Commit Graph
455 Commits
Author SHA1 Message Date
Henrik Rydgård b6a051dd49 Fix comment 2020-05-16 19:47:12 +02:00
Henrik Rydgård caf8e5496d SDL: Show the actually used sample rate in system info.
Right now it'll always be the requested 44100 though anyway.
2020-05-16 17:46:21 +02:00
Florin9doi bc948b9b94 iOS/macOS : set bundle version 2020-05-01 21:36:55 +03:00
AreaScout e673d74646 Fix: touchscreen evens on upcomming SDL2 versions which includes the same functionality but inside the library 2020-04-27 10:31:21 +00:00
Unknown W. Brackets fd0bf21215 Windows: Prevent applying -1 as inset space. 2020-04-05 17:06:36 -07:00
M4xwandUnknown W. Brackets fe32ad88fb Core: Add some libnx calls for Switch. 2020-03-15 07:56:38 -07:00
Henrik RydgårdandGitHub 875d53a485 Merge pull request #12612 from iota97/sdl-mouse
SDL analog mouse input
2020-03-05 17:23:08 +01:00
iota97 80effb6b68 Let's wait 5 frames 2020-03-05 16:36:26 +01:00
iota97 b8ce079829 Fix wheel up/down and additional mouse button 2020-03-05 15:57:45 +01:00
Unknown W. Brackets cb1b7b1e43 Core: Bring over some file related Switch changes.
Reducing the distance from the Switch port code.
2020-03-03 22:53:03 -08:00
iota97 b0307301e3 Better smoothing and added missing break on MOUSE_WHEEL 2020-03-03 17:17:58 +01:00
iota97 fc1b83fd93 Fixes 2020-02-04 09:54:01 +01:00
iota97 3248d58c4d Switch mode only if needed 2020-02-04 07:47:02 +01:00
iota97 4b28482479 SDL analog mouse input 2020-02-04 05:11:07 +01:00
李通洲 55bb58e13e NativeApp: add System_GetPropertyFloat all the places 2020-02-04 09:20:34 +08:00
Florin9doi c824fabd53 Update macOS system name 2020-01-25 16:54:45 +02:00
Henrik RydgårdandGitHub 1d6d66ac43 Merge pull request #12582 from Florin9doi/sdl_app_icon
SDL app icon
2020-01-24 15:27:10 +01:00
李通洲 a34d35d705 Add support for iOS ( completely untested ) 2020-01-20 14:43:08 +08:00
李通洲 7cd60549dd Initial support for vulkan on macOS ( MoltenVK ) 2020-01-20 14:42:40 +08:00
Florin9doi 24a8077616 SDL app icon 2020-01-17 21:05:59 +02:00
Unknown W. Brackets 9989c51f21 SDL: Ignore audio switch events in first second.
We get new device events right on start, which makes auto switch away from
the preferred / most recent device otherwise.  Fixes #12536.
2020-01-01 07:47:26 -08:00
Unknown W. Brackets a1ee226c39 SDL: Switch audio device when plugged in. 2019-10-07 20:16:20 -07:00
Unknown W. Brackets c30bc4ee7d SDL: Add UI to reset audio device at runtime. 2019-10-07 20:16:19 -07:00
Unknown W. Brackets 8751316051 SDL: Use a configurable output device. 2019-10-07 20:15:25 -07:00
Unknown W. Brackets 141258c366 SDL: Use SDL2 audio API for output. 2019-10-07 20:15:25 -07:00
Unknown W. Brackets daf07032a6 cmake: Ignore if madbundle.sh fails. 2019-10-07 20:15:25 -07:00
Conn O'Griofa 18edfefa0a SDL: ensure swap interval is set correctly for SDL2 kmsdrm driver
It appears that SDL2's kmsdrm driver ignores the swap interval setting
if the SDL context has not yet been created. Moving the call to after context
creation allows it to work as expected.

Fixes vsync when running ppsspp in a KMS context using the SDL2 kmsdrm driver
(which is especially useful for Raspberry Pi 4 B, but is also needed for other
systems including Raspberry Pi 3B via firmware KMS & Intel Haswell i965 via
KMS on x64).
