Henrik Rydgård
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6f1915110f
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Remove base/logging from UI and more
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2020-08-15 19:08:54 +02:00 |
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Henrik Rydgård
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b43698a13d
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Remove most instances of base/logging.h from Common, Core, GPU, more
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2020-08-15 19:08:44 +02:00 |
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Henrik Rydgård
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8835728f87
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Replace base/logging.h in VulkanContext and parts of native
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2020-08-15 19:08:44 +02:00 |
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Henrik Rydgård
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5117ded378
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Remove ELOG/ILOG/WLOG from the Android C++ code (mostly)
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2020-08-15 19:08:39 +02:00 |
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Henrik Rydgård
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0fcc0994b4
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Recategorize some logging, in preparation for what's to come.
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2020-08-15 11:51:22 +02:00 |
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Henrik Rydgård
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48ba304a4a
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Minor logging improvements
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2020-08-10 20:17:01 +02:00 |
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Unknown W. Brackets
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850df75c45
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Merge remote branch remove-sstream-from-stringutil.
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2020-08-10 07:18:49 -07:00 |
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Unknown W. Brackets
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e59951382a
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Global: Make stringutil includes more explicit.
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2020-08-10 07:05:22 -07:00 |
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Henrik Rydgård
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5ec2da0f2d
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Move Section out of IniFile so it can be forward declared. Unlocked further improvements to build speed.
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2020-08-10 15:53:52 +02:00 |
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Henrik Rydgård
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62a8329c33
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Remove sstream from stringutil.h. See #13267
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2020-08-10 14:33:00 +02:00 |
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 Henrik RydgårdandGitHub
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6b6ecf4427
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Merge pull request #13267 from unknownbrackets/headers
Reorganize DoState headers and cut back on common header includes
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2020-08-10 13:45:57 +02:00 |
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Unknown W. Brackets
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b8342fb8ec
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SaveState: Rename ChunkFile files to Serialize.
Makes more sense and less weird than ChunkFileDoMap, etc.
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2020-08-10 08:04:05 +00:00 |
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Unknown W. Brackets
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1dc5ee424b
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SaveState: Split out Do types to reduce headers.
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2020-08-10 08:03:44 +00:00 |
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Unknown W. Brackets
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4b4e3432cd
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SaveState: Split Do() into a separate header.
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2020-08-10 08:03:41 +00:00 |
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Henrik Rydgård
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0aa2ceb372
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Address feedback
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2020-08-10 09:16:28 +02:00 |
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Henrik Rydgård
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ba0d04a142
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Vulkan: Implement depth texturing through depal.
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2020-08-09 20:31:04 +02:00 |
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Henrik Rydgård
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cf122e9333
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Vulkan/generic: Initial prep for depth texturing
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2020-08-09 19:47:15 +02:00 |
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Henrik Rydgård
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e6dfb55d3d
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Optimize value conversion in (unused) depth readback.
This also exposes factors we can feed into shaders to do the conversion
on the GPU.
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2020-08-09 10:47:01 +02:00 |
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Henrik Rydgård
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fbf6008a03
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Set debug names for more framebuffers and textures
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2020-08-09 09:36:54 +02:00 |
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Henrik Rydgård
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c24dad2ac4
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Logging improvement
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2020-08-06 14:33:29 +02:00 |
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Henrik Rydgård
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8e1caadb48
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Remove some unnecessary reporting.
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2020-08-06 10:20:27 +02:00 |
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Henrik Rydgård
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ff248ff94f
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Fix #13251 for D3D11. The remaining issue in #7124 should be fixed.
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2020-08-06 09:35:26 +02:00 |
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Henrik Rydgård
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fd3a9d4202
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Expand the viewport to cover the scissor region, if it doesn't. Fixes #4845 (bloom in Dante's Inferno).
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2020-08-05 19:19:30 +02:00 |
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Henrik Rydgård
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1b2d4dd75d
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Viewport state conversion: Move the pixel scaling to after the overage clipping.
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2020-08-05 19:04:12 +02:00 |
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Henrik Rydgård
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eadd3c5785
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Remove the LARGE_VIEWPORTS separate path. The fewer paths the better, all need to work anyway.
Required fixing a bug in ShaderUniforms.cpp (used by D3D11 and Vulkan,
the two backends that previously exposed LARGE_VIEWPORTS).
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2020-08-05 19:03:08 +02:00 |
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Henrik Rydgård
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09e300e646
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Be a little more aggressive discarding non matching framebuffers when texturing. Enable create framebuffer from copy, fixing #12345
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2020-08-04 14:51:37 +02:00 |
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Henrik Rydgård
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58ef0c8e80
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Texture from framebuffer: Logging improvements
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2020-08-04 14:45:14 +02:00 |
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Henrik Rydgård
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49efaaef59
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Clarify, but don't yet remove, a perf hack for ES devices. Remove a unused sync parameter from readbacks.
