Commit Graph
14759 Commits
Author SHA1 Message Date
Unknown W. Brackets f4bc5b1ec6 Return error in sceAtracDecodeData() on bad id.
Fixes #2428.
2013-09-08 09:56:16 -07:00
Unknown W. Brackets b7a2a92ebe Improve sceAtracSetData() error handling. 2013-09-08 09:56:15 -07:00
Henrik Rydgård 430cfee9f3 Merge pull request #3684 from thedax/instantAntiAliasing
Win32: Let NewUI's Antialiasing option be instant so a game reboot isn't required.
2013-09-08 00:54:12 -07:00
Henrik Rydgård 2b2678beba Merge pull request #3686 from unknownbrackets/warnings
Warning fixes
2013-09-08 00:33:46 -07:00
Unknown W. Brackets 157b682344 Always use fastmem for sw/lw on SP. 2013-09-07 22:44:18 -07:00
Unknown W. Brackets c3839a53e5 Fix some minor warnings. 2013-09-07 22:40:08 -07:00
Unknown W. Brackets bbf714c361 Provide for GPU init failure, kill a warning. 2013-09-07 22:30:30 -07:00
The Dax ac88cbd894 Let NewUI's Antialiasing option be instant so a game reboot isn't required. 2013-09-08 00:27:39 -04:00
Unknown W. Brackets 657f7f1a2d Improve DirectoryFileSystem's wide char handling. 2013-09-07 16:14:41 -07:00
Henrik Rydgård 203521678e Merge pull request #3679 from Kingcom/VirtDiscFix
Fix VirtualDiscFileSystem::GetDirListing
2013-09-07 15:26:25 -07:00
Kingcom 043c73f354 Fix linux version too 2013-09-08 00:22:30 +02:00
Kingcom 726297ea52 Fix VirtualDiscFileSystem::GetDirListing 2013-09-08 00:06:56 +02:00
Unknown W. Brackets 08b41df6a2 Change a few more log types. 2013-09-07 13:31:14 -07:00
Henrik Rydgard 8c88dff5a4 More log categories, use them (and existing ones). Improve log config. 2013-09-07 22:02:55 +02:00
Henrik Rydgard 324cde5a79 Let's actually use the log category mechanism. A first step. 2013-09-07 21:19:21 +02:00
Henrik Rydgard c31ae0645f Add optional "DevMenu" in-game button for quick access to things like log settings 2013-09-07 20:54:51 +02:00
Unknown W. Brackets 1eb858602c Add io async wait callback handlers. 2013-09-07 11:22:48 -07:00
Unknown W. Brackets d8d8d3b0ec Use a different wait type for async io. 2013-09-07 11:04:42 -07:00
Unknown W. Brackets f35b164d11 Refactor wait verification a bit in kernel waits. 2013-09-07 10:54:00 -07:00
Unknown W. Brackets 46b52ca552 Wake up waiting threads on file delete. 2013-09-07 10:53:59 -07:00
Unknown W. Brackets cddfd2f3b2 Allow separate threads to wait on async io. 2013-09-07 10:53:59 -07:00
Henrik Rydgård 8996bac23e Merge pull request #3631 from lioncash/master
Remove a redundant wcsncat call.
2013-09-07 08:45:49 -07:00
Henrik Rydgard 78d3ee3d6a Misc cleanup, mostly logging code 2013-09-07 13:01:19 +02:00
Henrik Rydgård f24a7c83f5 Merge pull request #3636 from kaienfr/fix_recent_gamelist
Update recent games list & remove redundant recent games from ini file
2013-09-07 02:18:30 -07:00
Henrik Rydgard 7e37e183ed Wrap more adhoc functions 2013-09-07 11:06:28 +02:00
Henrik Rydgard d21db0f852 Fix Xperia Play detection, hide touch controls on Ouya 2013-09-07 11:06:28 +02:00
Henrik Rydgard 3b323c4176 Add a bunch of empty adhoc functions 2013-09-07 01:53:51 +02:00
Henrik Rydgard cc8e4cb8fe Split out sceNetAdhoc* into a separate file from sceNet. 2013-09-07 00:55:42 +02:00
Henrik Rydgård 3d198694dd Merge pull request #3616 from sum2012/patch-2
Fix Summon Night 5,when there is a save,make new game would crash
2013-09-06 08:05:40 -07:00
Unknown W. Brackets a9a42b315c Fix a bad comparison, duh. 2013-09-06 01:13:55 -07:00
Unknown W. Brackets c93268fdd3 Fix some minor warnings. 2013-09-06 01:13:45 -07:00
Unknown W. Brackets 0ff64ec7d6 Fix some initialization order warnings. 2013-09-06 01:13:27 -07:00
Unknown W. Brackets dc05051696 Add more reporting for cpu instructions. 2013-09-05 23:27:51 -07:00
Unknown W. Brackets efe92666fb Allow more cases in IsDelaySlotNiceVFPU(). 2013-09-05 23:24:31 -07:00
Unknown W. Brackets 96b4ef47e1 Add MIPS info flags for VFPU cc usage. 2013-09-05 23:19:17 -07:00
Unknown W. Brackets 9a048e9cf6 Don't assume GPRs can't be used with vfpu. 2013-09-05 23:12:14 -07:00
Unknown W. Brackets e6f6564a32 Dumb typo. 2013-09-05 23:10:29 -07:00
kaienfr 701e1263f0 New update in code style & fix load function
The load function can not load all recent games list if the Key is skeeped as:
FileName0 = ...
FileName2 = ...
...

In this case, only FileName0 is loaded.
Now the function is fixed and load all list.
2013-09-05 18:45:41 +02:00
kaienfr 137df18a00 Update recent games list & remove redundant recent games from ini file 2013-09-05 18:23:28 +02:00
raven02 a1aac79224 Toggle option "Disable Stencil Test" & "Always Depth Write" 2013-09-05 21:49:26 +08:00
Unknown W. Brackets 6804f239b4 sceAudioOutputPannedBlocking() bad volume check. 2013-09-05 01:01:57 -07:00
Unknown W. Brackets 3ff6bc6060 Don't block a null enqueue if already empty. 2013-09-05 00:57:53 -07:00
Unknown W. Brackets 19c4c20f46 Correct sceAudioOutput2GetRestSample().
Should be samples, not bytes.
2013-09-05 00:50:20 -07:00
Lioncash 78f6808ece Remove a redundant wcsncat call.
Just makes the else statement the dominant branch.
2013-09-04 15:05:28 -04:00
Lioncash 1583bcb499 Fix a null check in sceKernel.cpp
Since CreateByIDType() can return null, it seems odd that this would be after the statement "pool[i]->uid = i + handleOffset;"
2013-09-04 14:19:32 -04:00
Lioncash 02ec457cc9 Fix a null check 2013-09-04 14:07:52 -04:00
sum2012 f941b09909 better fix 2013-09-04 23:14:39 +08:00
sum2012 3d20b8d7b0 Fix crash in debug build 2013-09-04 20:35:34 +08:00
sum2012 6358f4ec62 Fix Summon Night 5,when there is a save,make new game would crash 2013-09-04 20:18:21 +08:00
vnctdj bab45ec601 Fix typo 2013-09-04 13:48:22 +02:00