Commit Graph
2987 Commits
Author SHA1 Message Date
Henrik Rydgard 37f998407b Replace "Core" with "Jit" in ini. Don't show Open dialog by default (use Ctrl+A or Ctrl+O to open it).
Delete "Slightly Faster Interpreter".
2013-02-16 09:49:33 +01:00
porkness 25562bcea3 Update rc file and update to new version 2013-02-15 20:40:16 +08:00
porkness b71a510c4c Merge branch 'master' of https://github.com/porkness/ppsspp
Conflicts:
	Windows/ppsspp.rc
2013-02-15 20:33:14 +08:00
Henrik Rydgard 36f49706e0 Add option to stretch to display (turns off the black bars fixing the aspect ratio). 2013-02-13 18:21:21 +01:00
porkness ba03dcb073 Add a simple Chinese translation for Windows
Also moved original one to en_US to make sure it switch automatically
2013-02-13 12:21:45 +08:00
Henrik Rydgard 3ce4a8a719 Allow switching 2xSSAA on and off ingame. Add Show FPS menu option. 2013-02-11 19:02:38 +01:00
Unknown W. Brackets e8e9f7f9d8 Add very simple rapid fire for Windows keyboard.
Mostly to speed up debugging.
2013-02-11 01:27:06 -08:00
Unknown W. Brackets b82feed816 Fix leaking VFS DirectoryAssetReaders. 2013-02-08 19:27:42 -08:00
Henrik Rydgard 5597ab46a7 Make it obvious that we do support XB360 controllers (Windows). 2013-02-06 00:54:52 +01:00
Unknown W. Brackets cbf9c2dd4a Add a very quick reset command.
Should work unless stop times out.  Helps debugging a bit.
2013-02-02 16:17:35 -08:00
Henrik Rydgard a953655e80 Fix window title. Also constify some keys. 2013-01-29 22:48:37 +01:00
Henrik Rydgard 260d7d380c 0.6.1 2013-01-29 21:38:54 +01:00
raven02 75c9a13b04 Save fullscreen option to config 2013-01-30 01:12:05 +08:00
raven02 b74b215f34 Add option fullscreen , make default to false 2013-01-27 21:05:09 +08:00
Henrik Rydgard cb67e0439a Don't try to resize the display if the window size didn't change. 2013-01-27 10:43:21 +01:00
Henrik Rydgard d1b3fd0e49 Better window resize handling 2013-01-27 00:15:39 +01:00
Henrik Rydgard 2a2f8e6225 Win32: Fullscreen toggle and resizing the window works better. 2013-01-26 23:46:02 +01:00
Henrik Rydgard 021bc613b8 This include doesn't belong 2013-01-26 22:00:52 +01:00
Henrik Rydgard d745d57730 Add (hardcoded) option for creating a debug gl context 2013-01-26 21:39:36 +01:00
Henrik Rydgard 1ed9a6ba56 Small fixes. v0.6. 2013-01-26 21:39:35 +01:00
Darth1701 69bec091e1 Update Windows/PPSSPP.sln
Fix for VS 2010
2013-01-23 13:08:51 +01:00
Unknown W. Brackets 04130c812a Show the current tick count in the disasm dialog.
Might as well show something under Ctr:...
2013-01-21 19:20:49 -08:00
Henrik Rydgard 04860322f4 Merge branch 'master' into vertexcache 2013-01-20 11:30:11 +01:00
Unknown W. Brackets 9d8a9a1dd0 Couple more type conversion errors, cleanup. 2013-01-19 14:05:46 -08:00
Henrik Rydgard 8ff96bbcd8 Defer vertex decoding until flush. Track draw calls so that they can be cached later. 2013-01-19 17:05:50 +01:00
Darth1701 e6a85eb7df Update Windows/PPSSPP.sln 2013-01-19 11:11:20 +01:00
Henrik Rydgard 7b13477fda Add UnitTest project (only set up win build for now, lazy me)
This is for local testing of stuff that doesn't need to be tested
in context in the emulator.
Enable building ArmEmitter under any platform, just for testing.
2013-01-19 10:07:14 +01:00
Henrik Rydgård f493aad0fe Merge pull request #425 from raven02/g3d-log
Minor fix disable G3D log at startup
2013-01-16 00:08:09 -08:00
raven02 dde889d2e3 Minor fix disable G3D log 2013-01-16 08:37:41 +08:00
Henrik Rydgard 8ce9ce10bf Merge branch 'master' into armjit
Conflicts:
	Common/ArmEmitter.h
	Common/CPUDetect.cpp
2013-01-14 20:46:17 +01:00
raven02 113706ad49 Add UpdateMenus() to ID_OPTIONS_FULLSCREEN 2013-01-12 14:45:28 +08:00
Henrik Rydgard 551bf7b0ad Let's build for both armeabi and armeabi-v7a again. 2013-01-11 19:40:33 +01:00
Henrik Rydgard 2e6063d084 Merge branch 'master' into armjit 2013-01-11 18:01:32 +01:00
raven02 e34ba40519 Add option to disable G3D log 2013-01-11 16:14:58 +08:00
Henrik Rydgard c7a137a930 Merge branch 'master' into armjit
Conflicts:
	android/jni/MenuScreens.cpp
2013-01-10 12:57:45 +01:00
Henrik Rydgard 479d1f5111 Draw using VBO. Add option, make default true. 2013-01-10 12:54:36 +01:00
J.P. Lee eda8252d7d Implement a simple SSAA function
Seems that 2x has the best effect for now but this is not the best way
of implementing AA function because it requires much greater video card
memory and memory bandwidth than other avaible methods like MSAA, CSAA
etc.
2013-01-10 10:28:49 +08:00
Henrik Rydgard f5c94775b9 Cleanup 2013-01-09 00:12:02 +01:00
Henrik Rydgard 8c06edc47b It's getting close to the first totally unoptimized jit run. 2013-01-08 17:03:17 +01:00
Henrik Rydgard 7cb95bbc89 Merge branch 'master' into armjit
Conflicts:
	CMakeLists.txt
	Core/MIPS/ARM/RegCache.cpp
2013-01-07 10:25:02 +01:00
Unknown W. Brackets f546e9084f Use 100% because 80% is in some games' deadzone.
Like Senjou no Valkyria 3.  Also some games register it but move slow.
2013-01-06 22:57:33 -08:00
Unknown W. Brackets cf1295e95f Enable fake mpeg mode by default.
Note: loaded save states will have it off.  No UI yet.
2013-01-06 19:55:04 -08:00
Henrik Rydgard 9363a867e2 Add glViewport to cached gl state. Add a couple of missing VFPU ops. 2013-01-06 23:23:36 +01:00
Henrik Rydgard 4f63bda419 Add Windows UI to dump next frame to log (display list commands) 2013-01-05 19:57:06 +01:00
raven02 bb9d2dbea8 Run should be grayed when emulation is running 2013-01-05 21:41:21 +08:00
Henrik Rydgard 5066df5881 0.5 2013-01-04 14:33:24 +01:00
Henrik Rydgard a9c171c786 Fix bAutoRun config option, add to menu. (Run on Load). 2013-01-04 10:26:14 +01:00
Henrik Rydgard fb487ded17 Windows: Add ugly dialog that just shows controls for now. Also had VS rewrite the .rc file for me, looks neater. 2013-01-02 22:57:57 +01:00
Henrik Rydgard 883f61e3dd Savestates: Add quicksave/quickload. Add Android UI for savestates. All single slot for now. 2013-01-02 21:05:02 +01:00
Unknown W. Brackets e3943c390a Arg, I got these backwards. 2012-12-29 16:13:54 -08:00