Henrik Rydgård and GitHub
cf1fd714fd
Merge pull request #18786 from hrydgard/release-inputs-on-pause
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Release all keys on pause.
2024-01-29 19:21:22 +01:00
Henrik Rydgård
bf8a1684d1
Fix per-game configs, thanks Verymelon
2024-01-29 18:59:15 +01:00
Henrik Rydgård
7920d3a44b
Release all keys on pause.
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Fixes #18767
Not sure about merging for the 1.17 series though, maybe someone really
likes to bring up the pause menu briefly while holding a direction.. we
could actually handle that with some extra logic.
2024-01-29 18:41:43 +01:00
Henrik Rydgård
04ea4987b0
Bring back the old combo behavior, make the new behavior a checkbox (strict combo order).
2024-01-29 18:06:31 +01:00
Henrik Rydgård
c29f81da36
Fix issue with the collapsible sections in control mapping collapsing on every change.
2024-01-29 17:57:01 +01:00
Henrik Rydgård
aab52859b8
Fix translation issue, some work on sv_SE.ini
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see #18778
2024-01-29 11:21:12 +01:00
Henrik Rydgård
ee62ffdb02
Audit our use of condition variables, fix some minor issues
2024-01-29 11:09:08 +01:00
Henrik Rydgård
a93b55c215
Handle icon loading failures better (avoid retrying every frame).
2024-01-29 10:44:46 +01:00
Henrik Rydgård
9979372a97
Assorted paranoia, get rid of an allocation in the audio loop
2024-01-29 10:37:38 +01:00
Henrik Rydgård
82f269cd48
GameInfoCache: Properly lock around accesses to the gameinfo map.
2024-01-29 00:54:18 +01:00
Henrik Rydgård
0615ba3e54
Some paranoia and a comment
2024-01-29 00:54:18 +01:00
Henrik Rydgård and GitHub
e035e0dd38
Merge pull request #18776 from hrydgard/more-translation-fixes
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More translation fixes
2024-01-28 21:44:15 +01:00
Henrik Rydgård
8670dafdf5
Fix duplicate in th, fix case of "JIT using IR"
2024-01-28 17:26:26 +01:00
Henrik Rydgård and GitHub
f9fff4227f
Merge pull request #18775 from hrydgard/gameinfocache-fixes
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GameInfoCache: Keep properly track of what's already loaded, lots of cleanup
2024-01-28 17:17:33 +01:00
Henrik Rydgård
4dafe2733c
Fix "CPU Core" and "Instance" translation strings
2024-01-28 17:05:36 +01:00
Henrik Rydgård
a5fafb8321
Fix logic, cleanup
2024-01-28 16:56:07 +01:00
Henrik Rydgård
884c366692
Fix some longstanding issues with the GameInfoCache and optimize away double work
2024-01-28 16:23:27 +01:00
Henrik Rydgård
9b3c14a931
GameInfoCache: Break out a couple functions
2024-01-28 14:50:16 +01:00
Henrik Rydgård
7d99b6c1bc
Add volume slider for retroachievements
2024-01-28 13:56:46 +01:00
Henrik Rydgård
bcb4d363de
Warning fix
2024-01-27 13:58:48 +01:00
Henrik Rydgård
a2e7712126
Crashfix in JIT disassembly UI. Add sanity check in WaitUntil
2024-01-27 13:28:09 +01:00
Henrik Rydgård
026662b027
Missed a file, oops
2024-01-27 13:20:29 +01:00
Henrik Rydgård
a811cbac80
Add proper checks for file type when picking a background image
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Should fix some confusion, and also issues picking files from the
Download folder on Android where the filenames we get don't always have
extensions.
2024-01-27 12:03:01 +01:00
Henrik Rydgård
cb89dff10f
SDL: Remove unnecessary sleeps in the SDLMain loop (we now handle it in NativeFrame)
2024-01-27 11:30:29 +01:00
Henrik Rydgård
437dbe4989
Mac: Don't randomly printf the recents list from PSPNSApplicationDelegate
2024-01-27 11:09:11 +01:00
Henrik Rydgård
1a1b79606b
BackgroundAudio Atrac3+: malloc a few extra bytes. Fixes crash reported by Verymelon
2024-01-26 19:42:25 +01:00
Henrik Rydgård
f590acec78
Left a duplicate string in, removing.