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2020-08-04 11:15:43 +02:00 |
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Henrik Rydgård
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cb568b8f5e
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Rename FramebufferDX9.cpp/h to FramebufferManagerDX9.cpp/h
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2020-08-03 23:24:50 +02:00 |
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Henrik Rydgård
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882cc6295e
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Rename FramebufferVulkan.cpp/h to FramebufferManagerVulkan.cpp/h
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2020-08-03 23:22:11 +02:00 |
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Henrik Rydgård
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d57edfbdac
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Rename FramebufferCommon.cpp/h to FramebufferManagerCommon.cpp/h for consistency
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2020-08-03 23:17:22 +02:00 |
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Henrik Rydgård
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de178d617b
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Move a line to a better place
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2020-08-03 23:14:27 +02:00 |
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iota97
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ce2fc7d986
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Fix texture upscaling and per game setting fix/cleanup
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2020-08-03 16:04:23 +02:00 |
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 Henrik RydgårdandGitHub
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60683cf4a4
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Merge pull request #13238 from hrydgard/minor-logging-cleanup
Logging and error handling improvements around save states
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2020-08-02 19:05:58 +02:00 |
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Henrik Rydgård
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6aa3681f7c
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Minor logging improvements
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2020-08-02 15:41:00 +02:00 |
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Unknown W. Brackets
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d99e67a061
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Vulkan: Allow custom texture upscaling shaders.
Let's not just hardcode.
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2020-08-01 22:00:04 -07:00 |
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Unknown W. Brackets
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5ff75f4ca8
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UI: Add setting for texture upload shader.
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2020-08-01 21:28:18 -07:00 |
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BreadFish64
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b0a073b4bb
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Fix alpha channel handling in xBRZ texture filter shader
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2020-07-29 16:29:31 -05:00 |
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Unknown W. Brackets
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b6e98374d3
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UI: Fix consistency in vsync setting for iOS.
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2020-07-24 21:05:28 -07:00 |
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Henrik Rydgård
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809fd6b8fa
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Small perf optimization in debug mode (surprisingly expensive to do a vector lookup here).
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2020-07-24 00:05:36 +02:00 |
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Henrik Rydgård
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e9d0b5b90f
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D3D11 - don't forget to unbind secondary texture when we need to unbind.
Fixes Patapon 3 error reported in #13132.
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2020-07-23 22:23:55 +02:00 |
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Henrik Rydgård
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c5e0b799d9
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Remove category from _assert_msg_ functions. We don't filter these by category anyway.
Fixes the inconsistency where we _assert_ didn't take a category but
_assert_msg_ did.
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2020-07-19 20:33:25 +02:00 |
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Henrik Rydgård
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6560192d8e
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Support full VSync control in SDL OpenGL.
(Not yet Qt).
Forgot about iOS
SDL headless buildfix
Additional iOS buildfix
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2020-07-19 12:07:16 +02:00 |
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Henrik Rydgård
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82bc6f6cc5
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Windows ARM fix, cleanup
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2020-07-14 13:47:25 +02:00 |
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Henrik Rydgård
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131a1eedfb
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Vulkan: Make sure textures/samplers are unbound at the end of PresentationCommon::CopyToOutput.
Validation caught an issue where old stuff lingered in sampler 1 and texture 1.
Bug probably introduced in #12921, but could also be others.
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2020-07-13 23:32:37 +02:00 |
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 Henrik RydgårdandGitHub
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bb6219e402
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Merge pull request #12921 from unknownbrackets/postshader
Use less FBOs for chained post-processing shaders
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2020-07-13 18:52:53 +02:00 |
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 Henrik RydgårdandGitHub
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6009bf7b74
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Merge pull request #12952 from unknownbrackets/vulkan-safesize
Vulkan: Match safe size behavior on all backends
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2020-07-13 15:59:09 +02:00 |
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 Henrik RydgårdandGitHub
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4537b807c6
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Merge pull request #12969 from unknownbrackets/vertex-cache
Fix and improve the GLES vertex cache
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2020-07-13 14:38:06 +02:00 |
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 Henrik RydgårdandGitHub
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b58ca8af12
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Merge pull request #12945 from unknownbrackets/io-timing
Make file open timing a bit more accurate
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2020-07-13 13:37:53 +02:00 |
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Henrik Rydgård
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a722dfe0fb
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Formalize "core excpetions" as a concept
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2020-07-12 15:25:21 +02:00 |
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