Commit Graph
6340 Commits
Author SHA1 Message Date
Henrik Rydgård d8f9790abc Some Mac build fixes from vit9696 and some more. Update submodules. 2013-05-07 00:08:57 +02:00
Henrik Rydgård 7957cff30b Merge pull request #1698 from raven02/mp3-pre
Separate sceMp3 from sceMpeg
2013-05-06 08:01:27 -07:00
Jacky TSUI 95addc09b1 Separate sceMp3 from sceMpeg 2013-05-06 21:14:58 +08:00
Unknown W. Brackets 3c0ed69fd2 Improve GPU invalidation interface, check fonts.
When a font is rendered, tell the GPU about it, but don't rehash.

This not only improves perf (less hashing) but makes font changes more
immediate (no deferred hashing.)  But only if they use sceFont.
2013-05-05 22:52:01 -07:00
Unknown W. Brackets 7741376a38 Check a potential crash in sceFontOpen(). 2013-05-05 21:29:41 -07:00
Unknown W. Brackets f9e4739c64 Clean up error codes in sceFontGetCharGlyphImage(). 2013-05-05 21:21:58 -07:00
Unknown W. Brackets 95823a776b Don't pass quite so many args to DrawCharacter(). 2013-05-05 21:13:50 -07:00
Unknown W. Brackets 4ab165ebd7 Simplify the font code a tiny bit. 2013-05-05 21:02:13 -07:00
Unknown W. Brackets 5ffb7f7d23 Correct error handling in sceFontGet*Info().
And tone down the logging a bit.
2013-05-05 20:58:52 -07:00
Unknown W. Brackets 9948da9a21 Buildfix for everything.
Oops.
2013-05-05 17:46:16 -07:00
Henrik Rydgård 6834c0633d Merge pull request #1690 from oioitff/atrac-fix
Improve remainFrame in sceAtrac
2013-05-05 14:02:55 -07:00
oioitff 0d2fbeff9c Improve remainFrame in sceAtrac 2013-05-06 04:02:16 +08:00
Unknown W. Brackets 75a2f9bc06 Improve font matching in sceFontFindOptimumFont(). 2013-05-05 12:53:35 -07:00
Henrik Rydgård 8e14815e79 Merge pull request #1685 from unknownbrackets/rtc-fix
Use a base time throughout rtc and kernel time
2013-05-05 11:06:51 -07:00
Unknown W. Brackets db54bffe14 Use a base time throughout rtc and kernel time.
This way, time doesn't move abnormally as far as the game can tell,
even when savestates and fast forward and pause are used.
2013-05-05 10:12:29 -07:00
Unknown W. Brackets 0d7863138b Don't just say 0 for remainFrame in sceAtrac.
Fixes LittleBigPlanet.
2013-05-05 09:28:36 -07:00
Unknown W. Brackets 8ffbdc32e6 Eat some cycles in sceGeListUpdateStallAddr().
Another common function.  Per real PSP timing.
2013-05-04 23:42:11 -07:00
Unknown W. Brackets 2df10e9b69 Add more accurate cycles in sceRtc and sceDisplay. 2013-05-04 23:42:11 -07:00
Unknown W. Brackets bf826ed9c1 Correct delay for sceKernelDelayThread(0).
It's not 200 for 0, more like 100ish.
2013-05-04 23:42:10 -07:00
Unknown W. Brackets f1f2cf0603 Replace some hleEatCycles() with actual PSP timing.
Measured several runs at 8 per run with test overhead check.
2013-05-04 23:42:10 -07:00
Unknown W. Brackets 0613e4b20d Correct savestate logic in atrac.
Not 100% sure it works though, it doesn't crash and games run.
USE_FFMPEG builds with this change.
2013-05-04 09:30:06 -07:00
Henrik Rydgard 34b1c24daf Buildfix for some new compiler 2013-05-04 17:46:44 +02:00
Henrik Rydgård d952f7413b Merge pull request #1662 from raven02/patch-6
Basic Atrac3 Support in sceAtrac using ffmpeg
2013-05-04 07:34:24 -07:00
nachume dd2fbd3401 typo SysMemUserForUser_FE707FDF. 2013-05-04 20:46:41 +09:00
nachume 2181b76c42 ISO that replaced EBOOT.BIN is playable.
implement LoadExecForUer_362A956B() and sceKernelRegisterExitCallback.
Add some ERROR define on kernel.h. I was referring to the jpcsp.
2013-05-04 20:34:33 +09:00
raven02 4373c1170d Basic Atrac3 Support in sceAtrac using ffmpeg 2013-05-04 16:00:00 +08:00
Unknown W. Brackets a1cb85cd05 Stick to a single config entry per option.
We don't need a bool in the ini AND an int setting.

