Commit Graph
2987 Commits
Author SHA1 Message Date
Kingcom 9ea00b2761 Fix copy disasm 2013-11-24 13:53:50 +01:00
Kingcom 63e2f34beb Correctly identify the start of a line when changing the address 2013-11-24 13:53:50 +01:00
Kingcom a928c62ad1 Basic implementation and integration of DisassemblyManager 2013-11-24 13:53:50 +01:00
pal1000 c2d7b1eb10 Build fix 2013-11-21 22:00:57 +02:00
pal1000 1d00da98e3 Pause emulation if needed only when user clicks OK on Dump Memory Window 2013-11-21 15:45:32 +02:00
pal1000 2f52872eb3 Performed cleanup in CtrlMemView.cpp 2013-11-21 15:10:20 +02:00
Henrik Rydgård 89b48cf95b Add missing brace. 2013-11-20 16:57:12 +01:00
pal1000 e2aa554884 Indentation fix part 2 2013-11-20 17:46:01 +02:00
pal1000 8fa99749c9 Indentation fix for CtrlMemView.cpp 2013-11-20 17:43:26 +02:00
Unknown W. Brackets cdee644ddb Fix vertex preview at odd render resolutions.
Note that the Windows resolution menu no longer seems to send a resize
event?
2013-11-19 22:29:37 -08:00
Henrik Rydgård fdaa3df4af Merge pull request #4534 from Bigpet/WinRegisterlistFix
Windows Register List fixes
2013-11-19 13:25:50 -08:00
pal1000 77cad8f5be Attempted an indentation fix 2013-11-19 19:37:09 +02:00
pal1000 de09ce6d1c Fix: Auto resume emulation if emulation was in running state to begin with 2013-11-19 19:29:38 +02:00
pal1000 37e52f8b92 Attempt on fixing breakage caused by pull #4575 by using a simpler and more cautious coding 2013-11-19 19:18:08 +02:00
Henrik Rydgård faaabfa21d Merge pull request #4575 from pal1000/master
Update windows Memory Viewer: Attempt automatic pause when dumping RAM
2013-11-19 05:16:36 -08:00
pal1000 34be878d2a Automatically resume emulation after memory dump only if the emulation was active beforehand 2013-11-19 15:11:47 +02:00
pal1000 3d2d3cdaaa Ask the user about resuming emulation after memory dump completed. 2013-11-18 15:38:31 +02:00
pal1000 c64ba56d6e Update windows Memory Viewer: Attempt automatic pause/resume when dumping RAM
May need testing.
2013-11-18 12:30:52 +02:00
Unknown W. Brackets 6d6dff6041 Fix vertex preview when framebuf is an odd size.
The previous stuff was wrong, just happened to work.
2013-11-17 15:05:11 -08:00
Unknown W. Brackets 5c08ab6bca Clean up no-inds rectange preview. 2013-11-17 13:27:51 -08:00
Unknown W. Brackets fcc77f525f Implement some basic vertex previews on prim.
3D doesn't work correctly (sometimes it does...)  2D should be working.
2013-11-17 13:27:50 -08:00
Unknown W. Brackets c1c1b5213e Fix logging missing in headless with --log. 2013-11-17 10:15:13 -08:00
Unknown W. Brackets 5f3d7d5c97 Add support for fpu and vfpu regs in expressions.
This way you can break based on the value.
2013-11-17 02:15:15 -08:00
Unknown W. Brackets 95d76c6641 Detach the GE debugger on close.
And attach in a few missing places, clean up a few comments.
2013-11-17 02:14:34 -08:00
Unknown W. Brackets ac8edb4282 Support reversed buffer formats in the ge debugger.
So that it doesn't show garbage under the softgpu.
2013-11-17 02:14:34 -08:00
Kingcom 819ffec322 Improve copied disassembly 2013-11-16 12:21:05 +01:00
Kingcom 7ba00fa65f Change register value by "assembling" "reg=value" 2013-11-16 10:49:39 +01:00
Kingcom 2ec48b0154 -scan functions on vscroll
-scroll without moving the cursor with ctrl+up/down
-set cursor to start/end of window with ctrl+prior/next
2013-11-16 10:26:46 +01:00
Peter Tissen d1d3097f66 Windows Register List fixes
make the rightclick work in the registerlist for all displayed registers.
