Commit Graph

271 Commits

Author SHA1 Message Date
Henrik Rydgård c68c5353b0 SDL mouse input fixes 2024-11-06 12:04:24 +01:00
Henrik Rydgård 758faac445 Be more consistent about thread naming 2024-11-05 12:53:21 +01:00
Henrik Rydgård d3e9398cb3 Split Core_EnableStepping into Core_Break and Core_Resume 2024-11-03 17:53:42 +01:00
Henrik Rydgård cb06ac4af2 MacOS: Fix text input (got broken in #19441, would no longer send CHAR events)
See #19441
2024-10-02 16:21:53 +02:00
Henrik Rydgård f020d1d815 Windows inputbox: Add flags field, delete dupe code, add ability to mask passwords 2024-09-26 10:48:31 +02:00
Henrik Rydgård 99a65f3a0a Implement the fallback path from OpenGL to Vulkan 2024-09-16 12:34:37 +02:00
Henrik Rydgård 41b1165dcd SDL: Make sure SDL_GL_SetSwapInterval() is only called on the GL path 2024-09-16 12:01:51 +02:00
Henrik Rydgård d3fca5b8eb Merge pull request #19440 from hrydgard/sdl-gl-fallback-fix
SDL: Fix the fallback path from Vulkan to OpenGL
2024-09-09 21:28:18 +02:00
Henrik Rydgård 6a91af7123 Mac SDL: Remove an annoying popup that happens when holding keys on some SDL versions 2024-09-09 21:11:35 +02:00
Henrik Rydgård f8843b1da1 SDL: Fix the fallback path from Vulkan to OpenGL 2024-09-09 21:03:27 +02:00
Henrik Rydgård d6b4a76e98 Add Copy button for calculated CRCs on game info screen 2024-09-02 22:48:47 +02:00
Henrik Rydgård 96c4ae4457 TimeUtil: Minor cleanup, add precise_sleep() 2024-07-26 11:25:58 +02:00
Henrik Rydgård e01ca5b057 Logging API change (refactor) (#19324)
* Rename LogType to Log

* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.

* Mac/ARM64 buildfix

* Do the same with the hle result log macros

* Rename the log names to mixed case while at it.

* iOS buildfix

* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård 8e1218976d Fix wrong function signature in iOS file picker, also a lifetime issue 2024-06-01 12:31:12 +02:00
Henrik Rydgård 2c50f82b5b SDL: Switch to SDL_WaitEventTimeout instead of SDL_PollEvent when possible.
Fixes #19131
2024-05-28 19:06:00 +02:00
Henrik Rydgård fb8f8ca52f SDL: Allow --xres and --yres to work even if a config file exists 2024-05-20 10:04:11 +02:00
Henrik Rydgård 616ee81f84 Add another parameter to the internal "request" framework. 2024-04-06 12:04:45 +02:00
Henrik Rydgård 5a8140c301 Initialize RAIntegration support if available. Untested. 2024-04-05 18:15:10 +02:00
Henrik Rydgård bf10671a5d SDL: Make rightclicks work just like in Windows
Which is very weirdly, but easier to make it work the same than to clean
it up, that's for later.

This fixes rightclicking games on the main menu.
2024-04-04 23:25:22 +02:00
Henrik Rydgård c5791764d8 Make the i18n T function use std::string_view
Buildfixes, crashfixes

