Unknown W. Brackets
7910b4029a
arm64jit: Track writable and non-writable pointers.
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Switch uses different memory regions. We can handle this, might as well
cleanup some const abuse.
2020-05-17 00:15:12 -07:00
Unknown W. Brackets
7e70fa1627
Mp4: Cleanup some parameters.
2020-05-17 00:05:04 -07:00
Henrik Rydgård and GitHub
67ab51bb90
Merge pull request #12901 from iota97/postshader-setting
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Post shader setting uniform
2020-05-16 21:01:23 +02:00
Henrik Rydgård and GitHub
02fdf0083f
Merge pull request #12910 from hrydgard/sdl-sample-rate-sysinfo
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SDL: Show the actually used sample rate in system info.
2020-05-16 20:59:28 +02:00
Henrik Rydgård
fce09f1865
Simplify how to get the debug stats from StereoResampler
2020-05-16 19:47:13 +02:00
Henrik Rydgård
5e7a837ff9
Display the savestate slot number when saving and loading state through shortcuts.
2020-05-16 15:20:22 +02:00
iota97
b07874cd00
Fix per game setting and pack setting in vec4
2020-05-16 09:27:53 +02:00
iota97
6c9eb4764c
Use map for settings
2020-05-16 00:52:38 +02:00
iota97
a666635fa2
Post shader setting uniform
2020-05-15 18:08:52 +02:00
Unknown W. Brackets
7024a2877d
GPU: Take A off RGB565 conversion funcs.
2020-05-13 18:17:58 -07:00
Henrik Rydgård
34ae4cc5a9
Address additional feedback from Unknown, finally
2020-04-26 11:34:17 +02:00
Henrik Rydgård
e3aa2f5e4c
Assorted fixes (build and crash)
2020-04-26 11:19:31 +02:00
Henrik Rydgård
e0614b7ce2
Use PPSSPP's kernel interface to retrieve Heap objects
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Allows us to get rid of DoState and the map<>.
2020-04-26 11:19:31 +02:00
Henrik Rydgård
bf73d3d663
Address Unknown's feedback
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https://github.com/hrydgard/ppsspp/pull/7965/files
2020-04-26 11:19:31 +02:00
sum2012 and Henrik Rydgård
3604a92bee
Change to info log
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As this commit is work
(tested on Tales of Phantasia with Chinese patch)
2020-04-26 11:18:41 +02:00
sum2012 and Henrik Rydgård
b12fbb9d3e
Attempt to make save status
2020-04-26 11:18:41 +02:00
sum2012 and Henrik Rydgård
e1ce6c061e
Fix crash in sceKernelDeleteHeap
2020-04-26 11:18:41 +02:00
sum2012 and Henrik Rydgård
52138f8ce8
Attempt to build fix non-windows
2020-04-26 11:18:41 +02:00
sum2012 and Henrik Rydgård
6c4043b9de
remove comment
2020-04-26 11:18:41 +02:00
sum2012 and Henrik Rydgård
fed2b42c5f
Try to Implement SysMemForKernel
2020-04-26 11:18:41 +02:00
sum2012 and Henrik Rydgård
a8c2c02b82
Move SysMemForKernel to sceKernelMemory
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As SysMemForUser in there
2020-04-26 11:18:41 +02:00
sum2012 and Henrik Rydgård
8d8ba3e963
oop
2020-04-26 11:18:41 +02:00
sum2012 and Henrik Rydgård
043ef8c9d4
Wrap some SysMemForKernel's nids
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#7960
2020-04-26 11:18:41 +02:00
Henrik Rydgård and GitHub
b5a0af635f
Merge pull request #12849 from unknownbrackets/debugger
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http: Fix thread join on enable/disable
2020-04-23 09:17:46 +02:00
Unknown W. Brackets
e4abfd5408
PPGe: Remove half-pixel offset.
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This made the background misaligned, causing a black border on the right
and bottom edges.
2020-04-22 21:19:34 -07:00
Unknown W. Brackets
07b3b5071f
http: Fix thread join on enable/disable.