The LO HI and PC registers couldn't be rightclicked previously.

Also, if you rightlick a valid row and then rightclick on the leftmost 16
pixels you'd get the popup menu for the old selection (even on invalid y
indices).

Make the "change register value"-dialog start with '0x' because otherwise
values starting with an alphabetical hexadecimal symbol will yield
be parsed as a symbol instead of a number and yield 'unknown symbol'
2013-11-14 00:41:51 +01:00
The Dax 563ab40cd5 Remove include. 2013-11-12 18:41:22 -05:00
Sacha 91ddddc2ef Remove unused Thread.{cpp,h} 2013-11-13 02:50:46 +10:00
Unknown W. Brackets 3771ec1959 Use Ctrl-C/Ctrl-Insert to copy in disasm.
This means trading Ctrl-C (was find again) for F3.  Also made Ctrl-F find
as well as Ctrl-S.
2013-11-09 10:57:43 -08:00
Kingcom ee553afebc Reset cycle counter when stepping out 2013-11-08 17:41:50 +01:00
Henrik Rydgård 44c866e90c Merge pull request #4474 from Kingcom/Debugger
Periodically redraw memory view
2013-11-07 11:38:53 -08:00
Henrik Rydgård 02204bac7c Merge pull request #4475 from Kingcom/MemView
Allow copying 16 and 32 bit values from the memory view
2013-11-07 11:38:33 -08:00
Kingcom c85a7623cc Allow copying 16 and 32 bit values from the memory view 2013-11-07 19:49:46 +01:00
Kingcom 71ccb69ed4 Periodically redraw memory view 2013-11-07 18:39:41 +01:00
Henrik Rydgård dbaac03afb Merge pull request #4462 from Kingcom/FollowOp
Extend follow functionality of disassembly
2013-11-06 12:15:57 -08:00
Kingcom ce5ffdfe7a Convert backslashes when opening directory 2013-11-06 09:41:56 +01:00
Kingcom aae08173f1 Extend follow functionality of disassembly 2013-11-05 21:20:21 +01:00
Henrik Rydgård ebd3763c7e Merge pull request #4458 from Kingcom/KeyStateFix
Correct use of GetAsyncKeyState
2013-11-05 02:36:39 -08:00
Kingcom 0e61913839 Remove redundant != 0 checks 2013-11-05 11:34:53 +01:00
Kingcom a972b5d0dc Correct use of GetAsyncKeyState 2013-11-05 11:29:55 +01:00
Henrik Rydgård 508830b45b Merge pull request #4447 from Bigpet/DSoundRefactoring
move direct sound specific behavior into the actual direct sound function
2013-11-04 11:22:50 -08:00
Peter Tissen 9b9ba165e0 move direct sound specific behavior into the actual direct sound function instead of into an ifdef 2013-11-04 18:29:49 +01:00
Unknown W. Brackets 5328e213a6 Clear the jit cache when toggling debug stats.
This way we can bypass that check normally, for speed.
2013-11-04 08:03:50 -08:00
The Dax 728101aebb Revise how the language system works.
On Win32, the Language menubar is eliminated in favour of displaying a NewLanguageScreen on screens that are of type UIDialogScreenWithBackground/UIScreenWithBackground; UIScreen inheriting screens (e.g. GamePauseScreen) still require manual additions.
2013-11-03 19:21:53 -05:00
Henrik Rydgård 2af9ef45a3 Merge pull request #4413 from Kingcom/Debugger
Change "goto in memory view" behavior
2013-11-03 03:19:12 -08:00
Kingcom 6ac29b314a Advance cursor after assembling 2013-11-03 10:14:46 +01:00
Kingcom e8b8f89aa8 Use the disassembly's memory view for "goto in memory view" 2013-11-02 17:39:39 +01:00