Commit Graph

12 Commits

Author SHA1 Message Date
Henrik Rydgård 75453632f9 Handle inset adjustements on the C++ side, handle them better in the UI. 2026-03-14 18:13:37 +01:00
Henrik Rydgård 7a64888569 Control mapping screen: Don't waste vertical space on a title bar in landscape 2026-01-18 14:39:52 +01:00
Henrik Rydgård 481d0fd18c Switch TouchInputFlags to enum class, fix some minor UI issues
Scroll views now only wheel-scroll if the mouse is hovering over them.
2025-12-19 11:38:56 +01:00
Henrik Rydgård 59ad5b4be4 More UI refactor, fixes to control customization screens 2025-11-25 19:27:57 +01:00
Henrik Rydgård b71ee0ba89 Fix some bugs around game-specific config load/save (#21033) 2025-11-24 14:05:23 +01:00
Henrik Rydgård 0cab218877 Rework InstallZipScreen to work in portrait 2025-11-23 21:24:29 +01:00
Henrik Rydgård e9afd51f34 New layout for log channel chooser 2025-11-23 01:15:07 +01:00
Henrik Rydgård 6cc945e57a Rework the reporting screen a bit 2025-11-23 01:15:07 +01:00
Henrik Rydgård 57507ec9e6 GameScreen: New look in portrait mode 2025-11-15 20:44:14 +01:00
Henrik Rydgård 1ae76e871b Partial game-info-screen rework 2025-11-15 20:44:14 +01:00
Henrik Rydgård 37462a0c5f Add new TwoPane screen type, use for tilt controls. Adapts to portrait/landscape nicely. 2025-10-29 10:14:19 +01:00
Henrik Rydgård e37c0cbef3 Introduce SimpleBaseDialogScreen, TabbedBaseDialogScreen's simpler cousin 2025-10-29 08:39:59 +01:00