Commit Graph
1929 Commits
Author SHA1 Message Date
xujibbsandGitHub 1a09e943a2 Update zh_TW.ini 2022-06-17 12:49:24 +08:00
xujibbsandGitHub f86a43b92f Update zh_CN.ini 2022-06-17 12:38:42 +08:00
Bylkov Maksim 61ca7fbd55 Update gamecontrollerdb.txt 2022-06-13 12:26:23 +04:00
Henrik RydgårdandGitHub a62fc9e5e4 Merge pull request #15591 from xujibbs/patch-15
Update zh_TW.ini
2022-06-13 09:49:33 +02:00
xujibbsandGitHub 4dfe0dbb13 Update zh_CN.ini 2022-06-13 14:45:57 +08:00
xujibbsandGitHub 6daa49d19d Update zh_TW.ini 2022-06-13 14:12:17 +08:00
nassau-tk 8a7f0e5bb9 Fix-ja_jp.ini 2022-06-12 07:42:26 +09:00
nassau-tk 2c04764fdd Fix-ja_jp.ini 2022-06-11 21:37:05 +09:00
Henrik Rydgård 63fdb99ca2 Shaun White Snowboarding: Use compat flag to eliminate a readback per frame
Should be a good performance improvement.

Just another case of a game copying a framebuffer to RAM, then texturing
directly from it.
2022-06-11 12:00:06 +02:00
Henrik RydgårdandGitHub 59352bd78f Merge pull request #15583 from hrydgard/echochrome-lines
Fix and further improve line drawing in Echochrome
2022-06-11 11:39:03 +02:00
xujibbsandGitHub 02c10a43db Update zh_CN.ini 2022-06-11 07:26:58 +08:00
xujibbsandGitHub 54400522fc Update zh_TW.ini 2022-06-11 06:40:48 +08:00
xujibbsandGitHub c224446436 Update zh_CN.ini 2022-06-11 06:21:31 +08:00
Henrik Rydgård c82d8a04e0 Add centered line drawing for Echochrome. 2022-06-11 00:20:35 +02:00
xujibbsandGitHub 509f1ef81d Update zh_CN.ini 2022-06-08 09:06:15 +08:00
PutuDescaandGitHub 19b1421a54 Update id_ID.ini 2022-06-07 15:18:40 +08:00
Henrik RydgårdandGitHub 3e5f18c560 Merge pull request #15572 from PutuDesca/patch-4
Indonesian Translation Update
2022-06-07 08:18:14 +02:00
Henrik RydgårdandGitHub da9b9106e0 Merge pull request #15574 from xujibbs/patch-8
Update zh_TW.ini
2022-06-07 08:17:43 +02:00
xujibbsandGitHub 98479c5bed Update zh_CN.ini 2022-06-07 09:11:25 +08:00
PutuDescaandGitHub a140f10827 Small Change 2022-06-07 09:05:57 +08:00
xujibbsandGitHub fb62bdae8e Update zh_TW.ini 2022-06-07 09:01:47 +08:00
PutuDescaandGitHub 3e57327b7f Update
Indonesian translate
2022-06-07 08:57:23 +08:00
PutuDescaandGitHub 0d9e555b9d Indonesian Translation Update
Update Indonesian
2022-06-07 08:54:21 +08:00
Henrik RydgårdandGitHub 492f4f6a90 Merge pull request #15565 from iota97/log-missing-lines
Log missing lines
2022-06-06 21:05:58 +02:00
iota97 4d2419981c Fix commending wrong lines 2022-06-06 14:12:44 +02:00
fp64andGitHub 8b74a7cc78 Update defaultshaders.ini 2022-06-03 18:00:56 -04:00
fp64andGitHub 022bca3b06 Add files via upload 2022-06-03 17:59:28 -04:00
fp64andGitHub c9d658b261 Update upscale_spline36.fsh 2022-06-03 17:56:55 -04:00
iota97 8587fbf8ed Log missing lines on shutdown, update lang files 2022-06-01 18:37:46 +02:00
xujibbsandGitHub bcbc8b5cfb Update zh_CN.ini 2022-05-29 11:01:28 +08:00
Benjamin Benda GatesandGitHub b706e4ac5d Update th_TH.ini 2022-05-25 22:34:43 +07:00
qwas0514andGitHub 9c248234e2 Update zh_TW.ini 2022-05-25 17:57:06 +08:00
FelipeandGitHub 5d60a059e5 Update pt_BR.ini 2022-05-18 12:44:29 -03:00
FelipeandGitHub defcd0d4d6 Add files via upload 2022-05-18 11:19:31 -03:00
xujibbsandGitHub dd691ee96f Update zh_CN.ini 2022-05-18 19:23:30 +08:00
NarugakurugaandGitHub 5e8a4038b4 Update zh_CN.ini 2022-05-16 10:58:26 +08:00
iota97 c7a7a321b0 Fix missing GPU and run tools 2022-05-15 00:57:56 +02:00
Hasster1andGitHub 8cbd2cbd76 Update Russian translation
I didn't change that much, just translated whatever i could've translated and what wasn't translated, added a few lines from en_US and changed positions of a few lines to look more like en_US.
2022-05-12 00:29:36 +03:00
Unknown W. BracketsandGitHub b15d4f284d Lang: Remove some duplicate lines in German. 2022-05-08 07:36:44 -07:00
MakandaandGitHub aa205563c0 uptated German Translation 2022-05-08 19:57:54 +05:30
Henrik Rydgård 6b2dec91b5 Finish BlueToAlpha functionality 2022-04-30 18:17:17 +02:00
Henrik Rydgård 462972f7ea Add option to redirect blue to alpha if 565 mode is rendered and mask is 0x0FFFFF.
This is used by several games to render to the alpha channel of RGBA4444
images, which cannot normally be done directly on the PSP.

Can be used as a far more efficient replacement for
ReinterpretFramebuffers/ShaderColorBitmask
2022-04-30 18:17:16 +02:00
Henrik Rydgård 32df78a2cc Make the existing ReinterpretFramebuffers/ShaderColorBitmask path work for Split/Second
It took writing and debugging #15500 for me to understand what the issue with the old path was..

Much simpler alternative to #15500, or we could merge both but disable Split/Second
for this one. Needs some benchmarks I guess...
2022-04-25 00:11:09 +02:00
Henrik Rydgård dbce1b06aa Disable the compat.ini workaround for Crash Team Racing. Reported by Panderner to not be needed anymore. 2022-04-16 23:45:43 +02:00
iota97 1d37ec48a4 Allow to set default background color in a theme 2022-02-18 21:02:07 +01:00
Henrik Rydgård ce2995f952 Add UI Tint/Saturation settings
Does the color tinting in the vertex shader.
2022-02-18 14:23:57 +01:00
iota97 561870dc25 Merge item and button style, remove hightlighed and few other fixes 2022-02-14 13:57:22 +01:00
iota97 7860aea62f Fix disabled bg 2022-02-14 11:30:37 +01:00
iota97 f4b5c16e1b Allow translation 2022-02-14 07:59:18 +01:00
iota97 e5843160fe Add themes to assets 2022-02-14 07:37:56 +01:00