One more

Android buildfix

Buildfix Qt
2024-02-12 18:44:39 +01:00
Henrik Rydgård cb89dff10f SDL: Remove unnecessary sleeps in the SDLMain loop (we now handle it in NativeFrame) 2024-01-27 11:30:29 +01:00
Henrik Rydgård f77adec8af Unrelated, but return true to SYSPROP_HAS_KEYBOARD in SDL. 2024-01-20 11:23:58 +01:00
Henrik Rydgård 9c9fe8bf8f Add string_view functionality to the core utf-8 parsing code 2024-01-12 14:03:02 +01:00
Henrik Rydgård 818471a2d7 Mouse wheel: Centralize the sending of KEY_UP events on a timer. 2023-12-17 19:40:59 +01:00
Henrik Rydgård db4993bfdc Implement full support for mouse input on Android
The smoothing algorithm changed a bit now that I centralized that logic
in a way that can work with all backends.
2023-12-10 09:52:19 +01:00
Henrik Rydgård c5469c409a Add specific sysprop for accelerometer 2023-11-06 18:33:01 -06:00
Henrik Rydgård 19e4de5088 Change global UI messages to use an enum instead of strings.
Makes it easier to add new ones and delete outdated ones without missing
any uses.
2023-09-30 11:37:02 +02:00
Henrik Rydgård 0b15d7d153 Add remaining functionality to the waiting SDL mainloop 2023-09-29 19:35:16 +02:00
Henrik Rydgård b8baff712b Move the menu frame timing to the emuthread, fix hang on change backend 2023-09-29 19:18:48 +02:00
Henrik Rydgård da801033f5 SDL: Use an "EmuThread" for Vulkan, send input event asynchonously from main thread 2023-09-29 19:10:51 +02:00
Henrik Rydgård abdfe74c94 Extract UpdateSDLCursor() 2023-09-29 19:02:34 +02:00
Henrik Rydgård 66fdb86eff remove g_frameCount, unnecessary GetKeyboardState call 2023-09-29 19:02:08 +02:00
Henrik Rydgård 42741430bc Merge pull request #18056 from fp64/sdl-ctrl-w
Implement Ctrl-W and Ctrl-B on SDL
2023-09-03 12:01:29 +02:00
fp64 77baa4e89b Implement Ctrl-W and Ctrl-B on SDL
Closes #18052.
2023-09-02 18:47:37 -04:00
Henrik Rydgård 80a99a67d9 Control: Change internal interfaces to batch-process input axis updates
These naturally come in bunches on many platforms like Android, so lay
some groundwork to also handle them in bunches to minimize locking in
the future.

Linux buildfix
2023-08-31 11:55:53 +02:00
Henrik Rydgård 3d0051f34b Fix enabling of native keyboard input on Switch 2023-08-30 18:14:17 +02:00
Henrik Rydgård e8bb48f369 SDLMain: Correctly return true when SHOW_FILE_IN_FOLDER is actually supported 2023-08-28 14:03:28 +02:00
Henrik Rydgård dfe187df1e Allow disabling HTTPS through the config file
Simply set:

```ini
[General]
DisableHTTPS = True
```

Added to help debug issue #17969
2023-08-24 21:28:30 +02:00
Henrik Rydgård 60492ae579 Make System_ShowFileInFolder a "request"
Also makes support queryable.

Lets us remove the dummy implementations.
2023-08-24 14:22:35 +02:00
Henrik Rydgård 5b76615463 Cleanup and more sensible defaults for current directory 2023-08-18 15:04:20 +02:00
Henrik Rydgård 1ea11c233c Remove "SwapBuffers" from the GraphicsContext interface.
Buildfixes

More buildfix

headless buildfix

One more buildfix
2023-08-11 01:57:02 +02:00
Henrik Rydgård 0477ba8c78 Core.cpp: Some slight simplifications 2023-08-10 17:15:56 +02:00
Henrik Rydgård 5ee04ce403 SDL: Break out event processing from main loop
Makes things a bit easier to work with.
2023-08-08 12:28:42 +02:00
Henrik Rydgård 87569f895d Quick hack for DPI on Mac/Vulkan. See issue #17758 2023-08-03 10:32:52 +02:00
Hoe Hao Cheng 7221e39a03 sdl: scale window dimensions by DPI on initialization 2023-08-02 22:34:46 +08:00
Hoe Hao Cheng b23c59676b SDL: scale touch events by logical DPI too 2023-08-02 22:34:46 +08:00
Hoe Hao Cheng a5fb1a346c sdl: fix --dpi option after HiDPI rework 2023-08-02 22:34:46 +08:00
Hoe Hao Cheng 0d7a1831b6 sdl: support HiDPI on wayland 2023-08-02 22:34:46 +08:00
Henrik Rydgård ab6e902fea Make naett work on Android, UWP, Mac. Exclude on Linux 2023-07-21 10:28:31 +02:00
Henrik Rydgård 85f5136a81 Add a GetProperty query for the git version 2023-07-20 10:57:52 +02:00