Commit Graph
9567 Commits
Author SHA1 Message Date
Henrik Rydgård 6f1915110f Remove base/logging from UI and more 2020-08-15 19:08:54 +02:00
Henrik Rydgård b43698a13d Remove most instances of base/logging.h from Common, Core, GPU, more 2020-08-15 19:08:44 +02:00
Henrik Rydgård 8835728f87 Replace base/logging.h in VulkanContext and parts of native 2020-08-15 19:08:44 +02:00
Henrik Rydgård 5117ded378 Remove ELOG/ILOG/WLOG from the Android C++ code (mostly) 2020-08-15 19:08:39 +02:00
Henrik Rydgård 0fcc0994b4 Recategorize some logging, in preparation for what's to come. 2020-08-15 11:51:22 +02:00
Henrik Rydgård 48ba304a4a Minor logging improvements 2020-08-10 20:17:01 +02:00
Unknown W. Brackets 850df75c45 Merge remote branch remove-sstream-from-stringutil. 2020-08-10 07:18:49 -07:00
Unknown W. Brackets e59951382a Global: Make stringutil includes more explicit. 2020-08-10 07:05:22 -07:00
Henrik Rydgård 5ec2da0f2d Move Section out of IniFile so it can be forward declared. Unlocked further improvements to build speed. 2020-08-10 15:53:52 +02:00
Henrik Rydgård 62a8329c33 Remove sstream from stringutil.h. See #13267 2020-08-10 14:33:00 +02:00
Henrik RydgårdandGitHub 6b6ecf4427 Merge pull request #13267 from unknownbrackets/headers
Reorganize DoState headers and cut back on common header includes
2020-08-10 13:45:57 +02:00
Unknown W. Brackets b8342fb8ec SaveState: Rename ChunkFile files to Serialize.
Makes more sense and less weird than ChunkFileDoMap, etc.
2020-08-10 08:04:05 +00:00
Unknown W. Brackets 1dc5ee424b SaveState: Split out Do types to reduce headers. 2020-08-10 08:03:44 +00:00
Unknown W. Brackets 4b4e3432cd SaveState: Split Do() into a separate header. 2020-08-10 08:03:41 +00:00
Henrik Rydgård 0aa2ceb372 Address feedback 2020-08-10 09:16:28 +02:00
Henrik Rydgård ba0d04a142 Vulkan: Implement depth texturing through depal. 2020-08-09 20:31:04 +02:00
Henrik Rydgård cf122e9333 Vulkan/generic: Initial prep for depth texturing 2020-08-09 19:47:15 +02:00
Henrik Rydgård e6dfb55d3d Optimize value conversion in (unused) depth readback.
This also exposes factors we can feed into shaders to do the conversion
on the GPU.
2020-08-09 10:47:01 +02:00
Henrik Rydgård fbf6008a03 Set debug names for more framebuffers and textures 2020-08-09 09:36:54 +02:00
Henrik Rydgård c24dad2ac4 Logging improvement 2020-08-06 14:33:29 +02:00
Henrik Rydgård 8e1caadb48 Remove some unnecessary reporting. 2020-08-06 10:20:27 +02:00
Henrik Rydgård ff248ff94f Fix #13251 for D3D11. The remaining issue in #7124 should be fixed. 2020-08-06 09:35:26 +02:00
Henrik Rydgård fd3a9d4202 Expand the viewport to cover the scissor region, if it doesn't. Fixes #4845 (bloom in Dante's Inferno). 2020-08-05 19:19:30 +02:00
Henrik Rydgård 1b2d4dd75d Viewport state conversion: Move the pixel scaling to after the overage clipping. 2020-08-05 19:04:12 +02:00
Henrik Rydgård eadd3c5785 Remove the LARGE_VIEWPORTS separate path. The fewer paths the better, all need to work anyway.
Required fixing a bug in ShaderUniforms.cpp (used by D3D11 and Vulkan,
the two backends that previously exposed LARGE_VIEWPORTS).
2020-08-05 19:03:08 +02:00
Henrik Rydgård 09e300e646 Be a little more aggressive discarding non matching framebuffers when texturing. Enable create framebuffer from copy, fixing #12345 2020-08-04 14:51:37 +02:00
Henrik Rydgård 58ef0c8e80 Texture from framebuffer: Logging improvements 2020-08-04 14:45:14 +02:00
Henrik Rydgård 49efaaef59 Clarify, but don't yet remove, a perf hack for ES devices. Remove a unused sync parameter from readbacks. 2020-08-04 11:15:43 +02:00
Henrik Rydgård cb568b8f5e Rename FramebufferDX9.cpp/h to FramebufferManagerDX9.cpp/h 2020-08-03 23:24:50 +02:00
Henrik Rydgård 882cc6295e Rename FramebufferVulkan.cpp/h to FramebufferManagerVulkan.cpp/h 2020-08-03 23:22:11 +02:00
Henrik Rydgård d57edfbdac Rename FramebufferCommon.cpp/h to FramebufferManagerCommon.cpp/h for consistency 2020-08-03 23:17:22 +02:00
Henrik Rydgård de178d617b Move a line to a better place 2020-08-03 23:14:27 +02:00
iota97 ce2fc7d986 Fix texture upscaling and per game setting fix/cleanup 2020-08-03 16:04:23 +02:00
Henrik RydgårdandGitHub 60683cf4a4 Merge pull request #13238 from hrydgard/minor-logging-cleanup
Logging and error handling improvements around save states
2020-08-02 19:05:58 +02:00
Henrik Rydgård 6aa3681f7c Minor logging improvements 2020-08-02 15:41:00 +02:00
Unknown W. Brackets d99e67a061 Vulkan: Allow custom texture upscaling shaders.
Let's not just hardcode.
2020-08-01 22:00:04 -07:00
Unknown W. Brackets 5ff75f4ca8 UI: Add setting for texture upload shader. 2020-08-01 21:28:18 -07:00
BreadFish64 b0a073b4bb Fix alpha channel handling in xBRZ texture filter shader 2020-07-29 16:29:31 -05:00
Unknown W. Brackets b6e98374d3 UI: Fix consistency in vsync setting for iOS. 2020-07-24 21:05:28 -07:00
Henrik Rydgård 809fd6b8fa Small perf optimization in debug mode (surprisingly expensive to do a vector lookup here). 2020-07-24 00:05:36 +02:00
Henrik Rydgård e9d0b5b90f D3D11 - don't forget to unbind secondary texture when we need to unbind.
Fixes Patapon 3 error reported in #13132.
2020-07-23 22:23:55 +02:00
Henrik Rydgård c5e0b799d9 Remove category from _assert_msg_ functions. We don't filter these by category anyway.
Fixes the inconsistency where we _assert_ didn't take a category but
_assert_msg_ did.
2020-07-19 20:33:25 +02:00
Henrik Rydgård 6560192d8e Support full VSync control in SDL OpenGL.
(Not yet Qt).

