Commit Graph
6058 Commits
Author SHA1 Message Date
iota97 f42e6a984f Rapid fire touch control 2020-01-28 08:52:18 +01:00
Henrik RydgårdandGitHub 8203c79e43 Merge pull request #12567 from iota97/snap2
Use snap grid on resize as well
2020-01-26 11:36:28 +01:00
Henrik RydgårdandGitHub 9394f0f7e0 Merge pull request #12592 from Florin9doi/iosCam
Camera updates (iOS/Android)
2020-01-26 10:58:48 +01:00
Florin9doi 2b57d2365f Android satellites info 2020-01-26 09:22:24 +02:00
Florin9doi 5fbf2d7713 Add camera/location support for iOS
Add front camera support for Android
Allow to change the active camera in-game
2020-01-25 16:54:45 +02:00
shenweip 3f585782f1 Don't shut down camera when exiting games,also re-enumerating devices if
received WM_DEVICECHANGE.
2020-01-24 16:05:28 +08:00
Florin9doi 09e32223c2 Add camera support for linux (V4L2) 2020-01-16 23:25:34 +02:00
Henrik RydgårdandGitHub 41af4eb221 Merge pull request #12578 from iota97/grid-render
Attempt to render snap grid
2020-01-16 21:46:01 +01:00
iota97 1332e3c1cc Flush other UI element draw before changing to noTex 2020-01-16 06:16:46 +01:00
Henrik RydgårdandGitHub 96e7281b20 Merge pull request #12572 from shenweip/Capture_Win
Add camera support for windows.
2020-01-15 20:03:10 +01:00
iota97 b69cdea29e Fix line rendering in texmode 2020-01-15 18:48:43 +01:00
iota97 4395da7c7e Render grid 2020-01-14 19:18:27 +01:00
shenweip d1e354ce04 Improve compatibility.
Don't implemente on vista and UWP,they don't have a full support for this.
2020-01-14 17:15:11 +08:00
shenweip 5c4a1e00fc BuildFix 2020-01-14 08:19:44 +08:00
shenweip 034a257baf Add camera support for windows. 2020-01-13 15:06:02 +08:00
iota97 53ba31aef8 Avoid divison by 0 2020-01-12 14:28:51 +01:00
iota97 f8632b9142 Remove extra newline 2020-01-12 11:54:06 +01:00
iota97 28ce721ff5 Snap resize 2020-01-12 11:52:49 +01:00
Unknown W. Brackets dc26fb8ef7 Windows: Make TEMP dir detection long path aware. 2020-01-04 11:06:12 -08:00
Unknown W. Brackets 5b5ded058c Windows: Support long My Documents paths. 2020-01-04 10:57:23 -08:00
iota97 e53895f687 Hide "Control" label on top 2019-12-19 11:56:42 +01:00
iota97 7a8c39d7bf Disabled grid size if snap is disabled 2019-12-19 09:05:08 +01:00
iota97 d7be4f883e Fix 2019-12-19 01:26:23 +01:00
iota97 f99a651c6a Touch controll grid snap 2019-12-19 00:41:32 +01:00
Silent c754da6491 Do not assert in Discord::Shutdown
Discord::Shutdown runs on app exit unconditionally,
and thus it's valid to try to call it even when Discord RPC
is not running.
2019-11-18 21:46:51 +01:00
Henrik RydgårdandGitHub 168c6b6995 Merge pull request #12471 from vnctdj/consistentStyle
Make style more consistent
2019-11-08 09:37:57 +01:00
Henrik Rydgård 9c40381db0 Remove the I/O on Thread option - treat it as always on. 2019-11-04 22:21:20 +01:00
Henrik Rydgård 19a1fa8430 Add a compat.ini flag for software rendering, use it to force on in Darkstalkers 2019-10-27 20:54:36 +01:00
Henrik Rydgård 0d76906b39 Buildfix 2019-10-25 16:03:00 +02:00
Henrik Rydgård 3924e457be Also rename the config setting to make sure it starts out off. 2019-10-25 16:03:00 +02:00
Henrik Rydgård 5dc9acf839 Cardboard VR: Add an on-screen VR OFF button. Enable Cardboard on iOS. 2019-10-25 16:03:00 +02:00
Henrik Rydgård 9b8533c936 Revert "Remove Google Cardboard support. Fixes #11668"
This reverts commit e284d9f00d.
2019-10-25 16:03:00 +02:00
Unknown W. Brackets 913121cf2b Io: Consistently use error codes with OpenFile().
This gets rid of OpenWithError(), and just always returns a negative value
on error for OpenFile().  Also fixed the sequence rollover, which could've
returned 0.

0 should be considered a valid handle ideally, but left it never returning
0 to simplify cleanup in some areas.
2019-10-20 11:03:37 -07:00
Henrik Rydgård 1f742fd07a UI: Better way of showing game/savedata images. Fixes #12408 2019-10-11 17:34:38 +02:00
Unknown W. Brackets a1ee226c39 SDL: Switch audio device when plugged in. 2019-10-07 20:16:20 -07:00
Unknown W. Brackets c30bc4ee7d SDL: Add UI to reset audio device at runtime. 2019-10-07 20:16:19 -07:00
Henrik Rydgård 1c8ac05b06 MainScreen: Prevent grid game buttons from becoming too wide if the png has the wrong dimensions.
Happens with Doom Legacy homebrew.
2019-10-07 23:58:23 +02:00
Henrik RydgårdandGitHub 13f87301cf Merge pull request #12371 from unknownbrackets/thread-detach
Avoid thread.detach(), join when needed instead
2019-10-07 20:27:42 +02:00
Henrik RydgårdandGitHub 8e44230d70 Merge pull request #12394 from unknownbrackets/remote-iso
Allow pinning URLs to game browser
2019-10-07 20:04:40 +02:00
Henrik RydgårdandGitHub cb8c57f8e3 Merge pull request #12370 from unknownbrackets/switch
Pull some base parts of the Switch PR
2019-10-07 20:01:36 +02:00
Unknown W. Brackets d00eff7137 UI: Allow pinning remote ISO paths. 2019-10-06 12:40:00 -07:00
Unknown W. Brackets e5eb849e8b UI: Handle remote browsing asynchronously. 2019-10-06 12:06:57 -07:00
Unknown W. Brackets 8d3da2ce88 UI: Cleanup browse button check. 2019-10-06 09:34:23 -07:00
Unknown W. Brackets 2d7ce0afa3 UI: Allow remote paths to be pinned.
Currently, the listing request is synchronous, but it works fine
otherwise.
2019-10-06 09:31:06 -07:00
Unknown W. Brackets 3e12734b80 http: Use relative paths for remote isos. 2019-10-06 08:50:35 -07:00
Unknown W. Brackets 78571b8e37 http: Don't treat http:// as a relative path. 2019-10-06 08:30:39 -07:00
Henrik Rydgård f342d8d856 Logging improvements 2019-10-06 13:21:57 +02:00
Henrik Rydgård 349e64fe31 Improve the touchscreen test screen with some numbers.
Getting closer to finding out what's wrong on the MOQI I7S when
using the system fullscreen button...
2019-10-03 18:31:20 +02:00
Henrik Rydgård 0b9353b1dc Touchscreen: Apply weihouya's fix, add a touchscreen test screen. See #12381. 2019-10-02 22:05:34 +02:00
Henrik Rydgård 6a1676413e Don't assert if Discord not shut down properly. Possible workaround for #12140. 2019-09-30 09:57:32 +02:00