2024-01-25 16:11:54 +01:00
Henrik Rydgård
376a47e0f2
Buildfix
2024-01-25 14:12:53 +01:00
Henrik Rydgård
bc92226715
Folder browser (like when clicking Browse...): Preinitialize with the current folder.
2024-01-25 12:47:37 +01:00
Henrik Rydgård
1f129b6dca
Replace "ReadFileToString" with a few semantically clearer wrappers.
2024-01-25 09:55:54 +01:00
Henrik Rydgård
f0af76ec40
GameInfoCache: Check read size before using the data.
2024-01-25 09:43:06 +01:00
Henrik Rydgård
179776460c
PauseScreen: Put the run-in-background button next to Continue
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Fixes #18544
2024-01-24 10:04:38 +01:00
Henrik Rydgård
622aeaab6d
Hopefully robustify some logic in EmuScreen enough
2024-01-24 00:06:01 +01:00
Henrik Rydgård
21d5257fbf
Translation keys etc: Address feedback from TotalCaesar659
2024-01-23 19:23:23 +01:00
Henrik Rydgård
4605cfd941
Fix UI display issue with directory names starting with PSP (but not equal to it)
2024-01-23 11:19:31 +01:00
Henrik Rydgård and GitHub
3fae8dd547
Merge pull request #18743 from hrydgard/retroachievements-match-libretro
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Change when we call rc_client_do_frame to something that matches libretro
2024-01-23 10:49:16 +01:00
Henrik Rydgård
77d52b83db
Fix icon reading bug in GameInfoCache
2024-01-23 01:06:56 +01:00
Henrik Rydgård
2e16fd3bcc
Fix fake game ID generation to work with scoped storage
2024-01-23 01:06:56 +01:00
Henrik Rydgård
6e587f50f3
Rework memstick moves between devices to copy, verify and then delete
2024-01-22 21:52:39 +01:00
Henrik Rydgård
ec411e0ecb
Change when we call rc_client_do_frame to something that matches libretro
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There's conflicting advice on when to do it, but to avoid people testing
their cheats twice, let's match as closely as we can.
This means that 30hz games will only have the callback run at 30hz.
The duplicate frames option may interfere, just like it may on libretro.
2024-01-22 19:35:26 +01:00
Henrik Rydgård
c6c0d0bf42
Android memstick folder moves: Do recursive moves if in the same device. Drastically faster.
2024-01-22 16:26:29 +01:00
Henrik Rydgård
6ae9d42516
Preparations for reworking the memstick folder move functionality
2024-01-22 15:56:07 +01:00
Henrik Rydgård
c2850ff65a
Store: Implement progress bar for homebrew installs
2024-01-22 11:55:42 +01:00
Henrik Rydgård
bd388fc094
Add some comments and logging
2024-01-22 11:55:42 +01:00
Henrik Rydgård
3b3373dde6
Add some test code for file systems. Discovered that delete on scoped storage is always recursive! Dangerous.
2024-01-22 11:54:41 +01:00
Henrik Rydgård
558bcff368
Reorder some settings in System so the sub-categories make sense
2024-01-22 11:54:41 +01:00
Henrik Rydgård
b2c19695ed
Extra check and comment
2024-01-21 13:47:11 +01:00
Henrik Rydgård
20626ebfee
When we enforce run-behind due to multiplayer, show "Network connected" on the pause screen
2024-01-21 12:02:30 +01:00
Henrik Rydgård
7479e24481
Don't draw overlays into screenshots.
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Proposed by "Propose Panic" on Discord.
2024-01-21 10:09:32 +01:00
Henrik Rydgård and GitHub
789c7e5032
Merge pull request #18737 from hrydgard/warn-about-extracted-isos
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Warn that extracted ISOs might not work
2024-01-21 00:08:48 +01:00