Forgot about iOS

SDL headless buildfix

Additional iOS buildfix
2020-07-19 12:07:16 +02:00
Henrik Rydgård 82bc6f6cc5 Windows ARM fix, cleanup 2020-07-14 13:47:25 +02:00
Henrik Rydgård 131a1eedfb Vulkan: Make sure textures/samplers are unbound at the end of PresentationCommon::CopyToOutput.
Validation caught an issue where old stuff lingered in sampler 1 and texture 1.

Bug probably introduced in #12921, but could also be others.
2020-07-13 23:32:37 +02:00
Henrik RydgårdandGitHub bb6219e402 Merge pull request #12921 from unknownbrackets/postshader
Use less FBOs for chained post-processing shaders
2020-07-13 18:52:53 +02:00
Henrik RydgårdandGitHub 6009bf7b74 Merge pull request #12952 from unknownbrackets/vulkan-safesize
Vulkan: Match safe size behavior on all backends
2020-07-13 15:59:09 +02:00
Henrik RydgårdandGitHub 4537b807c6 Merge pull request #12969 from unknownbrackets/vertex-cache
Fix and improve the GLES vertex cache
2020-07-13 14:38:06 +02:00
Henrik RydgårdandGitHub b58ca8af12 Merge pull request #12945 from unknownbrackets/io-timing
Make file open timing a bit more accurate
2020-07-13 13:37:53 +02:00
Henrik Rydgård a722dfe0fb Formalize "core excpetions" as a concept 2020-07-12 15:25:21 +02:00