Commit Graph
6058 Commits
Author SHA1 Message Date
Henrik Rydgård 7ab979a387 Reduce the minimum for the analog trigger threshold 2023-12-28 15:38:02 +01:00
Henrik Rydgård 3895cfff74 Add "Analog trigger threshold" setting, for conversion of analog trigger inputs to digital button inputs. 2023-12-28 13:36:03 +01:00
Henrik Rydgård e47791d4c4 Remove unnecessary vector 2023-12-21 11:16:10 +01:00
Henrik RydgårdandGitHub e40ec0cc50 Merge pull request #18589 from hrydgard/organize-bindings
Control Mappings: Organize bindings into categories
2023-12-20 19:03:13 +01:00
Henrik Rydgård 91b5956fc4 Fix background color of crash screen 2023-12-20 17:03:06 +01:00
Henrik Rydgård a996afb9f6 Allow unpausing with keys bound to pause. 2023-12-20 16:55:39 +01:00
Henrik Rydgård 9cb3d03098 Add categories for control bindings 2023-12-20 16:20:26 +01:00
Henrik Rydgård 2d4e59eb62 Control mapping UI: Fix bug where we warn about combo mappings unnecessarily for axis input 2023-12-20 15:37:46 +01:00
Henrik Rydgård d339a4b985 Buildfix 2023-12-20 15:15:34 +01:00
Henrik RydgårdandGitHub dd1396e2fd Merge pull request #18581 from GermanAizek/lower-scope
Reduced lower scope for local objects
2023-12-20 14:53:36 +01:00
Henrik Rydgård dd15a1573d Add setting to configure simulated key-up delay for mouse wheel events 2023-12-20 11:39:37 +01:00
Herman Semenov 95f535dab0 [UI/Windows] Object out of scope optimization for better codegeneration (lower level scope) 2023-12-20 12:35:02 +03:00
Henrik RydgårdandGitHub ffa3529e6f Merge pull request #18572 from hrydgard/disable-range-culling-hack
Add "Disable culling" as a speedhack for experimentation
2023-12-18 21:49:37 +01:00
Henrik Rydgård 97e0f6dc94 Prepare for deferred waits 2023-12-18 17:15:56 +01:00
Henrik Rydgård 50bcb2a77a Add "Disable culling" as a speedhack for experimentation
Range culling (which we'll just call culling in the setting
name) still is problematic enough that it can be useful to have this
way to turn it off as an escape route. Since disabling it can break some
games like famously TOCA, it needs to be under speedhacks, though likely
the performance change is minimal.

See for example #17061
2023-12-18 13:13:44 +01:00
Henrik Rydgård ef149bd9f3 Allow EmuScreen to run behind the DevMenu popup 2023-12-18 12:59:18 +01:00
Henrik Rydgård 818471a2d7 Mouse wheel: Centralize the sending of KEY_UP events on a timer. 2023-12-17 19:40:59 +01:00
Henrik Rydgård 41bbc83b6d EmuScreen: Fix some cases where we didn't set viewport or scissor 2023-12-15 11:31:40 +01:00
Henrik Rydgård ce6b05174a Also call SendMouseDeltaAxis directly from NativeMouseDelta for lower latency. 2023-12-14 19:30:03 +01:00
Henrik Rydgård d397635e49 Mouse input: Approximate the old smoothing function 2023-12-14 19:24:39 +01:00
Henrik Rydgård 7b0ee5440d Move the mouse event processing code out from NativeApp 2023-12-14 19:01:19 +01:00
Henrik Rydgård 812b1024f0 Move TouchTestScreen to DevScreens 2023-12-14 19:01:19 +01:00
Henrik Rydgård ed4941f416 Remove Vulkan (and Windows.h) include from DevScreens.cpp 2023-12-14 19:01:18 +01:00
Henrik Rydgård b941f40b32 Remove unused function 2023-12-14 19:01:18 +01:00
Henrik Rydgård 47caa637fe Add new translation key 2023-12-14 16:51:43 +01:00
Henrik Rydgård 663ef40640 Move the new driver choice to Developer Tools 2023-12-14 16:34:55 +01:00
