Commit Graph
805 Commits
Author SHA1 Message Date
Henrik Rydgård 94ac552fff Another Qt buildfix 2015-09-19 12:06:17 +02:00
Henrik Rydgård 89ca8f035b Qt buildfix 2015-09-19 11:33:28 +02:00
Henrik Rydgård c219793803 Remove the old UI texture class 2015-09-19 11:05:00 +02:00
Henrik Rydgård ca0a6dc7f9 Remove native audio mixer (Unused in PPSSPP) and stb_vorbis 2015-09-19 10:43:58 +02:00
Henrik Rydgård df47f41db6 Remove scoped_ptr (now unique_ptr), midi 2015-09-19 10:26:27 +02:00
Henrik Rydgård 45e3b7122b Remove some unused code (error_context, fastlist, stats) 2015-09-19 10:15:24 +02:00
sergiobenrocha2 18f452ff29 Ops fix this. 2015-09-16 01:59:22 -03:00
sergiobenrocha2 86051a8f3c Less derp :) 2015-09-16 01:06:56 -03:00
sergiobenrocha2 5ec87f3459 Improve detection of for shared libs in both sdl and Qt (zlib, libzip, snappy and glew). 2015-09-16 00:59:31 -03:00
Unknown W. Brackets 85533dad6e Native merge part 2: update build files.
And a couple minor stragglers.
2015-09-06 13:06:57 -07:00
Henrik Rydgård 7c71855f5d Symbian / Qt buildfixes 2015-09-06 16:03:36 +02:00
Henrik Rydgard ab3468ea02 Move native/gfx_es2/gl_state.cpp/h into GPU/GLES/GLStateCache.cpp/h 2015-09-06 13:45:17 +02:00
Henrik Rydgard d822cbf60b Move fbo.cpp/h from native into PPSSPP 2015-09-06 13:13:37 +02:00
Unknown W. Brackets ba15718db3 Track hovering in GE debugger to show pixel value.
This works for texture, framebuffer, depth, and stencil.

Importantly, allows debugging the actual depth values present.
2015-08-23 09:25:05 -07:00
Henrik Rydgard 2430c283a5 More GPU cleaning, removing uses of GPUState.h where not needed.
Want to get rid of direct accesses to GPUState in modules that may be reused in
my future next-gen backends, that will reformat display lists into command lists that will
then be optimized and executed, out of sync with the real GPUState.

Candidate modules that may be reused in full are Framebuffer and Depal, possibly TextureCache to some degree.
2015-07-29 12:37:49 +02:00
Henrik Rydgård 0763dbc641 Cleanup and comments in sceGe.cpp 2015-07-24 19:52:42 +02:00
Unknown W. Brackets da827d9ef0 Move file loader code into directories.
Not making sense to put these all in the same fiel anymore.
2015-07-02 20:58:53 -07:00
Jan Beich e58ffeb3f8 build/qmake: not every Unix wants libdl/librt
/usr/bin/ld: cannot find -ldl
2015-05-26 15:20:11 +03:00
Jan Beich 2a53666d79 build/qmake: only use bundled zlib headers without system-zlib 2015-05-26 15:20:11 +03:00
Jan Beich d408d61137 build/qmake: allow downstream to override linguisttools path 2015-05-26 15:20:11 +03:00
Unknown W. Brackets 7269574a10 Add structure for NEON color conversion funcs. 2015-05-17 16:04:41 -07:00
Henrik Rydgard a19ea78b4b Consolidate the texture scaler code. 2015-04-08 22:52:49 +02:00
Henrik Rydgard 1285ae4a61 Add ColorConv.cpp/h to a bunch of project files 2015-04-08 22:52:46 +02:00
Henrik Rydgard 058499e5bf De-dupe the spline code 2015-04-08 21:44:54 +02:00
Henrik RydgardandUnknown W. Brackets 0c9f541a43 Move depalettize-shader generator to Common 2015-03-01 11:15:27 -08:00
Henrik Rydgard 8c8e5de89d Update version number to 1.0.1 2015-02-26 21:05:06 +01:00
daniel229 937dc2a231 Include path in Qt/Core.pro. 2015-02-15 19:16:34 +08:00
Henrik Rydgard f94e7170f6 Update version numbers to 1.0 2015-02-01 21:17:43 +01:00
Henrik Rydgard cae58cafee Revert "Merge pull request #7361 from hrydgard/color-conv-centralize"
This reverts commit f1b57dabf5, reversing
changes made to 41001637ce.