2020-04-22 21:18:39 -07:00
Henrik Rydgård and GitHub
cc916180b5
Merge pull request #12816 from LunaMoo/XVibrationCheat
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Implement Xinput vibration CWCheat (PPSSPP specific 0xA code type)
2020-04-17 10:50:44 +02:00
LunaMoo
e999444b23
Implement PPSSPP specific cheats:
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0xA0 vibration cheat(Xinput)
Syntax is: 0xA0NNLLLL 0x00MMRRRR
where NN/MM is time vibration lasts LLLL/RRRR is the vibration power
0xA1 read value for the vibration(Xinput) from game memory
Syntax is: 0xA1000000 0xNNNNNNNN
where NNNNNNNN is the address that stores following values at offset:
0xNNNNNNNN + 0x0 Left Vibration power,
0xNNNNNNNN + 0x2 Right Vibration Power
0xNNNNNNNN + 0x4 Left Vibration time
0xNNNNNNNN + 0x6 Right Vibration time
Left some room for other PPSSPP specific cheats(0xA2-0xAF)
2020-04-16 23:00:29 +02:00
Henrik Rydgård
d036717e08
TextureReplacer: Generate a default value in the ini files for ignoreMipmap.
2020-04-16 10:08:16 +02:00
NR74W and GitHub
113c5f3b5f
Update TextureReplacer.h
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Correction.
2020-04-13 16:29:17 +02:00
NR74W and GitHub
221eec5899
Update TextureReplacer.cpp
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Correction.
2020-04-13 16:29:07 +02:00
NR74W
fe5b06cc17
Add option to prevent Mipmaps from being dumped
2020-04-13 03:32:03 +02:00
Henrik Rydgård and GitHub
df60f4e090
Merge pull request #12812 from unknownbrackets/ui-cheats
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Prevent cheat UI from clobbering cheats
2020-04-12 19:17:43 +02:00
Unknown W. Brackets
e60623498f
Cheats: Fix use in homebrew on start.
2020-04-11 14:01:32 -07:00
Unknown W. Brackets
5ba7cca5f3
Cheats: Cleanup global usage.
2020-04-11 13:56:06 -07:00
Unknown W. Brackets
29808ae53b
UI: Update cheat file more safely.
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This uses the common parsing logic (which supports multiple games in a
single cheat file), and prevents reverting the file if edited outside.
2020-04-11 12:43:55 -07:00
Henrik Rydgård and GitHub
d52c39bd5a
Merge pull request #12804 from unknownbrackets/config-audio
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Audio: Remove latency setting
2020-04-08 09:54:37 +02:00
Unknown W. Brackets
580c74c3e7
Audio: Remove latency setting.
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This setting only changes some internal values that are shown in tests not
to match PSP behavior. Removed, it now matches how the PSP works.
This setting wasn't really affecting any actual audio latency.
See #11844 .
2020-04-08 00:08:19 -07:00
Unknown W. Brackets
5afc020fbd
x86jit: Force INF * 0 to +NAN.
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See #12519 - this is needed for some graphics to render properly. Seems
to already happen on ARM, so no change to armjit.
2020-04-06 06:33:39 -07:00
Henrik Rydgård and GitHub
268df5aa6c
Merge pull request #12799 from unknownbrackets/headless
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Headless: Fix compile on Android
2020-04-06 00:44:16 +02:00
Unknown W. Brackets
41dfe05de2
Headless: Fix compile on Android.
2020-04-05 15:23:13 -07:00
Unknown W. Brackets
91e1e75692
Net: Correct pool allocation.
2020-04-05 07:01:45 -07:00
Henrik Rydgård and GitHub
e8d6a605eb
Merge pull request #12748 from orbea/libpng
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cmake: Improve building with the system libpng.
2020-04-01 12:57:52 +02:00
Henrik Rydgård
620aa50cf1
PPGe: Slightly reduce the font size, might help #12764
2020-03-28 14:37:35 +01:00
Henrik Rydgård
1ddc8ac3df
Back to ERROR
2020-03-28 14:12:42 +01:00
Henrik Rydgård
caff4591cc
Minor log improvement in BlockDevices.cpp
2020-03-28 12:40:45 +01:00
iota97
d89a858dcd
Rember cheat scroll position
2020-03-26 10:59:08 +01:00
Unknown W. Brackets
8b6d2f9025
HLE: Oops, make sure we don't deadbeef mips calls.
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See #12752 .
2020-03-25 17:11:02 -07:00
Henrik Rydgård and GitHub
b0035db2ea
Merge pull request #12756 from iota97/deadzone-skip
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Skip deadzone option on tilt
2020-03-24 12:07:49 +01:00
Henrik Rydgård and GitHub
02143cac4e
Merge pull request #12760 from unknownbrackets/ppge-spacing
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PPGe: Fix dialog button positioning
2020-03-24 12:06:59 +01:00