Commit Graph

1931 Commits

Author SHA1 Message Date
Henrik Rydgård a92e764c65 Update version for 1.13 release 2022-07-26 15:19:02 +02:00
Unknown W. Brackets 8f23025209 irjit: Add tests for IR passes. 2022-07-24 11:35:54 -07:00
Lubos b1e3d8beb3 OpenXR - Code formatting fixed 2022-07-24 16:44:16 +02:00
Lubos 8f2904ecac OpenXR - Default device config added 2022-07-24 15:38:30 +02:00
Lubos 28d598b9ba OpenXR - Button repeating implemented 2022-07-22 22:19:49 +02:00
Lubos 67821ca942 OpenXR - Controller mapping better 2022-07-22 18:47:37 +02:00
Lubos cc833faa13 OpenXR - Hacky mapping to make the games playable 2022-07-17 20:03:37 +02:00
Lubos 29ff6af7da OpenXR - UI controls integrated 2022-07-17 19:09:18 +02:00
Lubos a08325e52f OpenXR - UI scale/resolution fixed 2022-07-17 14:55:20 +02:00
Lubos 0d41691413 OpenXR - Input class added 2022-07-17 14:45:02 +02:00
Lubos 553363a5b5 OpenXR - Rendering into VR framebuffer works 2022-07-15 15:41:21 +02:00
Lubos 08e01c9a2a OpenXR - Dummy rendering working 2022-07-15 13:52:15 +02:00
Lubos d109e7c1d7 Merge branch 'master' into feature_openxr_quest 2022-07-12 18:54:47 +02:00
Lubos f693850d94 OpenXR - Initial version of VR renderer added 2022-07-12 18:53:46 +02:00
Henrik Rydgård a831cab14c Remove unmotivated check preventing texture ini creation on mobile. (#15647)
* Remove unmotivated check preventing  texture ini creation on mobile.

Fixes #15644

* Show a "toast" message on platforms that don't support opening a text editor, when you try to create/open a texture ini file.

* Avoid the need to ifdef around calls to SystemToast

* UWP buildfix (and some warning fixes).

And possibly libretro fix

* Rename for a bit more consistency
2022-07-10 22:34:44 +02:00
Lubos 9893e5c4ab OpenXR - VR mode initialization added 2022-07-08 14:44:20 +02:00
Unknown W. Brackets 536c050943 Core: Track names of connected pad devices.
Rather than just that it's a pad.  This tries to get the identifier if
possible.
2022-07-04 19:14:04 -07:00
Henrik Rydgård 3b9ab88b21 Add utility class VulkanBarrier 2022-05-01 10:20:11 +02:00
Henrik Rydgård a68ddd0a8d Merge separate NEON functions into the normal functions.
We no longer support non-NEON ARM.

It's nice also to have the NEON and SSE implementations "close" to each
other, easier to port optimizations back and forth etc.
2022-04-12 23:43:21 +02:00
Henrik Rydgård 477b1773c2 Bump Android target version to 12L.
(I believe we already handle the one relevant behavior change, which is that
insets can change at any time)
2022-04-05 10:09:52 +02:00
Henrik Rydgård 7f505c0c23 Gradle upgrade again. Remove some redundant version checks
(we don't support Android versions older than Gingerbread anyway)
2022-02-19 18:41:29 +01:00
iota97 e5843160fe Add themes to assets 2022-02-14 07:37:56 +01:00
iota97 5e1062678f Allow custom UI themes 2022-02-11 12:42:38 +01:00
Unknown W. Brackets 2479d52202 Global: Reduce includes of common headers.
In many places, string, map, or Common.h were included but not needed.
2022-01-30 16:35:33 -08:00
Unknown W. Brackets 3df6cb704f Global: Fix some type conversion warnings.
Hidden by some warning disables.
2022-01-30 16:09:33 -08:00
Unknown W. Brackets ad2e380987 Display: Move listeners to separate HW file.
Mixing this in with the HLE management funcs was messy.
2022-01-30 09:41:08 -08:00
Henrik Rydgård 77502db4c4 Merge pull request #15363 from unknownbrackets/softjit-unittest
Add unit test to verify compilation of sampler/pixel jits
2022-01-30 10:47:30 +01:00
Unknown W. Brackets cb0bc8543b Build: Ignore nullable completeness on Android.
Gives a bunch of warning spam with Vulkan Memory Allocator.
2022-01-29 22:36:21 -08:00
Unknown W. Brackets 0d93200faf softjit: Add tests for compile success. 2022-01-29 18:47:36 -08:00
Unknown W. Brackets a0a9b1e89b softgpu: Add class to manage and enqueue for bins.
For now, just forwarding.
2022-01-13 09:26:59 -08:00
Henrik Rydgård 55fe21db1e Add a simple GPU profiler to profile individual events, rather than full passes. 2021-12-12 12:11:54 +01:00
Unknown W. Brackets 7e578b31f5 Build: Remove old-style android/assets/.
We now read everything directly from assets/, so there's no need for
outdated duplicates.

