize radio buttons to match hardcoded size, fix broken geometry in I_SPEAKER_OFF
2026-03-10 14:27:21 +01:00
Nab
84cc40a51b
Resize radio buttons to match hardcoded size, fix broken geometry in I_SPEAKER_OFF
2026-03-10 13:22:32 +00:00
Henrik Rydgård
2b946094a9
Warning fixes
2026-03-10 12:19:27 +01:00
Henrik Rydgård
d533d55943
Merge pull request #21402 from hrydgard/even-more-fixes
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Update README.md, fix duplicate header in settings with SDL, fix more AdhocServer UI
2026-03-10 09:57:06 +01:00
Henrik Rydgård
28d73b6f68
Minor tweak to Add Server
2026-03-10 09:36:32 +01:00
Henrik Rydgård
33c8bdc05b
Show radio button images in the server list
2026-03-10 09:21:19 +01:00
Henrik Rydgård
e0f1b6b7d9
Move the "localhost = multiple instances" hint into the adhoc server selector
2026-03-10 09:05:10 +01:00
Henrik Rydgård
f175408968
Reorder network settings a little, show the nickname setting there too (yes, dupe, but useful).
2026-03-10 09:05:10 +01:00
Henrik Rydgård
14211aa1c0
Button layout, tweaks
2026-03-10 09:05:10 +01:00
Henrik Rydgård
cb7e34b560
Fix some complications when adding servers
2026-03-10 09:05:10 +01:00
Henrik Rydgård
ad305da1f4
Update README.md for 1.20.2
2026-03-10 09:05:07 +01:00
Henrik Rydgård
7728a2996a
Avoid emitting the "Audio backend" itemheader twice on SDL
2026-03-09 19:00:44 +01:00
Henrik Rydgård
24fb1f90ee
Merge pull request #21401 from TotalCaesar659/patch-1
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Update Russian translation
2026-03-09 18:45:27 +01:00
TotalCaesar659
911f83a3f6
Update Russian translation
2026-03-09 20:31:24 +03:00
Henrik Rydgård
f0708e5c30
Merge pull request #21400 from hrydgard/final-tweaks
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Fix minor UI centering issues and similar
2026-03-09 17:50:05 +01:00
Henrik Rydgård
d5cad70381
Merge pull request #21399 from Saramagrean/patch-3
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Update Thai translations
2026-03-09 16:47:44 +01:00
Henrik Rydgård
c634e73885
Fix more centering and sizing bugs
2026-03-09 16:41:07 +01:00
Benjamin Benda Gates
f8cc1766c9
Update Thai translations
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for 1.20.2 :)
2026-03-09 22:28:59 +07:00
Henrik Rydgård
d54fb5097a
Margin fixes for PopupScreens
2026-03-09 15:59:23 +01:00
Henrik Rydgård
03f7d13288
Remove unnecessary AnchorLayout from TabbedDialogScreen
2026-03-09 15:37:40 +01:00
Henrik Rydgård
7e1f9c36ce
Merge pull request #21396 from hrydgard/final-tweaks
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Translation fixes, more button images in MessagePopupScreen
2026-03-09 15:25:43 +01:00
Henrik Rydgård
0cc5eb920b
Translation fixes, more button images in MessagePopupScreen
2026-03-09 14:06:20 +01:00
Henrik Rydgård
e73021ea64
Merge pull request #21395 from hrydgard/server-list-management
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Add UI for adding and removing custom servers from the adhoc server screen
2026-03-09 13:13:07 +01:00
Henrik Rydgård
3305f97261
Additional fix
2026-03-09 12:54:13 +01:00
Henrik Rydgård
620c6ae049
Add UI for adding and removing custom servers from the adhoc server screen
2026-03-09 11:57:31 +01:00
Henrik Rydgård
f97580556d
Merge pull request #21389 from hrydgard/more-bugfixes
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Adhoc server list work, add missing translations
2026-03-09 11:57:06 +01:00
Henrik Rydgård
b84ef525b2
Merge pull request #21393 from hrydgard/windows-input-optimization
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Windows input optimizations
2026-03-09 11:56:45 +01:00
Henrik Rydgård
82069c3503
Windows input optimizations
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Fixes a bug where the thread wouldn't sleep when it should in some
configurations.
Also increases the time between polls for new controllers.
2026-03-09 11:02:04 +01:00
Henrik Rydgård
ae08b31573
Avoid the HTTP request on sceNetAdhoc init by reading from cache
2026-03-09 10:50:24 +01:00
Henrik Rydgård
8c8dd0f0d0
Add utility function to snoop the file cache
2026-03-09 10:40:51 +01:00
Chris Healy
7ea1260ef0
OpenGL: Fix GLES3 detection for Mesa/Panfrost Mali drivers
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The original code checked for "Mali" in GL_RENDERER and disabled GLES3
for all Mali GPUs, which was a workaround for bugs in ARM's proprietary
Mali driver. However, Mesa/Panfrost (open-source Mali driver) does not
have these bugs and should be allowed to use GLES3.
