Commit Graph
2987 Commits
Author SHA1 Message Date
Unknown W. Brackets 991aa03273 A few more texture related formats. 2013-10-13 13:52:23 -07:00
Unknown W. Brackets a90af9b519 Format a few more state values. 2013-10-13 13:52:22 -07:00
Unknown W. Brackets 1a3bba5ff7 Add a format for clearmode. 2013-10-13 13:52:22 -07:00
Unknown W. Brackets 428a8181e5 Format stencil and alpha tests differently.
One is the stored value on the right, the other is the vertex value on
the left.
2013-10-13 13:52:21 -07:00
Unknown W. Brackets d5af703a5a Add a stub for a vertex preview. 2013-10-13 13:52:21 -07:00
Unknown W. Brackets 5cf13ee84a Add "Step Prim" button, reorganize buttons a bit. 2013-10-13 13:52:20 -07:00
Unknown W. Brackets 03c4808264 Don't show the console by default in Release. 2013-10-13 12:27:05 -07:00
The Dax 7000b63082 When using a debug build, always show the debug log/enable logging on start. 2013-10-13 14:31:48 -04:00
The Dax 9c868351de Make Enable Debug Logging checkbox instant as it was intended to be. 2013-10-13 14:18:50 -04:00
The Dax 3d8b68e88e Make Fullscreen checkbox instant. 2013-10-13 13:34:55 -04:00
Henrik Rydgård cdba174ab7 Merge pull request #4148 from unknownbrackets/config-files
Allow config files and fonts to be on the memstick
2013-10-13 04:01:01 -07:00
Henrik Rydgård 29dd284372 Merge pull request #4156 from Kingcom/rotrfix
Fix rotrv (dis)assembly
2013-10-13 01:42:54 -07:00
Kingcom 480c766776 Fix rotrv (dis)assembly 2013-10-13 10:36:43 +02:00
Unknown W. Brackets 8ec2131795 Don't double close the dsound thread. 2013-10-12 23:19:56 -07:00
Unknown W. Brackets a349ef0f52 Might as well mutex here to be safe. 2013-10-12 23:10:32 -07:00
Unknown W. Brackets 98b49db82a Minor warning fixes. 2013-10-12 16:49:22 -07:00
Unknown W. Brackets 79143b56d2 Allow config files to be placed under the memstick.
This way, they can be configured more easily on Android, etc.
2013-10-12 16:02:03 -07:00
The Dax 2b12fc0c54 Remove hack fix for switching shaders. Create new native messages for EmuScreen to avoid threading issues. Remove gpu function calls from WndMainWindow.cpp and use NativeMessageReceived instead. 2013-10-12 13:51:27 -04:00
The Dax 9bd69cdc6d Make shader items checkable. 2013-10-12 13:44:23 -04:00
The Dax 71087b41a2 Don't try to go out of bounds. Still crashes without the Framebuffer.cpp edit, though.. 2013-10-12 13:44:23 -04:00
The Dax 8195804daa Remove accidentally committed cruft. Fix accidental comment edit. 2013-10-12 13:44:23 -04:00
The Dax d24fc7b559 Fix a crash relating to switching shaders from the Win32 menu bar. Make Postprocessing Shaders menu translatable. 2013-10-12 13:44:22 -04:00
The Dax b07e14f98d Win32: Add dynamic submenu for Postprocessing Shaders. 2013-10-12 13:44:22 -04:00
Unknown W. Brackets dc91bf2ca3 Move GPU debug step/pause/messages out of Windows/. 2013-10-12 10:03:31 -07:00
Unknown W. Brackets d79a9bff6d Add a simpler break on next texture. 2013-10-12 10:03:30 -07:00
Unknown W. Brackets 2584d0e67f Use a more foolproof texture breaking method. 2013-10-12 10:03:30 -07:00
Unknown W. Brackets 3ac5198b89 Migrate texture breakpoints as well. 2013-10-12 10:03:29 -07:00
Unknown W. Brackets c8d2c45590 Move GE debugger breakpoints out of Windows/ code. 2013-10-12 10:03:28 -07:00
Unknown W. Brackets 5406db1285 This doesn't really "wait" anymore. 2013-10-12 02:20:10 -07:00
Unknown W. Brackets 647e8fd3a4 Avoid Core_Stop() for reset, it might not reset. 2013-10-12 02:08:18 -07:00
Unknown W. Brackets 21f522746f Cleanup shutdown on Windows to avoid races.
Was still getting crashes sometimes.
2013-10-12 01:40:33 -07:00
Henrik Rydgard e0b19decca Add generic "PostShader" functionality, replacing FXAA (it's one of them).
Replaces #4018, sorry DanyalZia :)
2013-10-12 02:05:55 +02:00
The Dax b3101cba7f Fix wrong submenu enum. Someone failed to count from 0.. 2013-10-11 15:04:53 -04:00
Henrik Rydgård f783a80130 Merge pull request #4118 from Kingcom/master
Remove unneeded/unused shortcuts
2013-10-11 11:50:19 -07:00
Kingcom 7e6b6f90ed Remove unneeded/unused shortcuts 2013-10-11 20:36:28 +02:00
Henrik Rydgård a9cd15d165 Merge branch 'patch-18' of https://github.com/DanyalZia/ppsspp
Conflicts:
	Windows/resource.h
2013-10-11 17:35:30 +02:00
szdarkhack 57923070a7 resolve merge conflicts 2013-10-11 17:49:18 +03:00
szdarkhack b98a073b26 Merge remote-tracking branch 'ppssppUpstream/master' into focus_pause
Conflicts:
	Windows/resource.h
2013-10-11 17:47:43 +03:00
szdarkhack aa792a8487 and let's fix this as well since we're at it 2013-10-11 16:52:25 +03:00
szdarkhack 2b7cf2fdd2 Let's try spaces instead of tabs... 2013-10-11 16:48:58 +03:00
danyalziaandDanyalZia 88c36b5b25 Add Auto-texture scaling
Update resource.h

Update WndMainWindow.h

Update WndMainWindow.cpp

Update ppsspp.rc

position fix

Update TextureCache.cpp

Update TextureCache.cpp
2013-10-11 18:30:06 +05:00
szdarkhack b1c985257c Fixed some formatting issues... 2013-10-11 15:42:55 +03:00
szdarkhack f9fd70d7f8 Fixed ppsspp.rc 2013-10-11 15:17:17 +03:00
szdarkhack e1ac09ad65 reverted ppsspp.rc 2013-10-11 15:10:49 +03:00
szdarkhack 1116b59910 Implemented a "Pause When Not Focused" menu option (default false). Pause toggle overrides this. 2013-10-11 14:53:25 +03:00
Unknown W. Brackets f701f0c347 Windows buildfix. 2013-10-10 08:00:15 -07:00
The Dax b479769002 Detect x86 properly. 2013-10-09 17:40:13 -04:00
The Dax 70804ae697 System Info: Detect system architecture(e.g. ARM, x86, x64) on Windows as well. 2013-10-09 17:17:28 -04:00
The Dax 7883a89c00 Remove unused variable. 2013-10-09 13:17:56 -04:00
The Dax 04aeadec24 Fix braces. 2013-10-09 13:17:55 -04:00