2019-10-03 07:40:19 +01:00
Henrik Rydgård 63305d5248 SDL: Add back a couple of lines that should have been copied, not deleted. Thanks [Unknown] 2019-09-01 23:00:53 +02:00
Henrik Rydgård 7610220b30 Vulkan: Prepare for adding a second init path for VulkanContext.
Will eventually be used for libretro.
2019-09-01 22:21:19 +02:00
Henrik Rydgård 1d46f40634 SDL/Vulkan: Fix scale problems when maximizing/restoring the window. 2019-09-01 16:22:29 +02:00
Cameron Cawley ba7ea39a1c Move NKCodeFrom*.h into the relevant platform folders 2019-08-06 16:12:19 +01:00
Unknown W. Brackets 54a393386f SDL: Use whatever display SDL gives us for EGL. 2019-07-06 12:33:37 -07:00
hissingshark 58b473a64c Fix build error 2019-06-11 12:52:05 +01:00
Unknown W. Brackets edbefa8ee2 SDL: Adjust EGL config choice heuristics.
See #12049:
 * Require EGL_WINDOW_BIT more strongly.
 * Allow EGL_NON_CONFORMANT_CONFIG (but still not EGL_SLOW_CONFIG.)
2019-06-10 17:43:16 -07:00
Silent bb2ba8086b Improved Show in Folder:
- Not spawning cmd.exe anymore, rather using the same way Chromium does to spawn a shell window with a file focused
- Hid a nonfunctional "Show In Folder" button for UWP builds
2019-05-23 19:59:08 +02:00
Cameron Cawley 427d5f821e SDL: Implement clipboard support 2019-05-15 22:29:40 +01:00
Unknown W. Brackets f042dc1773 SDL: Make it clear Vulkan check is not an error. 2019-03-23 08:32:51 -07:00
Unknown W. Brackets 3e4faea6ad cmake: Automatically disable Wayland for Raspbian.
Also add a shortcut to b.sh since it has its own toolchain file.
2019-03-23 08:25:39 -07:00
Unknown W. Brackets ff9911deb5 SDL: Fix compile error when not using FBDEV. 2019-03-23 07:26:47 -07:00
Henrik Rydgård d7f3f15b85 Add missing line to SDL EGL init (no way this path could have worked anywhere?) 2019-02-27 11:26:31 +01:00
Henrik Rydgård e715fe0382 EGL errors should cause us to bail. Also downweight alpha in the EGL config chooser. See #11839 2019-02-27 10:33:36 +01:00
Henrik Rydgård b8e56b361e EGL: Avoid HDR mode. Uses unknownbrackets' changes from #11839. 2019-02-26 08:57:51 +01:00
Henrik Rydgård 58c240045e Make window resize work with Vulkan. Seems more stable now. 2019-02-23 15:53:05 +01:00
Henrik RydgårdandGitHub 4c83d30b59 Merge pull request #11831 from vit9696/macbuild
Bundle libSDL inside app on macOS, fixes #11830
2019-02-23 14:32:56 +01:00
vit9696 2ccd0156f5 Bundle libSDL inside app on macOS, fixes #11830 2019-02-23 14:15:17 +03:00
Henrik Rydgård 24510b8187 SDL/Qt: At least quit properly when switching backends 2019-02-23 11:55:34 +01:00
Unknown W. Brackets 556b17503b SDL: Allow PauseWhenMinimized to work.
Essentially fixes #6276, see also #10445 and its fix.
2019-02-18 05:29:38 -08:00
Unknown W. Brackets bba008f162 Qt: Cleanup indentation.
Also some NULL -> nullptr.  No actual code changes.
2019-02-18 05:00:28 -08:00
Henrik RydgårdandGitHub aa47db846c Merge pull request #11806 from unknownbrackets/sdl-fbdev
SDL: Force fullscreen desktop for USING_FBDEV
2019-02-17 17:14:14 +00:00
Unknown W. Brackets 555a8db335 SDL: Force fullscreen desktop for USING_FBDEV. 2019-02-17 06:27:41 -08:00