Also cleanup some outdated files/instructions.
2021-12-11 09:01:15 -08:00
Henrik Rydgård d4237fd542 Split the atlas into three, well two, but two different cases for the fonts.
Platforms that can use OS fonts don't need font_atlas.zim but they do
need ascii font for debug, so does use asciifont_atlas.zim.
2021-12-10 23:22:08 +01:00
Unknown W. Brackets 3d5bced296 softjit: Rename reg cache so it can be reused.
Intentionally just the name changes in this commit.
2021-11-28 08:03:15 -08:00
Unknown W. Brackets ae3299ea04 softjit: Add stubbed DrawPixel for x64. 2021-11-26 08:21:11 -08:00
Henrik Rydgård 8f29d9542c Buildfixes 2021-11-22 19:53:00 +01:00
Unknown W. Brackets 09dc38080a softgpu: Move draw pixel code to separate file.
This separates things better anyway.  No major perf impact.
2021-11-21 08:23:32 -08:00
Unknown W. Brackets 953200c995 softgpu: Add func to calculate pixel func ID.
This normalizes some things, and eventually can be used for a jit key.
2021-11-20 15:27:04 -08:00
Henrik Rydgård d754f95814 Merge pull request #14884 from unknownbrackets/debugger-gpustats
Debugger: Add APIs for GPU stats
2021-10-19 19:54:51 +02:00
Unknown W. Brackets 8e15f755e6 UI: Add a sysprop for if the device has a keyboard.
Still left some ifdefs because of System_InputBoxGetString(), but
hopefully we can move away from them.  Some devices (like SDL) may only
optionally have a keyboard, so it's a runtime check.
2021-10-19 10:01:52 -07:00
Unknown W. Brackets ce3b80dcea Debugger: Add initial GPU stats shell. 2021-10-19 10:01:40 -07:00
Henrik Rydgård 1cd520ae31 Merge pull request #15001 from hrydgard/update-android-target
Update target Android version from 11 to 12. (API 30 to 31).
2021-10-19 09:43:59 +02:00
Henrik Rydgård ce0a45cf0f Update version to 1.12.3 2021-10-18 20:19:42 +02:00
Henrik Rydgård e91b8af27a Update version to 1.12.2 2021-10-10 13:03:48 +02:00
Henrik Rydgård e6857388c7 Add input device debug info to touchscreen test screen
(yeah maybe there's a better place but it's fine).

Also make a slight tweak to the detection order which I don't think
matters much.
2021-10-10 11:50:20 +02:00
Henrik Rydgård 5995fe8e7d Merge pull request #15003 from unknownbrackets/android-device-id
Android: Prioritize PAD devices
2021-10-10 08:44:27 +02:00
Unknown W. Brackets 460ceadcc3 Android: Prioritize PAD devices. 2021-10-09 16:12:54 -07:00
Henrik Rydgård 2845f173ea Update target Android version from 11 to 12. (API 30 to 31).
We just updated from 10 to 11 which enabled scoped storage, but now
that 12 is final, we might as well target that. Some new APIs are
available that might be useful, like a crash dump
API and more refresh rate control.
2021-10-09 22:05:41 +02:00
Henrik Rydgård bbe06ace22 Update version for 1.12.1 2021-10-09 10:19:44 +02:00
Henrik Rydgård 21686a6a93 Android: Catch some exceptions 2021-10-07 21:07:35 +02:00