This patch:
- Adds GPU_VENDOR_MESA for identifying Mesa drivers via GL_VENDOR
- Changes the GLES3 ban to only apply when GL_VENDOR="ARM" (proprietary)
- Allows Mesa/Panfrost Mali GPUs to use GLES3 features
Expected behavior:
- ARM proprietary driver (GL_VENDOR="ARM"): GLES3 disabled (preserved)
- Mesa/Panfrost (GL_VENDOR="Mesa"): GLES3 enabled
- Other Mesa drivers: Unaffected
Related issues: #4078 , #15413
Signed-off-by: Chris Healy <cphealy@gmail.com >
2026-03-08 21:41:20 -07:00
Chris Healy
6dae3327a6
GPU: Remove dead helper functions from fragment shader
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Remove two unused helper functions that were left behind after refactoring:
1. unpackUVec3: Left over from commit 4329aaa31c ("GPU: Apply color
test mask as a uint") which refactored color test to use
roundAndScaleTo8x4 with direct uint comparison instead of unpacking
to uvec3 components.
2. packFloatsTo8x4: Left over from commit aec22491fe ("Don't expand
alphaColorRef to 128 bytes") which changed u_alphacolorref from vec4
to uint, making the float-to-uint packing function unnecessary.
Both functions were defined but never called, wasting shader compilation
time and binary size for shaders that enable color testing.
Signed-off-by: Chris Healy <cphealy@gmail.com >
2026-03-08 19:13:41 -07:00
Chris Healy
9ed5dcdc27
GPU: Use inversesqrt for light distance and half-vector calculations
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Replace length()/normalize() with inversesqrt() pattern for better
performance on mobile GPUs. The inversesqrt instruction is a single
hardware operation, while length() requires sqrt(dot()) and normalize()
requires inversesqrt internally plus a multiply.
Changes:
1. Light distance calculation:
Before: distance = length(toLight); toLight /= distance;
After: distSq = dot(toLight, toLight);
invDist = inversesqrt(distSq);
distance = distSq * invDist;
toLight *= invDist;
2. Specular half-vector normalization:
Before: ldot = dot(normalize(toLight + vec3(0,0,1)), worldnormal);
After: halfVec = toLight + vec3(0,0,1);
halfInvLen = inversesqrt(dot(halfVec, halfVec));
ldot = dot(halfVec, worldnormal) * halfInvLen;
Also reuses distSq in attenuation calculation to avoid recomputing
distance*distance.
Offline shader compiler results (vertex shader with 4-light ubershader):
Mali (malioc):
G31 (Bifrost): 44.90 -> 40.50 cycles (-9.8%)
G52 (Bifrost): 14.97 -> 13.50 cycles (-9.8%)
G310 (Valhall): 13.88 -> 12.88 cycles (-7.2%)
G57 (Valhall): 7.60 -> 6.97 cycles (-8.3%)
PowerVR (Profiling Compilers):
Series 8 GE8300: 322 -> 302 ALU cycles (-6.2%)
Series 9 GM9445: 296 -> 280 ALU cycles (-5.4%)
Series B BXM: 560 -> 540 instructions (-3.6%)
Signed-off-by: Chris Healy <cphealy@gmail.com >
2026-03-08 19:13:41 -07:00
Henrik Rydgård
9373791bc4
Adhoc: Show location directly in the server list
2026-03-09 00:53:39 +01:00
Henrik Rydgård
71d884379d
Fix a potential race condition
2026-03-09 00:51:39 +01:00
Henrik Rydgård
cf9ee07b8e
Adhoc: Forgot that we have to load the server list in-game to check the connection mode
2026-03-09 00:44:56 +01:00
Henrik Rydgård
53f1f57bbc
Crashfix in Resolve.cpp, fix some bad return values
2026-03-09 00:21:56 +01:00
Henrik Rydgård
2e5de9435e
Don't crash if sceIoDopen is called with a null path.
2026-03-09 00:19:36 +01:00
Henrik Rydgård
f6dda460f9
Translate relay connection messages
2026-03-09 00:19:36 +01:00
Henrik Rydgård
d5c2a7ce62
Change some message timeouts
2026-03-09 00:19:36 +01:00
Henrik Rydgård
593e0fd8d9
Remove stray space in .gitmodules. This might be what broke the flatpak build:
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https://github.com/flathub/org.ppsspp.PPSSPP/pull/97
2026-03-08 18:53:08 +01:00
Henrik Rydgård
a94717babb
Merge pull request #21385 from warmenhoven/warmenhoven/pr/libretro-ios
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libretro: fix ios/tvos builds
2026-03-08 17:54:35 +01:00