ANR2ME
228d17ef0c
Reducing AdhocMatching events delay to prevent matchingEvents from piling up on Lord of Arcana.
2021-01-09 01:54:47 +07:00
ANR2ME
72549443e4
Send AdhocMatching Data from within HLE whenever possible instead of through matchingEvent Thread.
2021-01-09 01:52:29 +07:00
ANR2ME
dbce1a4c1d
Prevent access violation when running out of userMemory due to piling up AdhocMatching events.
2021-01-09 00:55:11 +07:00
Unknown W. Brackets
b462946e7c
Core: Properly stop on abrupt shutdown.
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When dragging a game/dump/etc. into PPSSPP while running, we call shutdown
immediately. This wasn't properly notifying Stop handlers.
Fixes #13884 .
2021-01-07 23:14:54 -08:00
Unknown W. Brackets
3316633c60
Savedata: Reduce some noisy logging.
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These aren't errors.
2021-01-05 07:21:41 -08:00
Henrik Rydgård and GitHub
71511adad6
Merge pull request #13868 from unknownbrackets/savedata
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Savedata: Prevent garbage bleeding into save icons
2021-01-04 08:06:04 +01:00
Unknown W. Brackets
4573907098
Savedata: Prevent garbage bleeding into save icons.
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This pads out the icon data and also fixes a potential buffer overflow
during image data copy.
2021-01-03 16:26:31 -08:00
Henrik Rydgård and GitHub
f0784de9e3
Merge pull request #13866 from unknownbrackets/rewind
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SaveState: Allow rewind on mobile
2021-01-03 22:56:01 +01:00
Unknown W. Brackets
fd7d8a7c02
SaveState: Allow rewind on mobile.
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It's in the settings, so it should work. Mobile devices have a lot more
RAM than they did 7 years ago.
2021-01-03 10:42:40 -08:00
Henrik Rydgård and GitHub
678d881a1b
Merge pull request #13855 from unknownbrackets/headless
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Remove "Null" GPU and enable softgpu without a backend
2021-01-02 20:41:55 +01:00
Unknown W. Brackets
3c9ab13672
GPU: Remove NULL GPU.
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We can use the software GPU without a backend now, and this is in every
way superior and will result in better tests/headless behavior.
2021-01-02 09:36:13 -08:00
Unknown W. Brackets
64f3830668
Psmf: Fix a potential leak on shutdown.
2021-01-01 15:43:13 -08:00
Unknown W. Brackets
cd6be61d98
Common: Correct some formatting type mismatches.
2021-01-01 15:43:13 -08:00
Henrik Rydgård and GitHub
3c59e2351c
Merge pull request #13835 from hrydgard/report-small-memstick-fix
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If we are reporting a small memstick size, but data is bigger, lie.
2021-01-01 10:16:56 +01:00
Henrik Rydgård and GitHub
7568ba9a76
Merge pull request #13843 from unknownbrackets/actions
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Implement GitHub Actions build
2020-12-31 17:23:44 +01:00
Unknown W. Brackets
7b9431f463
Net: Remove static declarations from h file.
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Were just causing warnings.
2020-12-31 08:12:48 -08:00
Henrik Rydgård
bbdc997913
If we are reporting a small memstick size, but data is bigger, lie.
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Should fix #13829
2020-12-29 13:23:15 +01:00
Henrik Rydgård and GitHub
c5d90a7e50
Merge pull request #13831 from unknownbrackets/debugger
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Debugger: Tweaks to memory read/write APIs
2020-12-29 10:51:02 +01:00
Unknown W. Brackets
06f8ab5a49
SaveState: Make event restoring more obvious.
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We still must restore all events, but everything can be taken care of
during the save state load.
2020-12-28 13:29:19 -08:00
Unknown W. Brackets
3325a27811
Debugger: Cleanup some syntax.
2020-12-28 11:13:54 -08:00
Unknown W. Brackets
b5a6693019
Debugger: Add helper to read strings.
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This is common, so let's expose as an API.
2020-12-28 11:13:26 -08:00
Unknown W. Brackets
7e5052bc9e
Debugger: Add API to read/write chunks of memory.
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Using base64 at this point to keep JSON.
2020-12-28 10:30:58 -08:00
Unknown W. Brackets
f19d957c42
Debugger: Cleanup memory.read/write validation.
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Required parameters fail automatically, better to keep the error
consistent. This was sending two errors.
Additionally, don't allow it when no game is started yet.
2020-12-28 09:31:30 -08:00
Unknown W. Brackets
589d83d4da
http: Prevent assert on bad websocket data.
2020-12-28 09:30:36 -08:00
AdamN and GitHub
8d2fdfc739
Merge pull request #13826 from ANR2ME/adhoc
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Using MSG_TRUNC along with MSG_PEEK as a precaution of a possible buffer overflow when peeking recv buffer
2020-12-28 21:11:37 +07:00
shenweip
a174390c95
Corrects the calculation of the return value when the callback of RingbufferPut returns a negative value.
2020-12-28 10:38:27 +08:00
ANR2ME
a2a164b228
Using MSG_TRUNC along with MSG_PEEK as a precaution of a possible buffer overflow when peeking recv buffer.
