Commit Graph
6340 Commits
Author SHA1 Message Date
sum2012 e17a1b1b5d Decrease log level in sceUtilityNetconfUpdate
Spam in Danball Senki BOOST
2014-04-24 21:11:23 +08:00
Unknown W. Brackets 9b4f8b1a99 Attempt scePsmfPlayerSelectSpecific*().
These functions seem buggy on a real PSP... and they return a weird
variety of error codes.
2014-04-22 08:07:49 -07:00
Unknown W. Brackets 891764d8ee Make scePsmfPlayerSelect*() actually switch.
Don't have any games actually using this, so let's report too.  Audio is
falsely working when the stream isn't playable, not exactly sure the best
way to detect that.
2014-04-22 08:07:49 -07:00
Unknown W. Brackets 56673d3737 Fix overflow in scePsmfPlayerGetCurrent*Stream().
And clean up the returned error codes.
2014-04-22 08:07:48 -07:00
Unknown W. Brackets 818d8cb894 Validate psmfplayer config params, reset on create.
Could fix issues if a game uses different pixel modes or more likely
different loop modes.
2014-04-22 08:07:48 -07:00
raven02 4806d01db1 Dostate for resetBuffer 2014-04-22 15:18:24 +08:00
raven02 950e404442 Fix a typo 2014-04-22 14:31:34 +08:00
raven02 f845113eb2 sceAtrac: set full filled buffer when game ask to do so via sceAtracGetRemainFrame() 2014-04-22 09:13:49 +08:00
Henrik Rydgård cb031ed713 Merge pull request #5919 from unknownbrackets/ctrl-minor
Saturate analog positions in case outside [-1, 1]
2014-04-21 10:25:11 +02:00
Unknown W. Brackets 9d5fb217b9 Correct errors in scePsmfPlayerGetPsmfInfo(). 2014-04-20 13:48:45 -07:00
Unknown W. Brackets 65ec567ac6 Correct the results of scePsmfPlayerGetPsmfInfo().
Not sure of the other field yet, probably PCM?
2014-04-20 12:19:08 -07:00
Unknown W. Brackets fc2b105406 Detect bad data in scePsmfPlayerSetPsmf*(), report.
Not returning an error code here for now to be safe.
2014-04-20 09:22:53 -07:00
Unknown W. Brackets 414b846508 Validate params in scePsmfPlayerSetPsmf*().
Also, properly swap offset/size on BE.
2014-04-20 08:46:45 -07:00
Unknown W. Brackets 049938202c Allow using a copy of a psmfplayer handle.
Since this works on the PSP.  Games do it with mpeg for sure, maybe with
psmfplayer as well?
2014-04-20 08:22:51 -07:00
Unknown W. Brackets b9711db99a Correct scePsmfPlayerSetTempBuf() error codes.
And rename error code, since it's more about invalid status than being not
initialized yet (it's returned even if it the status has advanced.)
2014-04-20 08:20:58 -07:00
Unknown W. Brackets fb82310c9a Correct scePsmfPlayerCreate() based on tests.
Mostly error codes.  Report duplicates which don't work on the PSP.
2014-04-20 00:25:48 -07:00
Unknown W. Brackets 7503cf959b Saturate analog positions in case outside [-1, 1].
Reported by Mio, some configuration was giving 1.0000001, which wrapped.

This is not a hot area so let's just saturate to force it to the right
range.
2014-04-19 21:43:27 -07:00
Henrik Rydgård b16d60f902 Merge pull request #5908 from raven02/patch-12
Implement sceAudio routing mode
2014-04-19 01:14:37 +02:00
raven02 0ca4ec02cd Implment sceAuduo routing mode 2014-04-19 06:47:54 +08:00
Henrik Rydgård a829c0c2f3 Merge pull request #5911 from hrydgard/hardcoded-replace-table
Hardcode a bunch of function hashes for function replacement..
2014-04-18 22:28:16 +02:00
Henrik Rydgård d2c9a077b2 Merge pull request #5904 from elsonLee/master
fix some game don't add stream data when playing atrac3+ problem
2014-04-18 19:09:41 +02:00
Henrik Rydgard f35168e0e0 Hardcode a bunch of function hashes so we can replace them.
Without needing an external file.
2014-04-18 19:00:08 +02:00
elson c549a7576e Update sceAtrac.cpp
writebleBytes updated in sceAtracDecodeData
2014-04-18 23:02:24 +08:00
raven02 5b7035b71a Missing default case :( 2014-04-18 21:32:02 +08:00
raven02 fd330b4d93 Use getMpegVersion to get ctx->mpegVersion 2014-04-18 20:27:17 +08:00
elson 47b7b8b90f fix some game don't add stream data when playing atrac3+ problem 2014-04-18 17:36:11 +08:00
Unknown W. Brackets 8f26d5ceae Fix ridiculously bad typo. 2014-04-17 22:47:05 -07:00
Unknown W. Brackets 5076a080c4 In case interrupts are delayed, read cmd early.
Otherwise, in Project Diva, the cmd may be overwritten (probably due to a
sync or etc.) by some other cmd.  Fixes #5896.
2014-04-17 22:33:13 -07:00
raven02 fbbd37d707 Delay thread for sceMp3Decode() 2014-04-15 21:55:28 +08:00
Unknown W. Brackets 089fea7185 Ignore uncached/kernel bits in texture cache.
Although I suppose we could respect uncached and never cache...