This should also fix the anistropy setting, which appears to have been
pretty much broken.  Also makes frameskip enable even if you don't tap
auto, which is what I'd assumed it did before.
2013-05-02 08:15:50 -07:00
Henrik Rydgård c84ca2968e Merge pull request #1626 from tpunix/master
DLC bug fix
2013-05-02 03:30:48 -07:00
tpu f3d6cffd72 npdrmLseek/npdrmRead BUG fix 2013-05-02 17:47:34 +08:00
raven02 79b9023461 Android : Shorter sound delay 2013-05-02 15:59:09 +08:00
nachume c95c85ea8d I'm sorry. Comment was unnecessary
and sceAtrac too.
2013-05-02 01:05:22 +09:00
nachume eac08a496c FIX unintelligible sequence of decimal characters on savedialog.
ppge_atlas JPN font define ShiftJIS -> UTF8 is all ok.
    but, cannot use all of chinese character. bacause blockAlloc failed. 
    So no change drawing Kanji.
    you can try to change native/tools/atlastool.cpp USE_LEVEL for all of chinese character.

FIX savedialog XXXGetStatus() loop. for daungeon traveler 2.
    Can now be saved it.
FIX sceAtrac getCodec  InvalidMemory
2013-05-02 00:14:41 +09:00
Sacha 29651c026b Windows buildfix. Harmattan buildfix (it doesn't have lambdas). Tabify XBRZ. 2013-05-01 12:58:51 +10:00
Sacha 5ea37772d7 pre-C++11 buildfix. Linux buildfix. 2013-05-01 11:19:01 +10:00
Sacha 7e3fed70cf Implement gettimeofday kernel function for non-Windows platforms. Helps some homebrew run. 2013-05-01 04:06:43 +10:00
raven02 1366f3e5c9 Stubs for last few functions in sceDisplay 2013-04-30 21:29:18 +08:00
Henrik Rydgård 685e83670e Merge pull request #1597 from sum2012/patch-4
Fix Sengoku Musou 3 Z Special  crash in  sceAtracGetChannel
2013-04-29 11:06:01 -07:00
sum2012 2d937584e0 Fix Fix Sengoku Musou 3 Z Special crash in sceAtracGetChannel 2013-04-30 02:01:17 +08:00
sum2012 b56ed45138 IMPL sceDisplayIsForeground
one  step of fix crash of Sengoku Musou 3 Z Special
2013-04-30 01:44:14 +08:00
nachume c89589c27d mistake sceRtcGetLastAdjustedTime() is not UNIMPL function.
revert  to DEBUG_LOG from  ERROR_LOG.
2013-04-29 14:52:36 +09:00
nachume aa1c546a3e FIX sceRtc.cpp HLEFunction Array Wrapped Function not used reference pointer. 2013-04-29 14:32:36 +09:00
nachume 55b94900a0 UNIMPL functions replace DEBUG_LOG -> ERROR_LOG 2013-04-29 14:16:55 +09:00
nachume c2c6adb7c9 Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP. 2013-04-29 12:40:09 +09:00
Henrik Rydgard f20e00315d Add basic support for the second analog stick present in the PS3 PSP emu for HD remakes.
Make vi2f safer.
2013-04-28 22:15:33 +02:00
Unknown W. Brackets 993554e873 Revert sceAtracGetSecondBufferInfo().
I don't know if those changes fixed any games, but they look wrong.
Reverting fixes Holy Invasion of Privacy and Valkyrie Profile.
2013-04-28 12:43:17 -07:00
Unknown W. Brackets b18235d2e0 Sneak in a quick logging fix. 2013-04-28 11:27:05 -07:00
raven02 bbff79a894 Several CMD update in sceIoDevctl() 2013-04-28 19:39:47 +08:00
Henrik Rydgård 54aeb3ac6f Merge pull request #1564 from CrazyMax/master
hide battery status icon
2013-04-28 01:10:23 -07:00
CrazyMax 3c538d3180 hide battery status icon 2013-04-28 11:02:20 +03:00
Unknown W. Brackets acdd14f0d4 Fix initial thread stack, arg space and alignment.
Anything that used > 256 bytes of args was probably broken...
2013-04-28 00:34:49 -07:00