2015-01-22 19:53:32 +01:00
Henrik Rydgard 7faddd6100 Consolidate the two TextureScaler copies into one.
Also lets us clean up ColorConv slightly.
2015-01-20 17:32:55 +01:00
Henrik Rydgard 4d1c1e41f3 Optimize and consolidate color conversion a bit 2015-01-20 17:32:55 +01:00
Unknown W. Brackets db898aff23 Add a NEON method to apply the volume. 2015-01-11 14:23:41 -08:00
Gabriel 3859b4713a Pass -D SDL when SDL is used
Update the Qt build to use the same define
so that common files can use it.
2014-12-19 00:06:39 +01:00
Sacha 10f6db27ca Add Mips CPU Detection. 2014-11-19 08:51:15 +10:00
xSacha 57e4088216 Introduce fake vertex decoder JIT as well.
Compiles and links on CI20 but gets unknown crash in GL driver.
2014-11-13 17:10:29 +10:00
Sacha c421617c84 Fix Qt build by building Arm disassembler for all platforms. 2014-11-13 00:55:00 +10:00
Sacha a0086f6412 Introduce a Fake JIT for generic builds. 2014-11-13 00:09:51 +10:00
Sacha 1ba9103cef Better support for new archs. 2014-11-11 22:55:49 +10:00
beaumanvienna ce5edeb589 merged with upstream / amended SDL2 multi monitor support 2014-10-15 22:33:38 +02:00
beaumanvienna fadedee75f amendments for: global variable 'fullscreenCLI'/move on top timer/Qt fullscreen code 2014-09-24 23:24:23 +02:00
beaumanvienna 3db5420beb dual head support for Qt reworked / --fullscreen for Qt / fullscreen top most 2014-09-23 22:33:25 +02:00
beaumanvienna 2bc6864222 dual head support for Qt reworked / --fullscreen for Qt / fullscreen top most 2014-09-23 22:27:18 +02:00
beaumanvienna eb0ca946e9 dual head support (SDL_VIDEO_FULLSCREEN_HEAD) for Qt and SDL2 2014-09-22 20:07:03 +02:00
xsacha 1ab398aafb Merge pull request #6927 from Bigpet/displwnd
comment out display list debug window
2014-09-21 22:47:07 +10:00
Bigpet 7a109ebf0b comment out display list debug window
comment out the display list debug window in the QT version
because it's not maintained and currently causes compilation
errors because it was not updated to deal with the new GPU
backend
2014-09-19 15:18:17 +02:00
Henrik Rydgard a4ae0f951a Move spline generation to SplineCommon, make SplineDX9.cpp identical to Spline.cpp (merge later somehow) 2014-09-13 15:13:34 +02:00
Henrik Rydgard 19a9c4481f Move GLES' SoftwareTransform to Common 2014-09-13 13:27:42 +02:00
Henrik Rydgard 37e3cf362f Move vertexdecoder files into GPU/Common 2014-09-12 02:00:32 +02:00
Sacha 8978182a41 Qt buildfix. 2014-09-10 06:02:42 +10:00
Unknown W. Brackets 94c1271761 Add an experiment with using a texture for tests.
Using an option for now so it's easy to test, if it works well we can
maybe remove the option.
2014-09-07 10:04:57 -07:00