Possibly #5879.
2014-04-14 07:58:00 -07:00
kaienfr c6a1b0e743 Provide a new method AuCtx::AuCreateCodecContextFromSource()
This method can automatically read audio information from file (as channels, sample rate etc) via ffmpeg,
and create accurate ffmpeg's codec context.
Especially used for unknown audio format but supported  by ffmpeg.
2014-04-14 13:23:10 +02:00
kaienfr 73d8786078 Change error log to info in sceMp3LowLevelInit 2014-04-14 12:00:19 +02:00
kaienfr cc933d6fc9 Merge remote-tracking branch 'origin/master' into Universal_Audio_Branch 2014-04-14 11:49:27 +02:00
kaienfr d5fde0baee implement sceMp3GetFrameNum 2014-04-14 11:47:28 +02:00
Unknown W. Brackets ed99c33cd7 Interpret iForceMaxEmulatedFPS based on 1.001 NTSC. 2014-04-13 21:47:11 -07:00
Henrik Rydgård 36c751976a Merge pull request #5872 from unknownbrackets/texcache
Use flags to avoid hashing textures when unchanged
2014-04-14 00:06:08 +02:00
Henrik Rydgard f285b12dcf Make strcpy_limit slightly more sane. 2014-04-13 23:43:32 +02:00
Unknown W. Brackets 4c1c694d4b Use flags to avoid hashing textures when unchanged.
If only parameters change (like wrapping or clut, etc.) we don't need to
rehash the data - we know it hasn't changed.

Should reduce the distance between lazy texture hashing on and off.
2014-04-13 14:22:39 -07:00
Henrik Rydgard a53ecd7da3 More elegant way of solving #5839 (d_private in sceIoDread)
We flag filesystems as being FAT32 instead of checking for "ms0:".
2014-04-13 23:22:17 +02:00
kaienfr 6db28f0691 more cleanup 2014-04-13 21:42:46 +02:00
kaienfr d5e583ee14 correct some comments. 2014-04-13 21:15:41 +02:00
kaienfr ba34b211f1 Support sceMp3LowLevel*
Gundam G custom BGM is supported now :)
2014-04-13 21:11:04 +02:00
kaienfr 74476ad328 Merge remote-tracking branch 'origin/master' into Universal_Audio_Branch 2014-04-13 15:06:41 +02:00
kaienfr 4eedd7a3cd Merge remote-tracking branch 'origin/master' into Universal_Audio_Branch 2014-04-13 14:39:56 +02:00
kaienfr 7ef2678cc9 Update sceAac module in using universal audio context class (AuCtx) 2014-04-13 14:38:42 +02:00
raven02 6fb2934a6e Only write d_private for memory stick 2014-04-13 20:10:47 +08:00
raven02 3a0b17a50f Put in parameters for sceMp3LowLevelInit/Decode 2014-04-13 17:18:18 +08:00
Unknown W. Brackets dde2f3ade6 Re-replace functions after loading a savestate.
Might need to clear before saving too... anyway, this makes testing a bit
easier for certain areas.

Also, correctly decrease downcount on x86.
2014-04-12 15:49:20 -07:00
Henrik Rydgård d67f91d899 Merge pull request #5841 from unknownbrackets/ge-signals
Improve sync and pause GE signal handling
2014-04-12 23:40:27 +02:00
kaienfr e25bc6908a Fix nonsmooth sound issue and incomplete frame at the end of source and pcm buffers.
using a std::string to save the source buffer, and changing the loading strategy so as we will not get any incomplete frame.
2014-04-12 23:16:38 +02:00