2020-12-28 04:30:32 +07:00
Jan Beich
901c3c53de
Instance: add missing headers more POSIX systems
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Core/Instance.cpp:90:56: error: use of undeclared identifier 'PROT_READ'
InstanceInfo *buf = (InstanceInfo *)mmap(0, BUF_SIZE, PROT_READ | PROT_WRITE, MAP_SHARED, hIDMapFile, 0);
^
Core/Instance.cpp:90:68: error: use of undeclared identifier 'PROT_WRITE'
InstanceInfo *buf = (InstanceInfo *)mmap(0, BUF_SIZE, PROT_READ | PROT_WRITE, MAP_SHARED, hIDMapFile, 0);
^
Core/Instance.cpp:90:80: error: use of undeclared identifier 'MAP_SHARED'
InstanceInfo *buf = (InstanceInfo *)mmap(0, BUF_SIZE, PROT_READ | PROT_WRITE, MAP_SHARED, hIDMapFile, 0);
^
Core/Instance.cpp:91:13: error: use of undeclared identifier 'MAP_FAILED'
if (buf == MAP_FAILED) {
^
Core/Instance.cpp:147:37: error: use of undeclared identifier 'O_CREAT'
hIDMapFile = shm_open(ID_SHM_NAME, O_CREAT | O_RDWR, 0);
^
Core/Instance.cpp:147:47: error: use of undeclared identifier 'O_RDWR'
hIDMapFile = shm_open(ID_SHM_NAME, O_CREAT | O_RDWR, 0);
^
Core/Instance.cpp:185:3: error: use of undeclared identifier 'shm_unlink'
shm_unlink(ID_SHM_NAME); // If program exited or crashed before unlinked the shared memory object and it's contents will persist.
^
2020-12-27 05:25:05 +00:00
Jan Beich
7c5b6fc320
FileSystems: add missing header
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Core/FileSystems/FileSystem.h:102:5: error: field has incomplete type 'tm'
tm atime{};
^
/usr/include/wchar.h:111:8: note: forward declaration of 'tm'
struct tm;
^
2020-12-27 05:25:05 +00:00
Henrik Rydgård and GitHub
1ba290a454
Merge pull request #13817 from hrydgard/range-culling-compat
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Split the DepthRangeHack compat setting into itself and DisableRangeCulling
2020-12-26 21:30:27 +01:00
Henrik Rydgård
16f629df3e
Split the DepthRangeHack compat setting into itself and DisableRangeCulling
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Most of our uses of DepthRangeHack was just to get DisableRangeCulling anyway -
and we don't want that on when not needed.
Also disables range culling for Splinter Cell Essentials (see #13035 )
We really need to understand range culling better. This is a "ship hack" for 1.11.
2020-12-26 19:56:49 +01:00
Henrik Rydgård and GitHub
990c9650da
Merge pull request #13802 from sum2012/mpeg_warmup
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Mpeg: Add warm up staff
2020-12-26 17:44:55 +01:00
Henrik Rydgård and GitHub
a13b4f751a
Merge pull request #13814 from unknownbrackets/http-minor
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http: Treat buffer full flush correctly
2020-12-26 15:10:22 +01:00
Unknown W. Brackets
fd1807b4b9
http: Wait less time for IPv6 if IPv4 succeeds.
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Should really make these requests asynchronous...
2020-12-25 22:24:51 -08:00
ANR2ME
b10797db95
Fixed an issue where sometimes a player unable to join a host on Warriors Orochi 2 (should also fix similar issue on other games that use PDP/UDP on Windows)
2020-12-25 00:27:35 +07:00
ANR2ME
a20567222a
Close the port immediately when closing a socket.
2020-12-25 00:23:44 +07:00
Henrik Rydgård and GitHub
98e82c5c63
Merge pull request #13764 from shenweip/savedata-date
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Savedata:Fixes incorrect date of savedata.
2020-12-23 21:01:27 +01:00
Henrik Rydgård
35ca3714e3
Revert "Cleaner exit on Windows. Will hopefully help #13325 "
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This reverts commit 92e648b73d .
Fixes #13796
2020-12-23 14:33:10 +01:00
sum2012
a5bd77061b
Typo
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Thanks @shenweip
2020-12-23 19:52:37 +08:00
sum2012
0572423e2b
Fix Grand Theft Auto - Vice City Stories
2020-12-23 06:22:30 +08:00
sum2012
d56e23ec24
Mpeg: Add warm up staff
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fix #13527
2020-12-22 23:39:41 +08:00
Henrik Rydgård and GitHub
52c6169a59
Merge pull request #13241 from ANR2ME/openpsid
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Added some missing OpenPSID nids and some stub functions
2020-12-20 14:18:13 +01:00
Henrik Rydgård
bdf36a4141
Temporary workaround for Wipeout Pure lens flare flicker.
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See #13344 .
Will try to figure out something better after the next release...
2020-12-20 13:04:28 +01:00
Henrik Rydgård and GitHub
45c7d4cd84
Merge pull request #13776 from sum2012/mpg_psmf_minor
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Add stack value in scempeg and scepsmf from jpcsp
2020-12-20 12:54:05 +01:00
Henrik Rydgård
e0aa187161
UWP: Fix dialog rendering (PPGe).
2020-12-20 12:11:02 +01:00
sum2012
d60bc6f32f
Forget this one HLE_KERNEL_SYSCALL
2020-12-20 18:17:00 +08:00
sum2012
c8d92ca09d
Add some ThreadManForKernel nis
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Find in #13797
2020-12-20 18:14:38 +08:00
Henrik Rydgård
6e6f1693d9
UWP buildfix
2020-12-19 23:19:42 +01:00
Henrik Rydgård
92e648b73d
Cleaner exit on Windows. Will hopefully help #13325
2020-12-19 20:31:58 +01:00
Henrik Rydgård
6c8ee35826
Crash screen: Add a very dangerous and inaccurate "Resume" function.
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Not sure if there's much point really but maybe..
2020-12-19 20:27:39 +01:00