Commit Graph
14759 Commits
Author SHA1 Message Date
Unknown W. Brackets bbd7710234 Implement sceCtrlGetSamplingCycle() freq changes. 2012-12-22 21:23:28 -08:00
Unknown W. Brackets 8839516c1e Implement sceCtrlGetSamplingCycle(). 2012-12-22 20:31:22 -08:00
Unknown W. Brackets 6ad3c2d454 Make sure ctrl resets properly on game close/open. 2012-12-22 19:37:18 -08:00
Unknown W. Brackets 91e1cb7408 Implement sceCtrl*IdleCancelThreshold(). 2012-12-22 18:41:49 -08:00
Unknown W. Brackets 15018ca4a5 Stub out the sceCtrl idle cancel funcs. 2012-12-22 18:30:14 -08:00
TMaul 8586bb30b6 Make some vars class members 2012-12-22 19:58:47 +00:00
TMaul ff4d52059e Clean up OSK code
Remove some magic numbers and a few other things
2012-12-22 19:55:44 +00:00
TMaul d5dd6881d7 Fix returned value length 2012-12-22 18:48:34 +00:00
TMaul d3e28a5032 Clean up OSK instructions 2012-12-22 18:48:33 +00:00
TMaul 60e831bc8e Make OSK work
But it's kind of horriffic
2012-12-22 18:48:33 +00:00
TMaul 9b628d1ab0 Increase font size and spacing 2012-12-22 18:48:33 +00:00
TMaul 21a389a772 Display 'keys' 2012-12-22 18:48:32 +00:00
TMaul 2b177e9b6d Start making the osk an osk 2012-12-22 18:48:32 +00:00
TMaul 154d3aaf6a Add sceAtracSetMOutHalfwayBuffer definitiion
PLus clean up the font code a tiny bit
2012-12-22 18:48:32 +00:00
Xele02 745ba092c5 merge 2012-12-22 19:05:47 +01:00
Xele02 d23e751557 Merge remote-tracking branch 'upstream/master'
Conflicts:
	Core/Dialog/SavedataParam.cpp
2012-12-22 18:57:10 +01:00
Unknown W. Brackets 965592eda8 Fix sceIoRemove() on Windows infinite looping. 2012-12-22 09:01:59 -08:00
Unknown W. Brackets 8188df4c8a Oops, don't think this belongs here after all. 2012-12-21 17:03:11 -08:00
Unknown W. Brackets 15793fe532 More minor static analysis warning fixes. 2012-12-21 17:00:47 -08:00
Unknown W. Brackets 17750c7c80 Need this for the debug build. 2012-12-21 16:28:55 -08:00
Unknown W. Brackets 66e942c545 Fix some "might be null" warnings. 2012-12-21 16:25:05 -08:00
Unknown W. Brackets ec753a3575 Fix some ignored error / shadowing warnings. 2012-12-21 16:23:21 -08:00
Unknown W. Brackets 217bdc275e Fix some type-conversion warnings. 2012-12-21 16:07:38 -08:00
Unknown W. Brackets 8964ebcfd9 Don't chop the float in vscmp, don't branch. 2012-12-21 15:41:29 -08:00
Henrik Rydgard 252845ecb6 Bugfix, remove hack 2012-12-21 23:55:19 +01:00
Henrik Rydgard e42af096c8 Merge 2012-12-21 23:43:48 +01:00
Henrik Rydgard e26083f702 Merge branch 'master' into multi-draw
Conflicts:
	GPU/GLES/IndexGenerator.cpp
	GPU/GLES/IndexGenerator.h
2012-12-21 22:58:39 +01:00
Henrik Rydgard d663e28bde More work and optimization. Still not quite there. 2012-12-21 21:49:09 +01:00
Unknown W. Brackets 6adb29030f Update tests. 2012-12-21 12:38:12 -08:00
Unknown W. Brackets dbec955a99 Properly delete alarms after they run.
Also fix refer, based on tests.
2012-12-21 12:28:28 -08:00
Unknown W. Brackets 522b16bb89 Fix error handling for setting alarms. 2012-12-21 12:04:02 -08:00
Unknown W. Brackets 33debd755b Correct sceKernelSetSysClockAlarm timing.
Also make refer status work for the tests to be usable.
2012-12-21 11:58:32 -08:00
Henrik Rydgard 3b114eb24a More work on indexed draws. Not combining yet. 2012-12-21 19:16:17 +01:00
Henrik Rydgard 91744a03b0 Warning fixes 2012-12-21 16:50:13 +01:00
Henrik Rydgard f5efd6f2b1 JIT: add option to enable/disable jit of memory instructions. for crash safety. 2012-12-21 16:50:13 +01:00
Henrik Rydgård df12802a5a Merge pull request #209 from raven02/vsocp-new
Implement Vsocp
2012-12-21 04:57:38 -08:00
Henrik Rydgard 4efb66fdb6 Fix hw transform and audio on android, misc 2012-12-21 12:57:43 +01:00
Henrik Rydgard 4bf2e52623 HW transform: Avoid 4x3 matrices for GLES 2.0 compat. Add option to turn hw transform on. 2012-12-21 11:08:54 +01:00
raven02 fb773b5acf Fix tab issue 2012-12-21 17:30:17 +08:00
Henrik Rydgard 4d4370232c Assorted minor cleanup and fixes. 2012-12-21 10:20:22 +01:00
Henrik Rydgård 55fe53f662 Merge pull request #211 from unknownbrackets/alarm
Basic alarm functionality and related fixes
2012-12-21 01:05:34 -08:00
Unknown W. Brackets 5a501bb5ff Fix minor typo. 2012-12-21 01:03:46 -08:00
Henrik Rydgård 6df4145ff0 Merge pull request #210 from raven02/vsrt-new
Implement Vsrt1,Vsrt2,Vsrt3,Vsrt4
2012-12-21 00:31:59 -08:00
raven02andraven02 ab0253d71c Implement Vsrt1,Vsrt2,Vsrt3,Vsrt4 2012-12-21 14:57:47 +08:00
Unknown W. Brackets 12fb91b7b5 Don't run interrupts while they're suspended. 2012-12-20 22:49:48 -08:00
Unknown W. Brackets 84b6c3a7c2 Improve accuratcy of CoreTiming::ScheduleEvent(). 2012-12-20 22:48:59 -08:00
Unknown W. Brackets 4fb6c8c0ac Reschedule after interrupts run.
It'll reschedule anyway, so this will just give us a message.

Hardware seems to reschedule, not just go back to the original
thread, but there may be more to it than that.
2012-12-20 21:59:10 -08:00
Unknown W. Brackets 9034cfbfd3 Defer HLE interrupts, vblank only when enabled.
Based on tests, vblank doesn't queue up (makes sense) while
interrupts are disabled.

I'm not 100% sure about the GPU stuff but it seems to only come
from HLE via sceGe, so this should fix those return values.
2012-12-20 21:54:40 -08:00
Unknown W. Brackets 99b24720b8 Oops, not a real pointer, use 0 not NULL. 2012-12-20 20:07:55 -08:00
Unknown W. Brackets 0f364182fc Alarms now fire again based on return value. 2012-12-20 20:07:54 -08:00