Henrik Rydgård
a80756574c
Fix really wacky edge case when switching to Auto FrameSkip from "skip buffered" mode.
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Fixes issue #20596
2025-07-08 20:08:23 +02:00
Nemoumbra
c7aafd4cbe
Deduplicated a config variable
2025-07-02 01:30:21 +03:00
Nemoumbra
ee07254448
Constified some config values while preserving the comments
2025-07-02 00:02:33 +03:00
Nemoumbra
c4dafe28b0
g_adhocServerConnected moved to NetAdhocCommon
2025-07-01 23:57:30 +03:00
Nemoumbra
9e03358283
moved matching threadhackaddr to NetAdhocCommon, reordering & cleanup
2025-07-01 19:56:09 +03:00
Nemoumbra
921fd32969
8 vars moved to NetAdhocCommon, 1 var moved to sceNetAdhocMatching
2025-07-01 19:56:09 +03:00
Nemoumbra
d3d00d7d7b
Start moving general adhoc stuff out of sceNetAdhoc
2025-07-01 19:56:09 +03:00
Nemoumbra
acdee76b92
Added dummy NetAdhocCommon files
2025-07-01 19:56:09 +03:00
Henrik Rydgård and GitHub
2134f52211
Merge pull request #20573 from hrydgard/thug-fix
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Fix crash on second logo in Tony Hawk's Underground 2
2025-06-26 14:53:29 +02:00
Henrik Rydgård
df23d178e5
Module loading: Also check plain ELF modules if they should be HLE:d.
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- Fixes #20568
2025-06-26 14:25:04 +02:00
Henrik Rydgård
b9b3669798
Log the name of started modules
2025-06-26 13:23:15 +02:00
Henrik Rydgård
ffb1e01e7e
Fix shutdown performance regression
2025-06-26 11:06:21 +02:00
Henrik Rydgård
0fc7d430b4
Reimplement wave parsing more simply, for AtracCtx2.
2025-06-26 11:06:18 +02:00
Henrik Rydgård
5c77ff9147
Atrac: Rework the header dependencies
2025-06-25 11:34:07 +02:00
Henrik Rydgård
33fd29faad
Add a sanity check
2025-06-25 01:08:51 +02:00
Henrik Rydgård
6df9e513c1
Logging, comments and debugger fixes, plus simple dumping of the first block of streaming Atrac3
2025-06-25 01:08:47 +02:00
Henrik Rydgård
ea29fd284f
sceAtrac: Logging improvements, constification (and not)
2025-06-24 21:36:04 +02:00
Henrik Rydgård
43e79aba55
Give Mpeg and Atrac their own log categories
2025-06-24 21:36:04 +02:00
Henrik Rydgård
a721a0b6dd
Minor refactor
2025-06-16 18:29:38 +02:00
Henrik Rydgård
413f468b6d
Unrelated comment
2025-06-14 08:44:17 +02:00
Katharine Chui
7bab953c92
verify thread wait type before resuming thread from plugin waiting
2025-06-13 23:29:49 +02:00
Katharine Chui
326448636b
Run module_start of plugins before starting boot module
2025-06-13 23:29:49 +02:00
Henrik Rydgård
e3ad5951e3
Add alignment check for function exports (but don't reject, just log)
2025-06-13 10:34:05 +02:00
Henrik Rydgård
bc0d3ae26c
Remove bad check for exported variables (they don't need to be aligned)
2025-06-13 10:33:46 +02:00
Henrik Rydgård
3ccbebb27a
SasAudio: Don't reset the decoder on SetVoice if all params are the same
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Should fix #20507
2025-06-12 13:07:17 +02:00
Henrik Rydgård
1f09b782d7
Make Persona 2 battle transition more reliable.
2025-06-12 11:02:37 +02:00
Henrik Rydgård
ba148e5ec7
JIT/IRJit: Delete an old "function preloading" experiment
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This caused some confusion while trying to debug #20502
2025-06-11 15:45:18 +02:00
Henrik Rydgård
53718cdb21
Add option to allow speed control while connected
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It's pretty easy to cheat this anyway by using an old PPSSPP, and some
people seem to want this for PSO.
I put it at the bottom of network settings and added "(not recommended)"
to emphasize that it's, well, not recommended.
2025-06-11 10:36:24 +02:00
Henrik Rydgård
d00f8f9401
Display: Don't clear display callback listeners when starting a new exec.
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Fixes https://github.com/RetroAchievements/RAIntegration/issues/1186
2025-06-07 17:43:18 +02:00
Henrik Rydgård
44d06ec42f
Add some sanity checks guided by Android crash reports
2025-06-07 16:35:19 +02:00
Henrik Rydgård
266a6a33be
Add workaround for scePsmf LLE not working with Dragon's Lair
2025-06-07 15:05:33 +02:00
Henrik Rydgård
1f5064d582
Disable error return value in sceAtracLowLevelDecode
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See issue #20452
2025-06-06 11:01:34 +02:00
Henrik Rydgård
c29e370e29
Remove global state from kirk engine
2025-06-05 22:46:24 +02:00
Henrik Rydgård
6bc625ecde
More const-ness corrections
2025-06-05 22:46:23 +02:00
Henrik Rydgård
4e1ff145a5
Logging update
2025-05-27 17:48:23 +02:00
Henrik Rydgård
f0b0457fea
More minor fixes
2025-05-26 19:40:31 +02:00
Henrik Rydgård
61a89de6a7
Smash Court Tennis 3 unprintable thread name hack
2025-05-26 18:04:46 +02:00
Henrik Rydgård
15d24806bb
sceKernelThread: Make a bunch of globals static
2025-05-25 12:40:16 +02:00
Henrik Rydgård
01ea76ffc7
Memory safety in sceAtracDecode
2025-05-20 00:43:23 +02:00
Henrik Rydgård
5260be6f69
Warning fixes, alignment checks
2025-05-15 09:48:23 +02:00
Henrik Rydgård
fba2489c79
Remove dubious parallelization in ELF loading, initialize a var, add some checks
2025-05-15 09:48:23 +02:00
Henrik Rydgård
4e0b6ac3ec
More misc cleanup
2025-05-14 15:14:03 +02:00
Henrik Rydgård
e2bfc48886
Sanity checks in Vulkan backend, PSPDialog
2025-05-14 00:39:00 +02:00
Henrik Rydgård
80147f318e
Remove PSP_CancelBoot, assorted cleanup
2025-05-13 13:58:28 +02:00
Adam.N
0aa8e39b50
Reduce the number of lines a little bit.
2025-05-06 23:08:14 +07:00
Adam.N
4e2d5ca6de
Only enforce blocking-mode on games that use blocking-mode.
2025-05-06 00:49:06 +07:00
Henrik Rydgård
31b64ae2e3
Don't alloc the iomanagerthread
2025-04-30 15:53:55 +02:00
Henrik Rydgård
9bb00ca87d
Minor cleanup in sceSas
2025-04-30 15:53:55 +02:00
Henrik Rydgård
77d9c769fa
ImDebugger: Fix a couple of software rendering-related crashes
2025-04-30 11:50:43 +02:00
Henrik Rydgård
bebcec8314
EmuScreen: Clarify some logic, add some checks
2025-04-29 16:46:14 +02:00