Henrik Rydgård 97bd15a81a We indent with tabs 2023-12-14 16:26:38 +01:00
Henrik Rydgård 969cb8ac18 Driver choice: Add error message for wrong file type 2023-12-14 16:26:12 +01:00
Henrik RydgårdandGitHub 7634eba083 Merge pull request #18532 from dima-xd/adrenotools
Android: Implement custom driver loading for ARM64 Android devices
2023-12-14 15:54:24 +01:00
Henrik RydgårdandGitHub b78c7ad470 Merge pull request #18545 from GermanAizek/const-ref-params
Objects in function parameters have been replaced with constant references
2023-12-14 13:49:33 +01:00
Herman Semenov 3d422b11c0 [GPU Common Vulkan/UI/Windows Debugger] Added const reference for function params 2023-12-14 14:23:31 +03:00
Dzmitry Dubrova a461800973 Implement custom driver loading for ARM64 Android devices 2023-12-14 08:53:03 +03:00
Henrik RydgårdandGitHub 0795f6b9e8 Merge pull request #18539 from hrydgard/speedhack-readback-multi-choice
Add multiple choices to the speedhack "Disable GPU readback"
2023-12-13 18:18:44 +01:00
Henrik RydgårdandGitHub 026a61cf0b Merge pull request #18540 from hrydgard/exit-improvements
Expose --escape-exit and --pause-menu-exit to be set from the ini file
2023-12-13 18:18:30 +01:00
Herman SemenovandHenrik Rydgård 315340fc62 Using const reference for C++17 range-based loop and freq used objects 2023-12-13 17:33:01 +01:00
Henrik Rydgård af17112bf4 Expose --escape-exit and --pause-menu-exit to be set from the ini file
You can now set --escape-exit by setting `PauseExitsEmulator = true` in [General].
You can now set --pause-menu-exit by setting `PauseMenuExitsEmulator = true` in [General].
2023-12-13 17:12:48 +01:00
Henrik Rydgård e62614498e Buildfix mac (name collision with NO...) 2023-12-13 16:48:07 +01:00
Henrik Rydgård caec201c4d Make "Skip GPU readbacks" a multi-choice option, for easier experimentation by users 2023-12-13 16:18:44 +01:00
Henrik Rydgård f8927df9a6 Load savestate screenshots in the background 2023-12-13 12:07:23 +01:00
Henrik RydgårdandGitHub 32f5f081a2 Merge pull request #18537 from hrydgard/ui-image-refactor
UI image loading refactor
2023-12-13 09:03:29 +01:00
Henrik Rydgård 4710d57ecd Default the new Android 60hz setting to "Request". Let's see how it goes, might be able to remove the ability to change it later. 2023-12-13 08:53:18 +01:00
Henrik Rydgård 2aca8fe3f9 Get rid of more unnecessary uses of ManagedTexture 2023-12-12 23:13:45 +01:00
Henrik Rydgård 4c3f82da55 Remove ManagedTexture from HttpImageView 2023-12-12 22:44:03 +01:00
Henrik Rydgård 75e96df448 Don't use ManagedTexture in GameInfoCache, not needed. 2023-12-12 22:34:31 +01:00
Henrik Rydgård 82bdc9ec50 Add CreateTextureFromFileData (without ManagedTexture) 2023-12-12 22:24:13 +01:00
Henrik Rydgård d2e10a058e Some renaming 2023-12-12 22:15:55 +01:00
Henrik RydgårdandGitHub 8d0582659f Merge pull request #18533 from hrydgard/tilt-fixes
Tilt: Bugfix, make the deadzone circular, in addition to the inverse (low end radius).
2023-12-12 18:27:18 +01:00
Henrik Rydgård 94fb81466f Tilt: Make the deadzone circular, in addition to the inverse (low end radius). 2023-12-12 17:55:13 +01:00
Henrik Rydgård a6d717cb39 Add option in dev tools to ask Android for 60hz display using Surface.setFrameRate
Might help #18514 and #18480 if we're lucky.
2023-12-12 15:30:39 +01:00
Henrik Rydgård 5763ec1b88 Move NativeQueryConfig into app-android.cpp 2023-12-12 09:56:33 +01:00